Immigrant Town (Dragon Quest III): Difference between revisions

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|type= Town
|type= Town
|image = [[File:DQ III NES New Town Overworld.gif]]
|image = [[File:DQ III NES New Town Overworld.gif]]
|caption = Outside location (NES).
|caption = Overworld location (NES).
|japanese=
|japanese=○○○○バーク
|romanji=
|romanji=○○○○burg
|old=Same
}}
}}


The '''[[Immigrant Town]]''' is a town that can be created by the player in ''[[Dragon Quest III]]'' in the field west of [[Edina]] and on the other side of some mountains east of [[Persistence]]. The development of the town is necessary to obtain the [[Yellow Orb]].
The '''[[Immigrant Town]]''' is a town that can be created by the player in ''[[Dragon Quest III]]'' in the field at the north eastern tip of the North American continent and on the other side of mountains east of [[Persistence]]. The development of the town is necessary to obtain the [[Yellow Orb]].


==Synopsis==
==Synopsis==
An old man from [[Persistence]] arrived in a field in hopes of making a town, but needs a [[merchant]] to help. The [[Hero (Dragon Quest III)|Hero]] agrees to provide him with one and parts way with his companion.
An old man from [[Persistence]] arrived in a field in hopes of making a town, but needs a [[merchant]] to help. The [[Hero (Dragon Quest III)|Hero]] agrees to provide him with one and parts way with his companion--this leads to a permanent separation in the NES version and a temporary farewell in the remakes of the game. The turbulent development of the immigrant town reflects the near-disaster of the Jamestown colony, the first permanent English settlement on American soil.


==Nearby monsters==
*[[Ram raider#Battering ram|Battering ram]]
*[[Belisha beakon]]
*[[Garuda#Hades condor|Hades condor]]
*[[Merdane]]
*[[Dread admiral]]
*[[Toxic zombie]]
*[[Heedoo voodoo]]


==Stage One==
==Stages of development==
===Stage One===
The dealer has built a shop and runs it himself.
The dealer has built a shop and runs it himself.
===Shop===
====Shop====
{{Shop|header|title=Item Shop|subtitle=}}
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=Defense +2}}
{{ItemShop/Item|name=Leather hat|price=80|attributes=Defense +2}}
{{Shop|footer}}
{{ItemShop/End|note=}}
{{Clear}}


==Stage Two==
===Stage Two===
Triggered by defeating [[Orochi]]. Changes include:
Triggered by defeating [[Orochi]]. Changes include:
*The item shop has several additional items for sale and is ran by someone else.
*The item shop has several additional items for sale and is ran by someone else.
Line 37: Line 32:
*The old man's house has an additional floor.
*The old man's house has an additional floor.
*The merchant is in the middle of building a theater.
*The merchant is in the middle of building a theater.
===Treasure===
====Shop====
*[[T'n'T ticket]] (GBC Version)
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
===Shop===
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{Shop|header|title=Item Shop|subtitle=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}
{{ItemShop/Item|name=Leather hat|price=80|attributes=Defense +2}}
{{Shop|entry|item=[[Chimaera wing]]|price=25|attributes=}}
{{ItemShop/End|note=}}
{{Shop|entry|item=[[Leather hat]]|price=80|attributes=Defense +2}}
{{Clear}}
{{Shop|footer}}
====Treasure====
===Inn===
*[[T'n'T ticket]] ( SNES & GBC version)
{|cellspacing="0" cellpadding="0" class="listTable"
!'''Price per person'''
|-
|2 [[Gold]] Coins
|}


==Stage Three==
 
Triggered by defeating [[Boss troll]] and obtaining the [[Mod Rod]]. The town has grown greatly, though some of the townspeople felt they're being overworked, with some planning a revolution against the merchant. Changes include:
===Stage Three===
Triggered by defeating the [[Boss troll]] and obtaining the [[Mod Rod]] in the kingdom of [[Manoza]]. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the merchant. Changes include:
*The town is named after the merchant.
*The town is named after the merchant.
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and his party will be charged 50,000 Gold Coins, only to be able to leave for free since they are friends with The Merchant.
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and his party will be charged 50,000 Gold Coins, only to be able to leave for free since they are friends with The Merchant.
Line 61: Line 52:
*The previous item shop is replaced with a weapon and armor shop.
*The previous item shop is replaced with a weapon and armor shop.
*A jail is built.
*A jail is built.
===Treasures===
 
