| Dragon Quest III (All) | |
|---|---|
| Weapon | Modifier(s) |
| Cypress stick | Attack +2 |
| Oaken club | Attack +7 |
| Copper sword | Attack +12 |
| Divine dagger | Attack +14 |
| Chain sickle | Attack +16 |
| Staff of Rain | Attack +16 |
| Staff of antimagic | Attack +20 |
| Iron lance | Attack +26 |
| Morning star | Attack +30 |
| Snooze stick | Attack +30 |
| Staff of strife | Attack +33 |
| Staff of resurrection | Attack +33 |
| Holy lance | Attack +35 |
| Staff of sentencing | Attack +37 |
| Rune staff | Attack +40 |
| Sage's staff | Attack +50 |
| Somatic staff | Attack +65 |
| Zombiesbane | Attack +67 |
Priest: Difference between revisions
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==Characteristics== | ==Characteristics== | ||
Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best. | Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a [[Hero (vocation)|Hero]] or a [[Warrior]] can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best. | ||
=={{DQ3}}== | =={{DQ3}}== | ||
| Line 33: | Line 33: | ||
===Equipment=== | ===Equipment=== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Weapon}} | ||
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}} | {{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}} | ||
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}} | {{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}} | ||
| Line 54: | Line 54: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Helmets| | {{CharacterEquipmentList|footer}}|Helmets| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Helmet}} | ||
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}} | {{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}} | ||
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}} | {{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}} | ||
| Line 67: | Line 67: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Armor| | {{CharacterEquipmentList|footer}}|Armor| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Armor}} | ||
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}} | {{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}} | ||
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}} | {{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}} | ||
| Line 92: | Line 92: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Shields| | {{CharacterEquipmentList|footer}}|Shields| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Shields}} | ||
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}} | {{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}} | ||
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}} | {{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}} | ||
| Line 101: | Line 101: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Accessories| | {{CharacterEquipmentList|footer}}|Accessories| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Accessories}} | ||
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}} | {{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}} | ||
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}} | {{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}} | ||
| Line 109: | Line 109: | ||
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}} | {{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}} | ||
{{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}} | {{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}} | ||
{{CharacterEquipmentList|entry|item=[[Ten | {{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}} | ||
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}} | {{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}} | ||
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}} | {{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}} | ||
| Line 172: | Line 172: | ||
|160 | |160 | ||
|- | |- | ||
|Strength | |{{Strength}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Agility | |{{Agility}} | ||
| -10% | | -10% | ||
|- | |- | ||
|Resilience | |{{Resilience}} | ||
| -30% | | -30% | ||
|- | |- | ||
|Wisdom | |{{Wisdom}} | ||
| +10% | | +10% | ||
|- | |- | ||
|Max HP | |Max {{HP}} | ||
| -20% | | -20% | ||
|} | |} | ||
| Line 203: | Line 203: | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|One ally | |One ally | ||
|Restores at least 30 HP to a single ally. | |Restores at least 30 {{HP}} to a single ally. | ||
|2 | |2 | ||
