Priest: Difference between revisions
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==Characteristics== | ==Characteristics== | ||
Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a Hero or a Warrior can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best. | Priests specialize in healing and fortifying spells rather than offensive magic, and are some of the only characters who can learn to revive party members while in the field. Priests cannot equip heavy armor, but they can use weapons much like a [[Hero (vocation)|Hero]] or a [[Warrior]] can. Priests do have initially more strength, agility and resilience than Magi, but on the whole, their physical combat potential is average at best. | ||
=={{DQ3}}== | =={{DQ3}}== | ||
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===Equipment=== | ===Equipment=== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Weapon}} | ||
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}} | {{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +2}} | ||
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}} | {{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}} | ||
| Line 54: | Line 54: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Helmets| | {{CharacterEquipmentList|footer}}|Helmets| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Helmet}} | ||
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}} | {{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}} | ||
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}} | {{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}} | ||
| Line 67: | Line 67: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Armor| | {{CharacterEquipmentList|footer}}|Armor| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Armor}} | ||
{{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}} | {{CharacterEquipmentList|entry|item=[[Scandalous swimsuit]]♥|statModifier=Defense+1}} | ||
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}} | {{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}} | ||
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{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Shields| | {{CharacterEquipmentList|footer}}|Shields| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Shields}} | ||
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}} | {{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}} | ||
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}} | {{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense+4}} | ||
| Line 101: | Line 101: | ||
{{CharacterEquipmentList|note|text=}} | {{CharacterEquipmentList|note|text=}} | ||
{{CharacterEquipmentList|footer}}|Accessories| | {{CharacterEquipmentList|footer}}|Accessories| | ||
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}} | {{CharacterEquipmentList|header|title={{Dragon Quest III}}|subtitle=All|equipmentType=Accessories}} | ||
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}} | {{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Strength+7}} | ||
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}} | {{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Strength+8}} | ||
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{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}} | {{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Defence+4}} | ||
{{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}} | {{CharacterEquipmentList|entry|item=[[Leg warmers]]♥|statModifier=Defence+5}} | ||
{{CharacterEquipmentList|entry|item=[[Ten | {{CharacterEquipmentList|entry|item=[[Ten ton toupee]]|statModifier=Defence+15}} | ||
{{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}} | {{CharacterEquipmentList|entry|item=[[Cower ring]]|statModifier=Agility+7}} | ||
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}} | {{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility+10}} | ||
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|160 | |160 | ||
|- | |- | ||
|Strength | |{{Strength}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Agility | |{{Agility}} | ||
| -10% | | -10% | ||
|- | |- | ||
|Resilience | |{{Resilience}} | ||
| -30% | | -30% | ||
|- | |- | ||
|Wisdom | |{{Wisdom}} | ||
| +10% | | +10% | ||
|- | |- | ||
|Max HP | |Max {{HP}} | ||
| -20% | | -20% | ||
|} | |} | ||
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|rowspan=2|1 | |rowspan=2|1 | ||
