Khoryv: Difference between revisions
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{{LocationInfobox | {{LocationInfobox | ||
|game = {{ | |game = {{DQ3}} | ||
|title = Khoryv | |title = Khoryv | ||
|type= Village | |type= Village | ||
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|old=Kanave | |old=Kanave | ||
}} | }} | ||
'''Khoryv''' is a village in the [[Overworld (Dragon Quest III)|overworld]] of {{ | '''Khoryv''' is a village in the [[Overworld (Dragon Quest III)|overworld]] of {{Dragon Quest III}}. | ||
It is located in the mountains north of [[Romaria]] and south of [[Norvik]]. | It is located in the mountains north of [[Romaria]] and south of [[Norvik]]. | ||
| Line 15: | Line 15: | ||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the [[Skyfell Tower]] and the [[Dreamstone]] quest. The town is home to the grave of a famous martial artist who is said to have killed a [[Ursa minor|bear]] unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of [[Iron claw]]s, and recommends them for any | The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the [[Skyfell Tower]] and the [[Dreamstone]] quest. The town is home to the grave of a famous martial artist who is said to have killed a [[Ursa minor|bear]] unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of [[Iron claw]]s, and recommends them for any [[Martial Artist]]. A bounty hunter from [[Romaria]] is in the village as well, attempting to find clues as to the whereabouts of [[Robbin' 'Ood]]. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of [[Norvik]] for angering the {{Faerie}}s and another brushing it off as ludicrous--this is the player's first hint of the nature of the [[Dreamstone]] sidequest. | ||
Khoryv is also the first opportunity in the game to acquire the [[ | Khoryv is also the first opportunity in the game to acquire the [[Poison needle]], which can be found in a [[treasure chest]] in the [[item shop]] at [[Day-night cycle|night]]. This is the only opportunity to acquire one until much later in the game when they can be purchased in [[Persistence]]. They are also rarely dropped by enemies in various locations. | ||
====Shops & services==== | ====Shops & services==== | ||
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*Club | *Club | ||
*[[Fur hood]] | *[[Fur hood]] | ||
*[[Mini medal]] (Graveyard during the day) | *[[Mini medal]] (Graveyard during the [[Day-night cycle|day]]) | ||
*[[Seed of life]] | *[[Seed of life]] | ||
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=={{NES}} glitches== | =={{NES}} glitches== | ||
Khoryv is the subject of two useful glitches in the {{NES}} version of the game. | Khoryv is the subject of two useful glitches in the {{NES}} version of the game. | ||
===Enemy boundary glitch=== | ===Enemy boundary glitch=== | ||
Khoryv is near an area of the world map which has errors in its enemy boundaries. By traveling east from the town along the river, {{MFamilies}}s from the southern region across the river can be encountered. These enemies are extremely powerful compared to those near Khoryv and can give a huge | Khoryv is near an area of the world map which has errors in its enemy boundaries. By traveling east from the town along the river, {{MFamilies}}s from the southern region across the river can be encountered. These enemies are extremely powerful compared to those near Khoryv and can give a huge {{Exp}}erience boost if defeated early in the game. The glitch appears to have been purposely retained in the {{GBC}} port. The glitch is remarkably similar to the also unintentional "Peninsula of Power Leveling" glitch that existed in different forms in the first two ''[[Final Fantasy]]'' games, where errors in encounter zone placement could allow players a chance to fight enemies way above the power level of the rest of the general area from a later place in the game proper. | ||
===Scornet paralysis exploit=== | ===Scornet paralysis exploit=== | ||
One of the enemy types found near Khoryv is the [[Scornet]]. These enemies can cause a player to become [[paralyzed]] when being attacked, the first appearance of this status condition in the game and series. This condition is necessary to perform the [[List of glitches in Dragon Quest III#Numb status glich|numb status glitch]]. Fighting | One of the enemy types found near Khoryv is the [[Scornet]]. These enemies can cause a player to become [[Paralysis|paralyzed]] when being attacked, the first appearance of this status condition in the game and series. This condition is necessary to perform the [[List of glitches in Dragon Quest III#Numb status glich|numb status glitch]]. Fighting Scornets is the earliest point in the game where the glitch can be performed. | ||
==Etymology== | ==Etymology== | ||
Revision as of 01:30, 9 January 2024
| Village | |
|---|---|
| Khoryv | |
Official artwork | |
| Japanese | カザーブ |
| Romaji | |
| Game | Dragon Quest III: The Seeds of Salvation |
| Old localization | Kanave |
Khoryv is a village in the overworld of Dragon Quest III.