|- | |- | ||
| Line 221: | Line 221: | ||
|[[Squelch]] | |[[Squelch]] | ||
|One ally | |One ally | ||
|Cures a single ally of the effects of | |Cures a single ally of the effects of {{Poison}}. | ||
|2 | |2 | ||
|- | |- | ||
| Line 229: | Line 229: | ||
|rowspan=2|37 | |rowspan=2|37 | ||
|One ally | |One ally | ||
|Raises the | |Raises the {{Defence}} of a single [[party]] member. | ||
|2 | |2 | ||
|- | |- | ||
| Line 242: | Line 242: | ||
|rowspan=2|50 | |rowspan=2|50 | ||
|One ally | |One ally | ||
|Restores at least 75 HP to a single ally. | |Restores at least 75 {{HP}} to a single ally. | ||
|5 | |5 | ||
|- | |- | ||
|[[Tingle]] | |[[Tingle]] | ||
|Self | |Self | ||
|Cures all party members of the effects of | |Cures all party members of the effects of {{Sleep}} and [[Paralysis]]. | ||
|2 | |2 | ||
|- | |- | ||
| Line 255: | Line 255: | ||
|rowspan=2|80 | |rowspan=2|80 | ||
|One enemy | |One enemy | ||
|A | |A {{Cursed}} incantation that sends an enemy to the hereafter. | ||
|4 | |4 | ||
|- | |- | ||
|[[Kabuff]] | |[[Kabuff]] | ||
|Party | |[[Party]] | ||
|Raises the | |Raises the {{Defence}} of all [[party]] members. | ||
|3 | |3 | ||
|- | |- | ||
| Line 281: | Line 281: | ||
|[[Fullheal]] | |[[Fullheal]] | ||
|One ally | |One ally | ||
|Restores all HP to a single ally. | |Restores all {{HP}} to a single ally. | ||
|7 | |7 | ||
|- | |- | ||
| Line 289: | Line 289: | ||
|160 | |160 | ||
|One ally | |One ally | ||
|Occasionally resurrects a fallen ally with half HP restored. | |Occasionally resurrects a fallen ally with half {{HP}} restored. | ||
|10 | |10 | ||
|} | |} | ||
| Line 295: | Line 295: | ||
=={{DQ7}}== | =={{DQ7}}== | ||
[[Image:DQVII_Priest_male.png|right|border|165px]][[Image:DQVII_Priest_female.png|right|border|155px]] | [[Image:DQVII_Priest_male.png|right|border|165px]][[Image:DQVII_Priest_female.png|right|border|155px]] | ||
Priest is one of the basic vocations available at {{Alltrades Abbey 7}}. It is a necessary prerequisite for both | Priest is one of the basic vocations available at {{Alltrades Abbey 7}}. It is a necessary prerequisite for both [[Sage]] and []Paladin]] {{Vocation}}s. | ||
===Stat Changes=== | ===Stat Changes=== | ||
| Line 305: | Line 305: | ||
|180 (PS1) / 97 ({{3DS}}) | |180 (PS1) / 97 ({{3DS}}) | ||
|- | |- | ||
|Strength | |{{Strength}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Agility | |{{Agility}} | ||
| -10% | | -10% | ||
|- | |- | ||
|Resilience | |{{Resilience}} | ||
| -30% | | -30% | ||
|- | |- | ||
|Wisdom | |{{Wisdom}} | ||
| +10% | | +10% | ||
|- | |- | ||
|Style | |{{Style}} | ||
| Null | | Null | ||
|- | |- | ||
|Max HP | |Max {{HP}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Max MP | |Max {{MP}} | ||
|Null | |Null | ||
|} | |} | ||
| Line 342: | Line 342: | ||
|1 | |1 | ||
|One Group | |One Group | ||
|Banishes one group of enemies from battle. (Party does not gain | |Banishes one group of enemies from battle. (Party does not gain [[Experience Points]]) | ||
|1 | |1 | ||
|- | |- | ||
| Line 350: | Line 350: | ||
|1 | |1 | ||
|One Ally | |One Ally | ||
|Heals about | |Heals about 30 {{HP}} to one ally. | ||
|2 | |2 | ||
|- | |- | ||
| Line 358: | Line 358: | ||
|19 | |19 | ||
|One Group | |One Group | ||
|Causes around 15 HP in wind damage to one group of enemies | |Causes around 15 {{HP}} in wind damage to one group of enemies. | ||
|2 | |2 | ||
|- | |- | ||
| Line 366: | Line 366: | ||
|37 | |37 | ||
|One Ally | |One Ally | ||
|Raises the | |Raises the {{Defence}} of one ally. | ||
|2 | |2 | ||
|- | |- | ||
| Line 382: | Line 382: | ||
|80 | |80 | ||
|One Ally | |One Ally | ||
|Heals around 80 HP to one ally | |Heals around 80 {{HP}} to one ally. | ||
|4 | |4 | ||
|- | |- | ||
| Line 390: | Line 390: | ||
|100 | |100 | ||
|One Group | |One Group | ||
|Causes roughly 30 HP in wind damage to one group of enemies | |Causes roughly 30 {{HP}} in wind damage to one group of enemies. | ||
|4 | |4 | ||
|- | |- | ||
| Line 398: | Line 398: | ||
|130 | |130 | ||
|One Ally | |One Ally | ||
|Restores an ally to full HP | |Restores an ally to full {{HP}}. | ||
|6 | |6 | ||
|- | |- | ||
| Line 406: | Line 406: | ||
|180 | |180 | ||
|One Ally | |One Ally | ||
|Has the chance of restoring one fallen ally with half their Max HP | |Has the chance of restoring one fallen ally with half their Max {{HP}}. | ||
|8 | |8 | ||
|} | |} | ||