|One ally | |One ally | ||
|Restores at least 30 HP to a single ally. | |Restores at least 30 {{HP}} to a single ally. | ||
|2 | |2 | ||
|- | |- | ||
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|[[Squelch]] | |[[Squelch]] | ||
|One ally | |One ally | ||
|Cures a single ally of the effects of | |Cures a single ally of the effects of {{Poison}}. | ||
|2 | |2 | ||
|- | |- | ||
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|rowspan=2|37 | |rowspan=2|37 | ||
|One ally | |One ally | ||
|Raises the | |Raises the {{Defence}} of a single [[party]] member. | ||
|2 | |2 | ||
|- | |- | ||
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|rowspan=2|50 | |rowspan=2|50 | ||
|One ally | |One ally | ||
|Restores at least 75 HP to a single ally. | |Restores at least 75 {{HP}} to a single ally. | ||
|5 | |5 | ||
|- | |- | ||
|[[Tingle]] | |[[Tingle]] | ||
|Self | |Self | ||
|Cures all party members of the effects of | |Cures all party members of the effects of {{Sleep}} and [[Paralysis]]. | ||
|2 | |2 | ||
|- | |- | ||
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|rowspan=2|80 | |rowspan=2|80 | ||
|One enemy | |One enemy | ||
|A | |A {{Cursed}} incantation that sends an enemy to the hereafter. | ||
|4 | |4 | ||
|- | |- | ||
|[[Kabuff]] | |[[Kabuff]] | ||
|Party | |[[Party]] | ||
|Raises the | |Raises the {{Defence}} of all [[party]] members. | ||
|3 | |3 | ||
|- | |- | ||
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|[[Fullheal]] | |[[Fullheal]] | ||
|One ally | |One ally | ||
|Restores all HP to a single ally. | |Restores all {{HP}} to a single ally. | ||
|7 | |7 | ||
|- | |- | ||
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|160 | |160 | ||
|One ally | |One ally | ||
|Occasionally resurrects a fallen ally with half HP restored. | |Occasionally resurrects a fallen ally with half {{HP}} restored. | ||
|10 | |10 | ||
|} | |} | ||
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=={{DQ7}}== | =={{DQ7}}== | ||
[[Image:DQVII_Priest_male.png|right|border|165px]][[Image:DQVII_Priest_female.png|right|border|155px]] | [[Image:DQVII_Priest_male.png|right|border|165px]][[Image:DQVII_Priest_female.png|right|border|155px]] | ||
Priest is one of the basic vocations available at {{Alltrades Abbey 7}}. It is a necessary prerequisite for both | Priest is one of the basic vocations available at {{Alltrades Abbey 7}}. It is a necessary prerequisite for both [[Sage]] and []Paladin]] {{Vocation}}s. | ||
===Stat Changes=== | ===Stat Changes=== | ||
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|180 (PS1) / 97 ({{3DS}}) | |180 (PS1) / 97 ({{3DS}}) | ||
|- | |- | ||
|Strength | |{{Strength}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Agility | |{{Agility}} | ||
| -10% | | -10% | ||
|- | |- | ||
|Resilience | |{{Resilience}} | ||
| -30% | | -30% | ||
|- | |- | ||
|Wisdom | |{{Wisdom}} | ||
| +10% | | +10% | ||
|- | |- | ||
|Style | |{{Style}} | ||
| Null | | Null | ||
|- | |- | ||
|Max HP | |Max {{HP}} | ||
| -20% | | -20% | ||
|- | |- | ||
|Max MP | |Max {{MP}} | ||
|Null | |Null | ||
|} | |} | ||
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|1 | |1 | ||
|One Group | |One Group | ||
|Banishes one group of enemies from battle. (Party does not gain | |Banishes one group of enemies from battle. (Party does not gain [[Experience Points]]) | ||
|1 | |1 | ||
|- | |- | ||
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|1 | |1 | ||
|One Ally | |One Ally | ||
|Heals about | |Heals about 30 {{HP}} to one ally. | ||
|2 | |2 | ||
|- | |- | ||
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|19 | |19 | ||
|One Group | |One Group | ||
|Causes around 15 HP in wind damage to one group of enemies | |Causes around 15 {{HP}} in wind damage to one group of enemies. | ||
|2 | |2 | ||
|- | |- | ||
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|37 | |37 | ||
|One Ally | |One Ally | ||
|Raises the | |Raises the {{Defence}} of one ally. | ||
|2 | |2 | ||
|- | |- | ||
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|80 | |80 | ||
|One Ally | |One Ally | ||
|Heals around 80 HP to one ally | |Heals around 80 {{HP}} to one ally. | ||
|4 | |4 | ||
|- | |- | ||
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|100 | |100 | ||
|One Group | |One Group | ||
|Causes roughly 30 HP in wind damage to one group of enemies | |Causes roughly 30 {{HP}} in wind damage to one group of enemies. | ||
