Killing machine: Difference between revisions
mNo edit summary |
|||
| Line 18: | Line 18: | ||
Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in. | Additionally, three killing machines are available as Monster Team recruits once the player fulfills the requirements for them to appear and also gains access to the areas they appear in. | ||
===''[[Dragon Quest IX]]''=== | |||
===''[[Dragon Quest Monsters]]''=== | ===''[[Dragon Quest Monsters]]''=== | ||
| Line 30: | Line 32: | ||
===''[[Dragon Quest Monsters: Joker]]''=== | ===''[[Dragon Quest Monsters: Joker]]''=== | ||
Appearing as rank S members of the material family, killing machines can be made by synthesizing either a [[phantom swordsman]] or [[mechan-o'-wyrm]] with a hunter mech. They are one of the select few monsters with the Double Trouble trait, a trait that enables them to perform an additional attack in a single round if they are not issued a direct order or perform a move with special priority such as Mercurial Thrust. | Appearing as rank S members of the material family, killing machines can be made by synthesizing either a [[phantom swordsman]] or [[mechan-o'-wyrm]] with a hunter mech. They are one of the select few monsters with the Double Trouble trait, a trait that enables them to perform an additional attack in a single round if they are not issued a direct order or perform a move with special priority such as Mercurial Thrust. | ||
===''[[Dragon Quest Monsters: Joker 2]]''=== | |||
===''[[Dragon Quest Heroes: Rocket Slime]]''=== | ===''[[Dragon Quest Heroes: Rocket Slime]]''=== | ||
| Line 55: | Line 59: | ||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters enemies]] | [[Category:Dragon Quest Monsters enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | |||
[[Category:Dragon Quest IX enemies]] | |||