{| border="0" cellpadding="5" cellspacing="0" width="100%"
====Shops====
| valign="top" width="25%" |
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
====[[Nintendo Entertainment System|NES]] version====
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
*240 [[Gold]] Coins
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
*[[Seed of luck]]
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
| valign="top" width="25%" |
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
====[[Game Boy|GBC]] version====
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
*[[T'n'T ticket]]
{{ItemShop/Item|name=Fading Jenny|price=300|attributes=}}
| valign="top" width="25%" |
{{ItemShop/End|note=}}
====All remakes====
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (NES)|subtitle=|float=}}
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=Attack +65}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Attack +65}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +35}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=Defense +40}}
{{WeaponShop/Item|name=Magic vestment|price=4,400|attributes=Defense +30}}
{{WeaponShop/Item|name=Dragon mail|price=9,800|attributes=Defense +45}}
{{WeaponShop/Item|name=Silver shield|price=8,800|attributes=Defense +30}}
{{WeaponShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=Attack +67}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Attack +70}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +37}}
{{WeaponShop/Item|name=Magic abacus|price=7,700|attributes=Attack +45}}
{{WeaponShop/Item|name=Magic apron|price=9,900|attributes=Defense +45}}
{{WeaponShop/End|note=}}
{{Clear}}
====Treasures====
*240 [[Gold]] Coins (NES version)
*[[Bunny ears]]
*[[Bunny ears]]
*[[Hen's tooth]]
*[[Hen's tooth]]
*[[Garter]]
*[[Garter]]
*[[Mini medal]]
*[[Mini medal]]
|}
*[[Seed of luck]] (NES version)
*[[T'n'T ticket]] (SNES & GBC versions)


===Shops===
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
{{Shop|header|title=Item Shop|subtitle=}}
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}
{{Shop|entry|item=[[Chimaera wing]]|price=25|attributes=}}
{{Shop|entry|item=[[Coagulant]]|price=310|attributes=}}
{{Shop|entry|item=[[Tangleweb]]|price=35|attributes=}}
{{Shop|entry|item=[[Fading Jenny]]|price=300|attributes=}}
{{Shop|footer}}
| valign="top" width="25%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=NES}}
{{Shop|entry|item=[[Zombiesbane|Zombie slasher]]|price=9,800|attributes=Attack +65}}
{{Shop|entry|item=[[Dragonsbane|Dragon killer]]|price=15,000|attributes=Attack +65}}
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +35}}
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=Defense +40}}
{{Shop|entry|item=[[Magic vestment|Sacred robe]]|price=4,400|attributes=Defense +30}}
{{Shop|entry|item=[[Dragon mail]]|price=9,800|attributes=Defense +45}}
{{Shop|entry|item=[[Silver shield]]|price=8,800|attributes=Defense +30}}
{{Shop|footer}}
| valign="top" width="25%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}
{{Shop|entry|item=[[Zombiesbane|Zombie slasher]]|price=9,800|attributes=Attack +67}}
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Attack +70}}
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +37}}
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Attack +45}}
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}
{{Shop|footer}}
|}
===Inn===
{|cellspacing="0" cellpadding="0" class="listTable"
!'''Price per person'''
|-
|15 [[Gold]] Coins
|}


