Portoga Lighthouse: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
The lighthouse is one of the first things players will see after departing the harbor of Portoga. The teleportal locked behind a jail door leads to the unnamed shrine in the forest of [[Aliahan]]. The thug lighthouse keeper will tell players of nearby countires and villages they can now sail to, such as [[Lanson]], the cape of [[Theddon]], [[Aliahan]], and [[Jipang]]. He is also the first {{NPC}} to mention the importance of the [[Six Orbs]], stating that the {{Hero 3}} won't need a boat anymore when they assemble the whole set. | The lighthouse is one of the first things players will see after departing the harbor of Portoga. The [[teleportal]] locked behind a jail door leads to the unnamed shrine in the forest of [[Aliahan]]. The thug lighthouse keeper will tell players of nearby countires and villages they can now sail to, such as [[Lanson]], the cape of [[Theddon]], [[Aliahan]], and [[Jipang]]. He is also the first {{NPC}} to mention the importance of the [[Six Orbs]], stating that the {{Hero 3}} won't need a boat anymore when they assemble the whole set. | ||
====Nearby monsters==== | ====Nearby monsters==== | ||
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*[[Restless armour]] | *[[Restless armour]] | ||
*[[Vampire cat]] | *[[Vampire cat]] | ||
====Remake changes==== | |||
*As with the [[Path to Promise]], this area is blocked by a soldier on the other side of the [[Teleportal]] after [[Baramos]] is defeated, until the {{Hero 3}} meets with the [[King of Aliahan]]. | |||
====Usage of Portoga Lighthouse in another area==== | |||
*2F of the Lighthouse is used as 9F of the [[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]]. | |||
==See also== | ==See also== | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{DQIII}} | {{DQIII}} | ||
[[Category:Dragon Quest III locations]] | [[Category:Dragon Quest III locations]] | ||