Level-5: Difference between revisions

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Midway through 2002 the company had a substantial boost in recognition as it began development on three high profile titles:
Midway through 2002 the company had a substantial boost in recognition as it began development on three high profile titles:
*''[[Wikipedia:True Fantasy Live Online|True Fantasy Live Online]]'' for [[Wikipedia:Microsoft|Microsoft]], an [[Wikipedia:MMORPG|MMORPG]] which was to become one of the premier titles for the [[Wikipedia:Xbox|Xbox]] and [[Wikipedia:Xbox Live|Xbox Live]] service in Japan before it was abruptly canceled in 2004.
*''[[Wikipedia:True Fantasy Live Online|True Fantasy Live Online]]'' for [[Wikipedia:Microsoft|Microsoft]], an [[Wikipedia:MMORPG|MMORPG]] which was to become one of the premier titles for the [[Wikipedia:Xbox|Xbox]] and [[Wikipedia:Xbox Live|Xbox Live]] service in Japan before it was abruptly canceled in 2004.
*{{DQ8}} for [[Enix]] (later [[Square Enix]]), who had handpicked Level-5 to develop the title under the supervision of famed designer [[Yūji Horii]] and his team at [[Armor Project]].
*{{DQ8}} for [[Enix]] (later [[Square Enix]]), who had handpicked Level-5 to develop the title under the supervision of famed designer [[Yūji Horii]] and his team at [[Yūji Horii|Armor Project]].
*''[[Wikipedia:Rogue Galaxy|Rogue Galaxy]]'', the studio’s third RPG for Sony Computer Entertainment, with a larger budget and more creative freedom than its previous productions with the publisher.
*''[[Wikipedia:Rogue Galaxy|Rogue Galaxy]]'', the studio’s third RPG for Sony Computer Entertainment, with a larger budget and more creative freedom than its previous productions with the publisher.