==Stage Four==
===Stage Four===
Originally the Final Stage in the [[Nintendo Entertainment System|NES]] Version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution. Though in the NES Version, leaving town during the Third Stage and returning triggered the change. Changes included:
Originally the Final Stage in the [[Nintendo Entertainment System|NES]] version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution conspirators. Though in the NES Version, leaving town during the Third Stage and returning triggered the change. Changes included:
*The merchant being jailed.
*The merchant being jailed.
*The weapon and armor shop getting new merchandise. The item shop and inn remain the same.
*The weapon and armor shop getting new merchandise. The item shop and inn remain the same.
*The theater is holding a children singing contest, and is closed at night.
*The theater is holding a children singing contest, and is closed at night.
===Treasure===
====Shop====
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
{{ItemShop/Item|name=Fading Jenny|price=300|attributes=}}
{{ItemShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (NES)|subtitle=|float=}}
{{WeaponShop/Item|name=Zombiesbane|price=9,800|attributes=Attack +65}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Attack +65}}
{{WeaponShop/Item|name=Staff of sentencing|price=2,700|attributes=Attack +35}}
{{WeaponShop/Item|name=Magic armour|price=5,800|attributes=Defense +40}}
{{WeaponShop/Item|name=Magic vestment|price=4,400|attributes=Defense +30}}
{{WeaponShop/Item|name=Dragon mail|price=9,800|attributes=Defense +45}}
{{WeaponShop/Item|name=Silver shield|price=8,800|attributes=Defense +30}}
{{WeaponShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Defense +70}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Defense +79}}
{{WeaponShop/Item|name=Magic abacus|price=7,700|attributes=Defense +45}}
{{WeaponShop/Item|name=Magic apron|price=9,900|attributes=Defense +45}}
{{WeaponShop/Item|name=Dragon shield|price=3,500|attributes=Defense +32}}
{{WeaponShop/Item|name=Angel's robe|price=3,000|attributes=Defense +35}}
{{WeaponShop/End|note=}}
{{Clear}}
====Treasure====
*[[Yellow Orb]]
*[[Yellow Orb]]
===Shop===
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
{{Shop|header|title=Item Shop|subtitle=}}
{{Shop|entry|item=[[Medicinal herb]]|price=8|attributes=}}
{{Shop|entry|item=[[Holy water]]|price=20|attributes=}}
{{Shop|entry|item=[[Chimaera wing]]|price=25|attributes=}}
{{Shop|entry|item=[[Coagulant]]|price=310|attributes=}}
{{Shop|entry|item=[[Tangleweb]]|price=35|attributes=}}
{{Shop|entry|item=[[Fading Jenny]]|price=300|attributes=}}
{{Shop|footer}}
| valign="top" width="50%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=NES}}
{{Shop|entry|item=[[Zombiesbane|Zombie slasher]]|price=9,800|attributes=Attack +65}}
{{Shop|entry|item=[[Dragonsbane|Dragon killer]]|price=15,000|attributes=Attack +65}}
{{Shop|entry|item=[[Staff of judgement]]|price=2,700|attributes=Attack +35}}
{{Shop|entry|item=[[Magic armour]]|price=5,800|attributes=Defense +40}}
{{Shop|entry|item=[[Magic vestment|Sacred robe]]|price=4,400|attributes=Defense +30}}
{{Shop|entry|item=[[Dragon mail]]|price=9,800|attributes=Defense +45}}
{{Shop|entry|item=[[Silver shield]]|price=8,800|attributes=Defense +30}}
{{Shop|footer}}
| valign="top" width="50%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=GBC}}
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Defense +70}}
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=Defense +79}}
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Defense +45}}
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=Defense +32}}
{{Shop|entry|item=[[Angel's robe]]|price=3,000|attributes=Defense +35}}
{{Shop|footer}}
|}
===Inn===
{|cellspacing="0" cellpadding="0" class="listTable"
!'''Price per person'''
|-
|15 [[Gold]] Coins
|}


==Final Stage (Remakes only)==
===Final Stage (Remakes only)===
This is triggered when The Hero and his party awaken [[Ramia]]. Changes include:
This is triggered when The Hero and his party awaken [[Ramia]] and the changes include:
*A new house is built on the site of the jail, with a family living there.
*A new house is built on the site of the jail, with a family living there.
*The old man who was first here moved in with the old woman running the item shop.
*The old man who was first here moved in with the old woman running the item shop.
*The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, they will return to [[Patty's Party Planning Place]].
*The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, they will return to [[Patty's Party Planning Place]].
*A different kid is now singing at the theater.  The theater remains open at night and has a poet singing.
*A different kid is now singing at the theater.  The theater remains open at night and has a poet singing.
===Treasure===
====Shops====
{{ItemShop/Start|title=Item shop|subtitle=|float=}}
{{ItemShop/Item|name=Medicinal herb|price=8|attributes=}}
{{ItemShop/Item|name=Holy water|price=20|attributes=}}
{{ItemShop/Item|name=Chimaera wing|price=25|attributes=}}
{{ItemShop/Item|name=Coagulant|price=310|attributes=}}
{{ItemShop/Item|name=Tangleweb|price=35|attributes=}}
{{ItemShop/Item|name=Fading Jenny|price=300|attributes=}}
{{ItemShop/End|note=}}
{{Clear}}
{{WeaponShop/Start|title=Weapon and armor shop (remakes)|subtitle=|float=}}
{{WeaponShop/Item|name=War hammer|price=9,500|attributes=Defense +70}}
{{WeaponShop/Item|name=Dragonsbane|price=15,000|attributes=Defense +79}}
{{WeaponShop/Item|name=Magic abacus|price=7,700|attributes=Defense +45}}
{{WeaponShop/Item|name=Magic apron|price=9,900|attributes=Defense +45}}
{{WeaponShop/Item|name=Dragon shield|price=3,500|attributes=Defense +32}}
{{WeaponShop/Item|name=Angel's robe|price=3,000|attributes=Defense +35}}
{{WeaponShop/End|note=}}
{{Clear}}
 