| Line 425: | Line 425: | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|One ally | |One ally | ||
|Restores at least 30 HP to a single ally. | |Restores at least 30 {{HP}} to a single ally. | ||
|2 | |2 | ||
|- | |- | ||
| Line 438: | Line 438: | ||
|5 | |5 | ||
|One Group | |One Group | ||
|Causes around | |Causes around 15 {{HP}} in wind damage to one group of enemies. | ||
|2 | |2 | ||
|- | |- | ||
| Line 446: | Line 446: | ||
|7 (12) | |7 (12) | ||
|One Ally | |One Ally | ||
|Raises the | |Raises the {{Defence}} of one ally. | ||
|2 | |2 | ||
|- | |- | ||
| Line 454: | Line 454: | ||
|10 (22) | |10 (22) | ||
|One Group | |One Group | ||
|Has a chance of preventing one group of enemies from casting spells | |Has a chance of preventing one group of enemies from casting spells. | ||
|3 | |3 | ||
|- | |- | ||
| Line 462: | Line 462: | ||
|15 (37) | |15 (37) | ||
|One Ally | |One Ally | ||
|Restores at least 75 HP to one ally | |Restores at least 75 {{HP}} to one ally. | ||
|4 | |4 | ||
|- | |- | ||
| Line 470: | Line 470: | ||
|15 (52) | |15 (52) | ||
|One Group | |One Group | ||
|Causes roughly | |Causes roughly 30 {{HP}} in wind damage to one group of enemies. | ||
|4 | |4 | ||
|- | |- | ||
| Line 478: | Line 478: | ||
|15 (67) | |15 (67) | ||
|One Ally | |One Ally | ||
|Restores an ally to full HP | |Restores an ally to full {{HP}}. | ||
|6 | |6 | ||
|- | |- | ||
| Line 486: | Line 486: | ||
|30 (97) | |30 (97) | ||
|One Ally | |One Ally | ||
|Has the chance of restoring one fallen ally with half their Max HP | |Has the chance of restoring one fallen ally with half their Max {{HP}}. | ||
|8 | |8 | ||
|} | |} | ||
| Line 501: | Line 501: | ||
|[[Soothing Song|Heal Song]] | |[[Soothing Song|Heal Song]] | ||
|All Allies | |All Allies | ||
|Restores | |Restores 20 {{HP}} to All Allies. | ||
|0 | |0 | ||
|- | |- | ||
| Line 507: | Line 507: | ||
|[[Death Dance]] | |[[Death Dance]] | ||
|All Enemies | |All Enemies | ||
|Has a chance of killing all enemies | |Has a chance of killing all enemies. | ||
|0 | |0 | ||
|- | |- | ||
| Line 513: | Line 513: | ||
|[[Holy Aura]] | |[[Holy Aura]] | ||
|All Allies | |All Allies | ||
|Allies cannot be attacked but cannot attack | |Allies cannot be attacked but cannot attack. | ||
|0 | |0 | ||
|- | |- | ||
| Line 519: | Line 519: | ||
|[[Kabuff|Increase]] | |[[Kabuff|Increase]] | ||
|All Allies | |All Allies | ||
|Increases the | |Increases the {{Defence}} of all allies. | ||
|3 | |3 | ||
|} | |} | ||
| Line 528: | Line 528: | ||
=={{DQ9}}== | =={{DQ9}}== | ||
[[File:DQIX Priest Male.png|right|border|195px]][[File:DQIX Priest Female.png|right|border|200px]] | [[File:DQIX Priest Male.png|right|border|195px]][[File:DQIX Priest Female.png|right|border|200px]] | ||
The | The Priest {{Vocation}} is available at the start of the game and has the unique skillset "Faith". Priests can also use skill points to learn {{Spear}}s, {{Wand}}s, {{Staves}}, and [[Shield]] skills. Their [[Coup-de-Grace]] is "Choir of Angels," which heals all [[party]] members and removes negative status effects. | ||
Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as MP efficient with their casting and lack the vital [[Kazing]] spell. | Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as {{MP}} efficient with their casting and lack the vital [[Kazing]] spell. | ||
===Stats=== | ===Stats=== | ||
| Line 538: | Line 538: | ||
| Level || 1 || 99 | | Level || 1 || 99 | ||
|- | |- | ||
| HP || 19 || 420 | | {{HP}} || 19 || 420 | ||
|- | |- | ||
| MP || 14 || 315 | | {{MP || 14 || 315 | ||
|- | |- | ||
| Strength || 9 || 201 | | {{Strength}} || 9 || 201 | ||
|- | |- | ||
| Agility || 14 || 312 | | {{Agility}} || 14 || 312 | ||
|- | |- | ||
| Resilience || 9 || 204 | | {{Resilience}} || 9 || 204 | ||
|- | |- | ||
| Magical Might || 0 || 0 | | {{Magical Might}} || 0 || 0 | ||
|- | |- | ||
| Magical Mending || 18 || 400 | | {{Magical Mending}} || 18 || 400 | ||
|- | |- | ||
| Deftness || 9 || 206 | | {{Deftness}} || 9 || 206 | ||
|- | |- | ||
| Charm || 7 || 146 | | {{Charm}} || 7 || 146 | ||
|} | |} | ||
| Line 566: | Line 566: | ||
|Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level. | |Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level. | ||
|- | |- | ||
|Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to | |Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to {{Magical Mending}}. | ||
