Jumping jackal: Difference between revisions
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|firstappear=''[[Dragon Quest VI]]'' | |firstappear=''[[Dragon Quest VI]]'' | ||
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The '''Jumping Jackal''' | The '''Jumping Jackal''' is a enemy introduced in ''[[Dragon Quest VI]]''. | ||
==Characteristics== | ==Characteristics== | ||
Revision as of 22:08, 14 November 2018
| Dragon Quest monster | |
|---|---|
| Jumping jackal | |
Art by Akira Toriyama | |
| Japanese | かくとうパンサー |
| Romaji | Fighting panther |
| First appearance | Dragon Quest VI |
| Old localisation | None |
The Jumping Jackal is a enemy introduced in Dragon Quest VI.
Characteristics
Massive man-beasts wearing macho purple wrestling attire and armed with two colossal metal claws to maul prey, the jumping jackal slices and dices with searing speed. They can spin so fast they whip up a chaotic cyclone with vicious vortex, slicing all enemies with whipping wind.
Appearances
Dragon Quest VI
Dragon Quest VIII
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| Bestiary No. | Family | |||||
| 109 | Beast | |||||
| Experience | Gold | HP | MP | |||
| 103 | 32 | 111 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 121 | 88 | 68 | 1⁄32 | |||
| In-Game Description | Vicious beasts whose obsession with bodybuilding has turned them into even more formidable foes. Use spells to level the playing field. |
| Spell(s) | None |
| Skill(s) | Slash violently with claws (125% damage) Wind Sickles |
| Location(s) | Baccarat Region |
| Item(s) Dropped | Magic beast hide1⁄32 Assassin's dagger1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 50% | 0% | 50% | 50% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
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