====Treasure====
*[[Tiny medal]]
*[[Tiny medal]]
===Shops===
 
{| border="0" cellpadding="5" cellspacing="0" width="100%"
==Nearby monsters (all stages)==
| valign="top" width="50%" |
*[[Battering ram]]
{{Shop|header|title=Item Shop|subtitle=}}
*[[Belisha beakon]]
{{Shop|entry|item=[[Herb]]|price=8|attributes=}}
*[[Dread admiral]]
{{Shop|entry|item=[[Repellent]]|price=20|attributes=}}
*[[Hades condor]]
{{Shop|entry|item=[[Warp Wing]]|price=25|attributes=}}
*[[Heedoo voodoo]]
{{Shop|entry|item=[[Poison moth powder]]|price=310|attributes=}}
*[[Merdane]]
{{Shop|entry|item=[[Spider's web]]|price=35|attributes=}}
*[[Toxic zombie]]
{{Shop|entry|item=[[Invisibility herb]]|price=300|attributes=}}
 
{{Shop|footer}}
| valign="top" width="50%" |
{{Shop|header|title=Weapon and Armor Shop|subtitle=}}
{{Shop|entry|item=[[War hammer]]|price=9,500|attributes=Attack +70}}
{{Shop|entry|item=[[Dragon Killer]]|price=15,000|attributes=Attack +79}}
{{Shop|entry|item=[[Magic abacus]]|price=7,700|attributes=Attack +45}}
{{Shop|entry|item=[[Magic apron]]|price=9,900|attributes=Defense +45}}
{{Shop|entry|item=[[Dragon shield]]|price=3,500|attributes=Defense +32}}
{{Shop|entry|item=[[Angel's robe]]|price=3,000|attributes=Defense +35}}
{{Shop|footer}}
|}
===Inn===
{|cellspacing="0" cellpadding="0" class="listTable"
!'''Price per person'''
|-
|15 [[Gold]] Coins
|}


==Gallery==
==Gallery==
Line 205: Line 176:
</gallery>
</gallery>


==Locked doors==
<gallery captionalign="left">
Image:DW3 Door ThiefsKey.png|Thief's Key Door (NES)
Image:DW3GBC Door ThiefsKey.png|Thief's Key Door (GBC)
Image:DW3 Door FinalKey.png|Final Key Door (NES)
</gallery>


==Remake==
==Remake changes==
In addition to being let out of prison, the [[Super Nintendo Entertainment System|Super Famicom]] and GBC Version of the game maintained the merchant's unique sprite, whereas the NES Version sees them taking the sprite of the usual town merchant.
In addition to being let out of prison, the [[Super Nintendo Entertainment System|Super Famicom]] and GBC Version of the game maintained the merchant's unique sprite, whereas the NES Version sees them taking the sprite of the usual town merchant.



Revision as of 22:14, 20 December 2019

The Immigrant Town is a town that can be created by the player in Dragon Quest III in the field at the north eastern tip of the North American continent and on the other side of mountains east of Persistence. The development of the town is necessary to obtain the Yellow Orb.