It is located in the mountains north of Romaria and south of Norvik.
Appearances
Dragon Quest III: The Seeds of Salvation
The town is an optional location as it does not possess any key items for completing the game. It serves as a rest area for completing two nearby side quests: the Skyfell Tower and the Dreamstone quest. The town is home to the grave of a famous martial artist who is said to have killed a bear unarmed, but his ghost can be spoken to at night. He reveals that he actually used a set of Iron claws, and recommends them for any Martial Artist. A bounty hunter from Romaria is in the village as well, attempting to find clues as to the whereabouts of Robbin' 'Ood. The town is home to the second bar in the game, where one patron gossips about the spell of eternal slumber being set upon the village of Norvik for angering the Faeries and another brushing it off as ludicrous--this is the player's first hint of the nature of the Dreamstone sidequest.
Khoryv is also the first opportunity in the game to acquire the Poison needle, which can be found in a treasure chest in the item shop at night. This is the only opportunity to acquire one until much later in the game when they can be purchased in Persistence. They are also rarely dropped by enemies in various locations.
Shops & services
| Item | Price | Attributes |
| 8 | ? | |
| 10 | ? | |
| 20 | ? | |
| 25 | ? | |
| 30 | ? | |
| 700 | Defense +22 |
| Item | Price | Attributes |
| 140 | Defense +6 | |
| 8 | ? | |
| 10 | ? | |
| 20 | ? | |
| 25 | ? | |
| 30 | ? | |
| 250 | Luck +8 |
| Item | Price | Attributes |
| 750 | Attack +28 | |
| 1,500 | Attack +33 | |
| 770 | Attack +30 | |
| 1,100 | Defense +25 | |
| 800 | Defense +23 | |
| 180 | Defense +7 | |
| 700 | Defense +12 |
| Item | Price | Attributes |
| 650 | Attack +26 | |
| 870 | Attack +25 | |
| 1,000 | Attack +27 | |
| 1,100 | Defense +25 | |
| 800 | Defense +23 | |
| 600 | Defense +12 |
Treasures
- Boxer shorts
- Club
- Fur hood
- Mini medal (Graveyard during the day)
- Seed of life
Nearby monsters
NES glitches
Khoryv is the subject of two useful glitches in the NES version of the game.
Enemy boundary glitch
Khoryv is near an area of the world map which has errors in its enemy boundaries. By traveling east from the town along the river, monsters from the southern region across the river can be encountered. These enemies are extremely powerful compared to those near Khoryv and can give a huge Experience boost if defeated early in the game. The glitch appears to have been purposely retained in the GBC port. The glitch is remarkably similar to the also unintentional "Peninsula of Power Leveling" glitch that existed in different forms in the first two Final Fantasy games, where errors in encounter zone placement could allow players a chance to fight enemies way above the power level of the rest of the general area from a later place in the game proper.
Scornet paralysis exploit
One of the enemy types found near Khoryv is the Scornet. These enemies can cause a player to become paralyzed when being attacked, the first appearance of this status condition in the game and series. This condition is necessary to perform the numb status glitch. Fighting Scornets is the earliest point in the game where the glitch can be performed.
Etymology
- Kazābu is derived from Kazakhstan.
- "Khoryv" may be derived from Kiev.
Trivia
- Considering the town's correlation to Eastern Europe, the presence of the Vladdy and Putrefido enemies may be a reference to depictions of Transylvania being a land of the undead in film and fiction.
Gallery
-
Map. (NES)
-
map (SFC)
-
Khoryv. (Cell phone)