|- | |- | ||
|Mendicant/Votary||28||[[Benediction]]||Lifts a curse from a single ally. | |Mendicant/Votary||28||[[Benediction]]||Lifts a [[Curses|curse]] from a single ally. | ||
|- | |- | ||
|Parish Priest/Nun of the Parish||40||Natural Max MP +10||Permanently adds 10 to Max MP | |Parish Priest/Nun of the Parish||40||Natural Max {{MP}} +10||Permanently adds 10 to Max {{MP}}. | ||
|- | |- | ||
|Presbyter/Missionary||48||[[Rotstopper]]||Protects the party from | |Presbyter/Missionary||48||[[Rotstopper]]||Protects the [[party]] from {{Undead}} enemies' attacks. | ||
|- | |- | ||
|Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to | |Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to {{Magical Mending}}. | ||
|- | |- | ||
|Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks. | |Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks. | ||
|- | |- | ||
|Archbishop/Mother Superior||80||Natural Max MP +20||Permanently adds 20 to Max MP | |Archbishop/Mother Superior||80||Natural Max {{MP}} +20||Permanently adds 20 to Max {{MP}}. | ||
|- | |- | ||
|Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase | |Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase {{Magical Mending}}. | ||
|- | |- | ||
|Saint||100||Natural Magical Mending +100||Permanently adds 100 to | |Saint||100||Natural {{Magical Mending}} +100||Permanently adds 100 to {{Magical Mending}}. | ||
|} | |} | ||
| Line 592: | Line 592: | ||
!style="background:#4682B4; color: white;"|Description | !style="background:#4682B4; color: white;"|Description | ||
|- | |- | ||
|[[Heal]]||1||2||Restores at least 30 HP to a single ally. | |[[Heal]]||1||2||Restores at least 30 {{HP}} to a single ally. | ||
|- | |- | ||
|[[Squelch]]||3||2||Cures a single ally of the effects of | |[[Squelch]]||3||2||Cures a single ally of the effects of {{Poison}}. | ||
|- | |- | ||
|[[Snooze]]||6||3||Puts a group of enemies to | |[[Snooze]]||6||3||Puts a group of enemies to {{Sleep}}. | ||
|- | |- | ||
|[[Buff]]||8||3||Raises the | |[[Buff]]||8||3||Raises the {{Defence}} of a single [[party]] member. | ||
|- | |- | ||
|[[Cock-A-Doodle-Doo]]||11||2||Awakens any | |[[Cock-A-Doodle-Doo]]||11||2||Awakens any {{Sleep}}ing [[party]] members. | ||
|- | |- | ||
|[[Insulate]]||14||4||Protects a party member from [[breath]]-based attacks. | |[[Insulate]]||14||4||Protects a [[party]] member from [[breath attack|breath]]-based attacks. | ||
|- | |- | ||
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally. | |[[Midheal]]||16||4||Restores at least 75 {{HP}} to a single ally. | ||
|- | |- | ||
|[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails. | |[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails. | ||
|- | |- | ||
|[[Whack]]||20||5||A | |[[Whack]]||20||5||A {{Cursed}} incantation that sends an enemy to the hereafter. | ||
|- | |- | ||
|[[Tingle]]||22||2||Cures all | |[[Tingle]]||22||2||Cures all [[Party]] members of the effects of [[Paralysis]]. | ||
|- | |- | ||
|[[Moreheal]]||31||8||Restores at least 165 HP to a single ally. | |[[Moreheal]]||31||8||Restores at least 165 {{HP}} to a single ally. | ||
|- | |- | ||
|[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter. | |[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter. | ||
|- | |- | ||
|[[Multiheal]]||38||16||Restores at least 100 HP to all party members. | |[[Multiheal]]||38||16||Restores at least 100 {{HP}} to all [[party]] members. | ||
|- | |- | ||
|[[Insulatle]]||43||8||Protects the whole party from breath-based attacks. | |[[Insulatle]]||43||8||Protects the whole party from [[Breath attack|breath]]-based attacks. | ||
|- | |- | ||
|[[Fullheal]]||47||24||Restores all HP to a single ally. | |[[Fullheal]]||47||24||Restores all {{HP}} to a single ally. | ||
|- | |- | ||
|[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter. | |[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter. | ||
|- | |- | ||
|[[Omniheal]]||65||128||Restores all HP to all party members. | |[[Omniheal]]||65||128||Restores all {{HP}} to all [[party]] members. | ||
|} | |} | ||
| Line 635: | Line 635: | ||
=={{DQWalk}}== | =={{DQWalk}}== | ||
[[File:Walk priests.jpg|right|thumb|A character changing from a warrior to a priest in ''Walk''|200px]] | [[File:Walk priests.jpg|right|thumb|A character changing from a warrior to a priest in ''Walk''|200px]] | ||
