Immigrant Town (Dragon Quest III): Difference between revisions
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====Treasure==== | ====Treasure==== | ||
*[[T'n'T ticket]] ({{SNES}} & {{GBC}} version) | *[[T'n'T ticket]] ({{SNES}} & {{GBC}} version) | ||
===Stage Three=== | ===Stage Three=== | ||
Triggered by defeating the [[Boss troll]] and obtaining the [[Mod Rod]] in the kingdom of [[Manoza]]. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the merchant. Changes include: | Triggered by defeating the [[Boss troll]] and obtaining the [[Mod Rod]] in the kingdom of [[Manoza]]. The town has grown greatly, though some of the townspeople feel that they're being overworked, with some planning a revolution against the merchant. Changes include: | ||
*The town is named after the merchant. | *The town is named after the merchant. | ||
*The theater is completed and has dancing girls as the entertainment. Upon leaving, The Hero and their | *The theater is completed and has dancing girls as the entertainment. Upon leaving, The {{Hero 3}} and their {{Party 3}} will be charged 50,000 {{Gold}}, only to be able to leave for free since they are friends with The Merchant. | ||
*The merchant became mayor and had a manor built. | *The merchant became mayor and had a manor built. | ||
*An item shop being built where the old man use to live. | *An item shop being built where the old man use to live. | ||
*The previous item shop is replaced with a weapon and armor shop. | *The previous [[item shop]] is replaced with a weapon and armor shop. | ||
*A jail is built. | *A jail is built. | ||
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{{Clear}} | {{Clear}} | ||
====Treasures==== | ====Treasures==== | ||
*240 | *240 {{Gold}} ({{NES}} version) | ||
*[[Bunny ears]] | *[[Bunny ears]] | ||
*[[Hen's tooth]] | *[[Hen's tooth]] | ||
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*[[Seed of luck]] ({{NES}} version) | *[[Seed of luck]] ({{NES}} version) | ||
*[[T'n'T ticket]] ({{SNES}} & {{GBC}} versions) | *[[T'n'T ticket]] ({{SNES}} & {{GBC}} versions) | ||
===Stage Four=== | ===Stage Four=== | ||
Originally the Final Stage in the {{NES}} Version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution conspirators. Though in the {{NES}} version, leaving town during the Third Stage and returning triggered the change. Changes included: | Originally the Final Stage in the {{NES}} Version. This is triggered by visiting the jail at night in Stage Three and overhearing the revolution conspirators. Though in the {{NES}} version, leaving town during the Third Stage and returning triggered the change. Changes included: | ||
*The merchant being jailed. | *The merchant being jailed. | ||
*The weapon and armor shop getting new merchandise. The item shop and inn remain the same. | *The weapon and armor shop getting new merchandise. The [[item shop]] and [[inn]] remain the same. | ||
*The theater is holding a children singing contest, and is closed at night. | *The theater is holding a children singing contest, and is closed at night. | ||
====Shop==== | ====Shop==== | ||
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*The town's theater is used in a village during the [[Dream Scenario#Dancer Scenario|Dancer Scenario]] at the beginning. | *The town's theater is used in a village during the [[Dream Scenario#Dancer Scenario|Dancer Scenario]] at the beginning. | ||
==Nearby | ==Nearby {{MFamilies}}s (all stages)== | ||
*[[Battering ram (Recurring)|Battering ram]] | *[[Battering ram (Recurring)|Battering ram]] | ||
*[[Belisha beakon]] | *[[Belisha beakon]] | ||
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DQ III GBC New Town 3rd Stage.png|Town expanded. ({{GBC}}) | DQ III GBC New Town 3rd Stage.png|Town expanded. ({{GBC}}) | ||
DQ III GBC New Town final stage.png|Final stage. (Remake only) | DQ III GBC New Town final stage.png|Final stage. (Remake only) | ||
DQ III Android Field Town.jpg|Field outside. ([[Cell phone]]) | |||
</gallery></center> | </gallery></center> | ||