Persistence: Difference between revisions
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'''Persistence''' is a village in {{DQ3}}. | '''Persistence''' is a village in {{DQ3}}. | ||
It is located in the area of the world map corresponding to North America, and, as such, the village has a pre-colonial theme. Because there are no other settlements on the continent for the people to trade with, the village lives up to it's name. | |||
==Appearances== | ==Appearances== | ||
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The people speak in short sentences and make a point to never lie, not seeing the purpose of falsehoods. A senior mentions the hermit living on the glacier to the far north and condemns him for using magic, implying the villagers are more suspicious of magic than other peoples. A talking horse with a green mane named Ed gives the player the clue to use the bottomless pot in the shoals in the ocean west of the village. | The people speak in short sentences and make a point to never lie, not seeing the purpose of falsehoods. A senior mentions the hermit living on the glacier to the far north and condemns him for using magic, implying the villagers are more suspicious of magic than other peoples. A talking horse with a green mane named Ed gives the player the clue to use the bottomless pot in the shoals in the ocean west of the village. | ||
There is a soldier from Edina who was left behind by his comrades several years ago living in the well of the village, undetected by the people. He bemoans his fate and complains that the troops didn't forget the pot. | There is a soldier from [[Edina]] who was left behind by his comrades several years ago living in the well of the village, undetected by the people. He bemoans his fate and complains that the troops didn't forget the pot. | ||
A man who lived in the village left long ago to start a [[Immigrant Town (Dragon Quest III)|town in the east field]], corresponding to the real life Jamestown colony. | A man who lived in the village left long ago to start a [[Immigrant Town (Dragon Quest III)|town in the east field]], corresponding to the real life Jamestown colony. | ||
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*[[Seed of agility]] (remakes) | *[[Seed of agility]] (remakes) | ||
====Nearby | ====Nearby {{MFamilies}}s==== | ||
*[[Battering ram (Recurring)|Battering ram]] | *[[Battering ram (Recurring)|Battering ram]] | ||
*[[Belisha beakon]] | *[[Belisha beakon]] | ||
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*[[Heedoo voodoo]] | *[[Heedoo voodoo]] | ||
*[[Toxic zombie]] | *[[Toxic zombie]] | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Persistence.jpg|Vintage illustration. | Persistence.jpg|Vintage illustration. | ||
DQ III NES Soo.png|{{NES}} | DQ III NES Soo.png|Map. ({{NES}}) | ||
Persistence 16-bit.png|{{SFC}} | Persistence 16-bit.png|Map. ({{SFC}}) | ||
DQ III Android Persistence.jpg|Persistence. ([[Cell phone]]) | |||
</gallery></center> | </gallery></center> | ||