The | The Priest {{Vocation}} is available to players at the beginning of the game, and gives access to {{Boomerang}}s, {{Staves}}, and {{Wand}}s. | ||
{{Clear}} | {{Clear}} | ||
| Line 641: | Line 641: | ||
*Selectable class in {{Dragon Quest III}}. | *Selectable class in {{Dragon Quest III}}. | ||
*[[Kiryl]] is an apprentice training under the resident priest in castle [[Zamoksva]] | *[[Kiryl]] is an apprentice training under the resident priest in castle [[Zamoksva]] | ||
* | *{{Hero 5}} of {{Dragon Quest V}} has abilities from the Priest set, and resembles a wandering monk. | ||
*[[Nevan]] is a pious prodigy of Ghent, gaining world renown despite his young age. | *[[Nevan]] is a pious prodigy of [[Ghent]], gaining world renown despite his young age. | ||
*[[Sir Mervyn]] learns several abilities from the | *[[Sir Mervyn]] learns several abilities from the {{Vocation}}, and is styled after a real life Templar. | ||
*[[Angelo]] is an ex-clergyman who is disgusted with the seediness of the church. | *[[Angelo]] is an ex-clergyman who is disgusted with the seediness of the [[church]]. | ||
*[[Sellma]]'s default | *[[Sellma]]'s default {{Vocation}} is a priest when she joins the [[party]] in {{IX}}. | ||
*{{Serena 11}} is a Keeper from [[Arboria]] destined to protect the {{Luminary}}. | *{{Serena 11}} is a Keeper from [[Arboria]] destined to protect the {{Luminary}}. | ||
*[[Goobriel]], an opportunist [[Healslime]] priest from who uses his healing magic to turn a profit. | *[[Goobriel]], an opportunist [[Healslime]] priest from who uses his healing magic to turn a profit. | ||
==Trivia== | ==Trivia== | ||
*The male priest from | *The male priest from {{Dragon Quest III}} makes a cameo appearance as an {{NPC}} in {{Dragon Quest VII}}. | ||
*The female priest from | *The female priest from {{Dragon Quest III}} makes a cameo appearance as an {{NPC}} in {{Dragon Quest XI}}. | ||
*Most of the crosses worn by priests throughout the series has been altered starting with | *Most of the crosses worn by priests throughout the series has been altered starting with {{Dragon Quest VIII}} in order to avoid any resemblance to real world religious iconography. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQIII Priest Male Famicom.png|Male priest, {{ | DQIII Priest Male Famicom.png|Male priest, {{III}} {{Famicom}} artwork. | ||
DQIII Priest Female Famicom.png|Female priest, {{ | DQIII Priest Female Famicom.png|Female priest, {{III}} {{Famicom}} artwork. | ||
DQIIIPriestClass.png|Male and female priest, {{ | DQIIIPriestClass.png|Male and female priest, {{III}} {{Famicom}} artwork. | ||
DQIII Male Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | DQIII Male Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
DQIII Female Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | DQIII Female Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
DQ3 priests.png|Male and female priest, {{ | DQ3 priests.png|Male and female priest, {{III}} {{Super Famicom}} artwork. | ||
Dq3gbart10.jpg|Male priest, {{Dragon Quest III}} {{Game Boy Color}} artwork | Dq3gbart10.jpg|Male priest, {{Dragon Quest III}} {{Game Boy Color}} artwork | ||
Dq3gbart09.jpg|Female priest, {{Dragon Quest III}} {{Game Boy Color}} artwork. | |||
Curate_Rollo.png|Curate Rollo from ''[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]''. | Curate_Rollo.png|Curate Rollo from ''[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]''. | ||
DQ Heroines.png|Admonishing the | DQ Heroines.png|Admonishing the [[Marital Artist]] and Tsarevna Alena. | ||
DQ Stars Android Female Priest 1.jpg|Appearance in {{Stars}}. | DQ Stars Android Female Priest 1.jpg|Appearance in {{Stars}}. | ||
DQ Stars Android Female Priest 2.jpg| | DQ Stars Android Female Priest 2.jpg| | ||
DQ Stars Android Female Priest 3.jpg| | DQ Stars Android Female Priest 3.jpg| | ||
DQ Stars Android Female Priest 4.jpg| | DQ Stars Android Female Priest 4.jpg| | ||
DQT Goobriel.png|Goobriel from | DQT Goobriel.png|Goobriel from {{Tact}}. | ||
</gallery></center> | </gallery></center> | ||
Revision as of 18:42, 3 February 2022


The Priest (僧侶, Souryo) is a class in the Dragon Quest series. Design wise, the original depiction drew inspiration from the Catholic church, while modern versions pull from Buddhist monks.
Characteristics
Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best.
