Lazybones: Difference between revisions

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'''Lazybones''' (translated as '''lazy''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes.
'''Lazybones''' (translated as '''lazy''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.


==Appearances==
==Appearances==
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An existing character cannot become a lazybones through items.
An existing character cannot become a lazybones through items.


[[Category:Dragon Quest III]]
[[Category:Dragon Quest III, X, and Monster Parade personalities]]

Revision as of 13:05, 23 August 2024

Lazybones (translated as lazy in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

In the Dragon Quest III remakes, lazybones is a personality that improves strength, resilience and luck growth, but reduces agility and wisdom growth.

At the start of the game, the Hero becomes a lazybones by receiving the final test of character in the forest. Before leaving the test, the hero must push no more than one boulder to the old man, or avoid the task altogether.

Other party members have a chance to be a lazybones when recruited as any class depending on their stat bonuses.

Class / gender Stat bonuses for lazybones (chance)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, ≤5, Agility/wisdom/luck second (317)
  • Luck bonus highest, 7–11 (14)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Strength bonus highest, ≤6, agility/luck second (111)
  • Luck bonus highest, 6–11 (28)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Strength bonus highest, ≤6, agility/luck second (113)
  • Luck bonus highest, 6–11 (28)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, ≤5, Agility/wisdom/luck second (317)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, ≤5, Agility/wisdom/luck second (28)
  • Wisdom bonus highest, ≤5 (418)
  • Luck bonus highest, ≤5 (629)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, ≤5, Agility/wisdom/luck second (210)
  • Wisdom bonus highest, ≤5 (418)
  • Luck bonus highest, ≤5 (629)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, ≤5, Agility/wisdom/luck second (28)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Resilience bonus highest, ≤5, Agility/wisdom/luck second (210)

An existing character cannot become a lazybones through items.