Template:DQ4Enemy: Difference between revisions

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<div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;">
<div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;">
<table style="width: 100%"><tr>
<table style="width: 100%"><tr>
<td valign="top">{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | ({{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }})}}</td><td style="text-align:right">[[File:DQIV Logo.png|100px|link=Dragon Quest IV]]</td>
<td valign="top">{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | ({{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }})}}</td><td style="text-align:right">[[File:DQIV Logo.png|100px|link=Dragon Quest IV: Chapters of the Chosen]]</td>
</tr></table>
</tr></table>
</div>
</div>

Revision as of 02:53, 2 February 2020

This is a template for enemies as they appear in Dragon Quest IV: Chapters of the Chosen. For appearances in other games, please use the corresponding enemy template.

Example

Slime (スライム suraimu)
Original (NES)
Sprite HP MP Attack Defense Agility Experience Gold
8 0 9 5 4 4 2
Bestiary No. 1
Spell(s)
Skill(s)
Location(s) Burland region.
Item Dropped Medicinal herb (1256)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance * Crack Resistance * Woosh Resistance * Zap Resistance *
064 ? ? ? ? ? ?
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Snooze Resistance Fuddle Resistance Dazzle Resistance Fizzle Resistance
? ? ? ? ? ? ?
Drain Magic Resistance Sap Resistance *
? ?
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
File:DQ4-PSX,NDS-SLIME.png None

Usage

{{DQ4Enemy
|name=
|kanji= 
|romanji=
|bestiaryNumber=
|sprite=
|lvl=
|hp=
|mp=
|attack=
|defense=
|agility=
|exp=
|gold=
|spells=
|skills=
|item=
|locations=
|evasion=
|frizz-resist=
|sizz-resist=
|bang-resist=
|crack-resist=
|woosh-resist=
|zap-resist=
|whack-resist=
|kamikazee-resist=
|poof-resist=
|snooze-resist=
|fuddle-resist=
|dazzle-resist=
|fizzle-resist=
|drain-magic-resist=
|sap-resist=
|remake-sprites=
|remake-changes
}}