Dragon Quest III: The Seeds of Salvation
Stats
NES Version
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 9 | 335 |
| MP | 8 | 432 |
| Strength | 4 | 150 |
| Agility | 5 | 130 |
| Resilience | 3 | 171 |
| Wisdom | 8 | 205 |
| Luck | 3 | 183 |
Equipment
| Dragon Quest III (All) | |
|---|---|
| Helmet | Modifier(s) |
| Leather hat | Defense +2 |
| Hardwood headwear | Defense +6 |
| King's crown | Defense +6 |
| Mad cap | Defense +8 |
| Fur hood♥ | Defense +10 |
| Iron helmet | Defense +16 |
| Silver tiara♥ | Defense +20 |
| Iron mask | Defense +25 |
| Mythril helm | Defense +38 |
| Mask of Implacability | Defense +255 |
| Dragon Quest III (All) | |
|---|---|
| Armor | Modifier(s) |
| Scandalous swimsuit♥ | Defense+1 |
| Plain clothes | Defense+4 |
| Wayfarer's clothes | Defense+8 |
| Boxer shorts | Defense+10 |
| Leather armour | Defense+12 |
| Leather dress♥ | Defense+15 |
| Shell armour | Defense+16 |
| Chain mail | Defense+20 |
| Silk robe♥ | Defense+20 |
| Cloak of evasion | Defense+23 |
| Leather kilt | Defense+24 |
| Iron armour | Defense+25 |
| Magical skirt♥ | Defense+25 |
| Magical robes | Defense+30 |
| Glombolero | Defense+30 |
| Angel's robe | Defense+35 |
| Cat suit | Defense+35 |
| Magic armour | Defense+40 |
| Magic bikini♥ | Defense+65 |
| Dragon robe | Defense+80 |
| Blessed bikini♥ | Defense+88 |
| Shimmering dress♥ | Defense+90 |
| Dragon Quest III (All) | |
|---|---|
| Shields | Modifier(s) |
| Pot lid | Defense+2 |
| Leather shield | Defense+4 |
| Bronze shield | Defense+7 |
| Scale shield | Defense+12 |
| Magic shield | Defense+25 |
| Silver shield | Defense+40 |
| Dragon Quest III (All) | |
|---|---|
| Accessories | Modifier(s) |
| Strength ring | Strength+7 |
| Tough guy tattoo | Strength+8 |
| Mighty armlet | Strength+15 |
| Doh-hican | Defence+3 |
| Garter♥ | Defence+3 |
| Gold rosary | Defence+4 |
| Leg warmers♥ | Defence+5 |
| Ten ton toupee | Defence+15 |
| Cower ring | Agility+7 |
| Skull ring | Agility+10 |
| Agility ring | Agility+`5 |
| Mercury's bandana | Agility+30 |
| Meteorite bracer | Agilityx2 |
| Restless heart | Resilience+10 |
| Gold chain | Resilience+10 |
| Weightlifter's belt | Resilience+15 |
| Recovery ring | Resilience+25 |
| Care ring | Wisdom+15 |
| Scholar's specs | Wisdom+15 |
| Goddess ring♥ | Wisdom+33 |
| Bunny tail♥ | Luck+8 |
| Golden tiara♥ | Luck+13 |
| Hen's tooth | Luck+20 |
| Sacred amulet | Luck+30 |
| Elevating shoes | Luck+50 |
| Dummy | |
| Slime earrings | |
| Ruby Wristband | |
- ♥ denotes female only equipment.
Spells
| Dragon Quest III (NES) | |
|---|---|
| Spell | Level Learned |
| Heal | 1 |
| Poof | 2 |
| Acceleratle | 5 |
| Dazzle | 7 |
| Sap | 8 |
| Snooze | 9 |
| Squelch | 11 |
| Woosh | 12 |
| Fizzle | 13 |
| Midheal | 14 |
| Tingle | 15 |
| Cock-a-doodle-doo | 16 |
| Kasap | 18 |
| Bazoom | 20 |
| Whack | 22 |
| Zing | 24 |
| Swoosh | 26 |
| Thwack | 28 |
| Fullheal | 30 |
| Insulatle | 32 |
| Multiheal | 34 |
| Kaswoosh | 36 |
| Kazing | 38 |
| Kamikazee | 41 |
Dragon Quest VI: Realms of Revelation
Priest is one of the basic classes available. It is one of the prerequisites for the Sage Vocation (along with Mage), and for the Paladin vocation (along with Martial Artist).