Synopsis

An old man from Persistence arrived in a field in hopes of making a town, but needs a merchant to help. The Hero agrees to provide him with one and parts way with his companion--this leads to a permanent separation in the NES version and a temporary farewell in the remakes of the game. The turbulent development of the immigrant town reflects the near-disaster of the Jamestown colony, the first permanent English settlement on American soil.


Stages of development

Stage One

The dealer has built a shop and runs it himself.

Shop

Item shop 
Item Price Attributes
Medicinal herb8?
Leather hat80Defense +2

Stage Two

Triggered by defeating Orochi. Changes include:

  • The item shop has several additional items for sale and is ran by someone else.
  • The town has an inn.
  • The old man's house has an additional floor.
  • The merchant is in the middle of building a theater.

Shop

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Leather hat80Defense +2

Treasure


Stage Three

Triggered by defeating the Boss troll and obtaining the Mod Rod in the kingdom of Manoza. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the merchant. Changes include:

  • The town is named after the merchant.
  • The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and his party will be charged 50,000 Gold Coins, only to be able to leave for free since they are friends with The Merchant.
  • The merchant became mayor and had a manor built.
  • An item shop being built where the old man use to live.
  • The previous item shop is replaced with a weapon and armor shop.
  • A jail is built.

Shops

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Coagulant310?
Tangleweb35?
Fading Jenny300?
Weapon and armor shop (NES) 
Item Price Attributes
Zombiesbane9,800Attack +65
Dragonsbane15,000Attack +65
Staff of sentencing2,700Attack +35
Magic armour5,800Defense +40
Magic vestment4,400Defense +30
Dragon mail9,800Defense +45
Silver shield8,800Defense +30
Weapon and armor shop (remakes) 
Item Price Attributes
Zombiesbane9,800Attack +67
War hammer9,500Attack +70
Staff of sentencing2,700Attack +37
File:ICON-Magic abacus.png Magic abacus7,700Attack +45
File:ICON-Magic apron.png Magic apron9,900Defense +45

Treasures


Stage Four

Originally the Final Stage in the NES version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution conspirators. Though in the NES Version, leaving town during the Third Stage and returning triggered the change. Changes included:

  • The merchant being jailed.
  • The weapon and armor shop getting new merchandise. The item shop and inn remain the same.
  • The theater is holding a children singing contest, and is closed at night.

Shop

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Coagulant310?
Tangleweb35?
Fading Jenny300?
Weapon and armor shop (NES) 
Item Price Attributes
Zombiesbane9,800Attack +65
Dragonsbane15,000Attack +65
Staff of sentencing2,700Attack +35
Magic armour5,800Defense +40
Magic vestment4,400Defense +30
Dragon mail9,800Defense +45
Silver shield8,800Defense +30
Weapon and armor shop (remakes) 
Item Price Attributes
War hammer9,500Defense +70
Dragonsbane15,000Defense +79
File:ICON-Magic abacus.png Magic abacus7,700Defense +45
File:ICON-Magic apron.png Magic apron9,900Defense +45
Dragon shield3,500Defense +32
Angel's robe3,000Defense +35

Treasure

Final Stage (Remakes only)

This is triggered when The Hero and his party awaken Ramia and the changes include:

  • A new house is built on the site of the jail, with a family living there.
  • The old man who was first here moved in with the old woman running the item shop.
  • The merchant is out of jail and chooses someone from the town to take over as mayor. If you talk to the merchant, they will return to Patty's Party Planning Place.
  • A different kid is now singing at the theater. The theater remains open at night and has a poet singing.

Shops

Item shop 
Item Price Attributes
Medicinal herb8?
Holy water20?
Chimaera wing25?
Coagulant310?
Tangleweb35?
Fading Jenny300?
Weapon and armor shop (remakes) 
Item Price Attributes
War hammer9,500Defense +70
Dragonsbane15,000Defense +79
File:ICON-Magic abacus.png Magic abacus7,700Defense +45
File:ICON-Magic apron.png Magic apron9,900Defense +45
Dragon shield3,500Defense +32
Angel's robe3,000Defense +35

Treasure

Nearby monsters (all stages)


Gallery


Remake changes

In addition to being let out of prison, the Super Famicom and GBC Version of the game maintained the merchant's unique sprite, whereas the NES Version sees them taking the sprite of the usual town merchant.

See Also

Template:DQIII