Kasnooze: Difference between revisions

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==Appearances==
==Appearances==
===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]]''===
As mentioned above, the spell's accuracy is ''100%, 100%, 50%, 0%''.
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===''[[Dragon Quest V]]''===
===''[[Dragon Quest V]]''===
Kasnooze has been modified to affect an enemy group for 5 mp, increasing its usefulness greatly.
Kasnooze has been modified to affect an enemy group for 5 mp, increasing its usefulness greatly. The accuracy rates are ''100%, 100%, 67%, 0%''.
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===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with its [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns.
Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with its [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. The accuracy rates have been slightly improved: ''100%, 100%, 75%, 0%''.


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Kasnooze  is learned by mastering the [[Mage]] & [[Shepherd]] class.  
Kasnooze  is learned by mastering the [[Mage]] & [[Shepherd]] vocations in the psx version, and rank three of the [[Sage]], rank six of the [[Armamentalist]] vocations, rank 4 of the [[Hero (Class)|Hero]] and [[Gripevine (Vocation)|Gripe vine]] vocations, and rank two of the [[Druid]] vocation in the 3DS version.
*Regardless of the version, kasnooze operates exactly as it did in ''VI''.


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===