Stat Changes
| Statistics | Change |
| Battles to Master | 160 |
| Strength | -20% |
| Agility | -10% |
| Resilience | -30% |
| Wisdom | +10% |
| Max HP | -20% |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Neophyte | Heal | 1 | One ally | Restores at least 30 HP to a single ally. | 2 |
| Poof | One group | Makes undead souls vanish in a flash of light. | 1 | |||
| 2 | Pilgrim | Woosh | 19 | One group | Slices through a group of enemies with a small whirlwind. | 2 |
| Squelch | One ally | Cures a single ally of the effects of Poison. | 2 | |||
| 3 | Cleric | Buff | 37 | One ally | Raises the Defence of a single party member. | 2 |
| Fizzle | One group | Prevents enemy from using magic. | 3 | |||
| 4 | Monk | Midheal | 50 | One ally | Restores at least 75 HP to a single ally. | 5 |
| Tingle | Self | Cures all party members of the effects of Sleep and Paralysis. | 2 | |||
| 5 | Pastor | Whack | 80 | One enemy | A Cursed incantation that sends an enemy to the hereafter. | 4 |
| Kabuff | Party | Raises the Defence of all party members. | 3 | |||
| 6 | Bishop | Swoosh | 100 | One group | Slices through a group of enemies with a powerful whirlwind. | 4 |
| 7 | Archbishop | Thwack | 130 | One group | Tries to instantly kill a group of enemies | 7 |
| Fullheal | One ally | Restores all HP to a single ally. | 7 | |||
| 8 | Pontiff | Zing | 160 | One ally | Occasionally resurrects a fallen ally with half HP restored. | 10 |
Dragon Quest VII: Fragments of the Forgotten Past


Priest is one of the basic vocations available at Alltrades Abbey. It is a necessary prerequisite for both Sage and []Paladin]] Vocations.
Stat Changes
| Statistics | Change |
| Battles to Master | 180 (PS1) / 97 (3DS) |
| Strength | -20% |
| Agility | -10% |
| Resilience | -30% |
| Wisdom | +10% |
| Style | Null |
| Max HP | -20% |
| Max MP | Null |
PS1 Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Beginner | Poof | 1 | One Group | Banishes one group of enemies from battle. (Party does not gain Experience Points) | 1 |
| 1 | Beginner | Heal | 1 | One Ally | Heals about 30 HP to one ally. | 2 |
| 2 | Novice | Woosh | 19 | One Group | Causes around 15 HP in wind damage to one group of enemies. | 2 |
| 3 | Acolyte | Buff | 37 | One Ally | Raises the Defence of one ally. | 2 |
| 4 | Prelate | Fizzle | 50 | One Group | Has a chance of preventing one group of enemies from casting spells | 3 |
| 5 | Clergyman | Midheal | 80 | One Ally | Heals around 80 HP to one ally. | 4 |
| 6 | Priest | Swoosh | 100 | One Group | Causes roughly 30 HP in wind damage to one group of enemies. | 4 |
| 7 | Bishop | Fullheal | 130 | One Ally | Restores an ally to full HP. | 6 |
| 8 | HiPriest | Zing | 180 | One Ally | Has the chance of restoring one fallen ally with half their Max HP. | 8 |
3DS Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Neophyte | Heal | 1 | One ally | Restores at least 30 HP to a single ally. | 2 |
| Poof | One group | Banishes one group of enemies from battle. | 1 | |||
| 2 | Pilgrim | Woosh | 5 | One Group | Causes around 15 HP in wind damage to one group of enemies. | 2 |
| 3 | Cleric | Buff | 7 (12) | One Ally | Raises the Defence of one ally. | 2 |
| 4 | Monk | Fizzle | 10 (22) | One Group | Has a chance of preventing one group of enemies from casting spells. | 3 |
| 5 | Pastor | Midheal | 15 (37) | One Ally | Restores at least 75 HP to one ally. | 4 |
| 6 | Bishop | Swoosh | 15 (52) | One Group | Causes roughly 30 HP in wind damage to one group of enemies. | 4 |
| 7 | Archbishop | Fullheal | 15 (67) | One Ally | Restores an ally to full HP. | 6 |
| 8 | Pontiff | Zing | 30 (97) | One Ally | Has the chance of restoring one fallen ally with half their Max HP. | 8 |
Hybrid Abilities
| Hybrid | Learns | Target | Info | MP |
| Troubadour | Heal Song | All Allies | Restores 20 HP to All Allies. | 0 |
| Dancer | Death Dance | All Enemies | Has a chance of killing all enemies. | 0 |
| Sailor | Holy Aura | All Allies | Allies cannot be attacked but cannot attack. | 0 |
| Shepherd | Increase | All Allies | Increases the Defence of all allies. | 3 |
Usefulness
One of the first classes that any player should choose for any party member is the Priest. All of the spells that the Priest learns are useful throughout the game. The only downside to this class is that the class takes a long time to master.
Dragon Quest IX: Sentinels of the Starry Skies


The Priest Vocation is available at the start of the game and has the unique skillset "Faith". Priests can also use skill points to learn Spears, Wands, Staves, and Shield skills. Their Coup-de-Grace is "Choir of Angels," which heals all party members and removes negative status effects. Priests easily surpass the durability and curative capabilities of Sages, but are not as MP efficient with their casting and lack the vital Kazing spell.
Stats
| Attribute | Starting Stats | Maximum Stats |
| Level | 1 | 99 |
| HP | 19 | 420 |
| {{MP | 14 | 315 |
| Strength | 9 | 201 |
| Agility | 14 | 312 |
| Resilience | 9 | 204 |
| Magical Might | 0 | 0 |
| Magical Mending | 18 | 400 |
| Deftness | 9 | 206 |
| Charm | 7 | 146 |
Faith
| Accolades | Required points | Name | Effects |
|---|---|---|---|
| Believer | 8 | Divination | Tells its caster the experience needed to climb a level. |
| Acolyte/Postulant | 16 | Natural Magical Mending +20 | Permanently adds 20 to Magical Mending. |
| Mendicant/Votary | 28 | Benediction | Lifts a curse from a single ally. |
| Parish Priest/Nun of the Parish | 40 | Natural Max MP +10 | Permanently adds 10 to Max MP. |
| Presbyter/Missionary | 48 | Rotstopper | Protects the party from Undead enemies' attacks. |
| Abbot/Abbess | 56 | Natural Magical Mending +60 | Permanently adds 60 to Magical Mending. |
| Bishop/Prioress | 70 | Alma Mater | Offers up a prayer to prevent instant death attacks. |
| Archbishop/Mother Superior | 80 | Natural Max MP +20 | Permanently adds 20 to Max MP. |
| Cardinal/Beatificant | 90 | Care Prayer | Offers up a prayer to increase Magical Mending. |
| Saint | 100 | Natural Magical Mending +100 | Permanently adds 100 to Magical Mending. |
Spells
| Name | Level | MP | Description |
|---|---|---|---|
| Heal | 1 | 2 | Restores at least 30 HP to a single ally. |
| Squelch | 3 | 2 | Cures a single ally of the effects of Poison. |
| Snooze | 6 | 3 | Puts a group of enemies to Sleep. |
| Buff | 8 | 3 | Raises the Defence of a single party member. |
| Cock-A-Doodle-Doo | 11 | 2 | Awakens any Sleeping party members. |
| Insulate | 14 | 4 | Protects a party member from breath-based attacks. |
| Midheal | 16 | 4 | Restores at least 75 HP to a single ally. |
| Zing | 18 | 8 | Resurrects a fallen ally, but sometimes fails. |
| Whack | 20 | 5 | A Cursed incantation that sends an enemy to the hereafter. |
| Tingle | 22 | 2 | Cures all Party members of the effects of Paralysis. |
| Moreheal | 31 | 8 | Restores at least 165 HP to a single ally. |
| Thwack | 34 | 10 | A curse that sends a group of enemies to the hereafter. |
| Multiheal | 38 | 16 | Restores at least 100 HP to all party members. |
| Insulatle | 43 | 8 | Protects the whole party from breath-based attacks. |
| Fullheal | 47 | 24 | Restores all HP to a single ally. |
| Kathwack | 55 | 20 | A curse that sends all enemies to the hereafter. |
| Omniheal | 65 | 128 | Restores all HP to all party members. |
Revocation Award
Dragon Quest X
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This section is a stub. You can help by expanding it. |
Dragon Quest Walk

The Priest Vocation is available to players at the beginning of the game, and gives access to Boomerangs, Staves, and Wands.
Notable Priests
- Selectable class in Dragon Quest III.
- Kiryl is an apprentice training under the resident priest in castle Zamoksva
- Hero of Dragon Quest V has abilities from the Priest set, and resembles a wandering monk.
- Nevan is a pious prodigy of Ghent, gaining world renown despite his young age.
- Sir Mervyn learns several abilities from the Vocation, and is styled after a real life Templar.
- Angelo is an ex-clergyman who is disgusted with the seediness of the church.
- Sellma's default Vocation is a priest when she joins the party in IX.
- Serena is a Keeper from Arboria destined to protect the Luminary.
- Goobriel, an opportunist Healslime priest from who uses his healing magic to turn a profit.
Trivia
- The male priest from Dragon Quest III makes a cameo appearance as an NPC in Dragon Quest VII.
- The female priest from Dragon Quest III makes a cameo appearance as an NPC in Dragon Quest XI.
- Most of the crosses worn by priests throughout the series has been altered starting with Dragon Quest VIII in order to avoid any resemblance to real world religious iconography.
Gallery
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Dragon Quest Character Figure Collection Roto no Monshou series.
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Dragon Quest Character Figure Collection Roto no Monshou series.
-
Male and female priest, III Super Famicom artwork.
-
Male priest, Dragon Quest III Game Boy Color artwork
-
Female priest, Dragon Quest III Game Boy Color artwork.
-
Curate Rollo from Slime MoriMori Dragon Quest.
-
Admonishing the Marital Artist and Tsarevna Alena.
-
Appearance in Stars.
-
Goobriel from Tact.