|4 | |4 | ||
|- | |- | ||
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|130 | |130 | ||
|One Ally | |One Ally | ||
|Restores an ally to full HP | |Restores an ally to full {{HP}}. | ||
|6 | |6 | ||
|- | |- | ||
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|180 | |180 | ||
|One Ally | |One Ally | ||
|Has the chance of restoring one fallen ally with half their Max HP | |Has the chance of restoring one fallen ally with half their Max {{HP}}. | ||
|8 | |8 | ||
|} | |} | ||
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|rowspan=2|1 | |rowspan=2|1 | ||
|One ally | |One ally | ||
|Restores at least 30 HP to a single ally. | |Restores at least 30 {{HP}} to a single ally. | ||
|2 | |2 | ||
|- | |- | ||
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|5 | |5 | ||
|One Group | |One Group | ||
|Causes around | |Causes around 15 {{HP}} in wind damage to one group of enemies. | ||
|2 | |2 | ||
|- | |- | ||
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|7 (12) | |7 (12) | ||
|One Ally | |One Ally | ||
|Raises the | |Raises the {{Defence}} of one ally. | ||
|2 | |2 | ||
|- | |- | ||
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|10 (22) | |10 (22) | ||
|One Group | |One Group | ||
|Has a chance of preventing one group of enemies from casting spells | |Has a chance of preventing one group of enemies from casting spells. | ||
|3 | |3 | ||
|- | |- | ||
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|15 (37) | |15 (37) | ||
|One Ally | |One Ally | ||
|Restores at least 75 HP to one ally | |Restores at least 75 {{HP}} to one ally. | ||
|4 | |4 | ||
|- | |- | ||
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|15 (52) | |15 (52) | ||
|One Group | |One Group | ||
|Causes roughly | |Causes roughly 30 {{HP}} in wind damage to one group of enemies. | ||
|4 | |4 | ||
|- | |- | ||
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|15 (67) | |15 (67) | ||
|One Ally | |One Ally | ||
|Restores an ally to full HP | |Restores an ally to full {{HP}}. | ||
|6 | |6 | ||
|- | |- | ||
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|30 (97) | |30 (97) | ||
|One Ally | |One Ally | ||
|Has the chance of restoring one fallen ally with half their Max HP | |Has the chance of restoring one fallen ally with half their Max {{HP}}. | ||
|8 | |8 | ||
|} | |} | ||
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|[[Soothing Song|Heal Song]] | |[[Soothing Song|Heal Song]] | ||
|All Allies | |All Allies | ||
|Restores | |Restores 20 {{HP}} to All Allies. | ||
|0 | |0 | ||
|- | |- | ||
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|[[Death Dance]] | |[[Death Dance]] | ||
|All Enemies | |All Enemies | ||
|Has a chance of killing all enemies | |Has a chance of killing all enemies. | ||
|0 | |0 | ||
|- | |- | ||
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|[[Holy Aura]] | |[[Holy Aura]] | ||
|All Allies | |All Allies | ||
|Allies cannot be attacked but cannot attack | |Allies cannot be attacked but cannot attack. | ||
|0 | |0 | ||
|- | |- | ||
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|[[Kabuff|Increase]] | |[[Kabuff|Increase]] | ||
|All Allies | |All Allies | ||
|Increases the | |Increases the {{Defence}} of all allies. | ||
|3 | |3 | ||
|} | |} | ||
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=={{DQ9}}== | =={{DQ9}}== | ||
[[File:DQIX Priest Male.png|right|border|195px]][[File:DQIX Priest Female.png|right|border|200px]] | [[File:DQIX Priest Male.png|right|border|195px]][[File:DQIX Priest Female.png|right|border|200px]] | ||
The | The Priest {{Vocation}} is available at the start of the game and has the unique skillset "Faith". Priests can also use skill points to learn {{Spear}}s, {{Wand}}s, {{Staves}}, and [[Shield]] skills. Their [[Coup-de-Grace]] is "Choir of Angels," which heals all [[party]] members and removes negative status effects. | ||
Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as MP efficient with their casting and lack the vital [[Kazing]] spell. | Priests easily surpass the durability and curative capabilities of [[Sage]]s, but are not as {{MP}} efficient with their casting and lack the vital [[Kazing]] spell. | ||
===Stats=== | ===Stats=== | ||
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| Level || 1 || 99 | | Level || 1 || 99 | ||
|- | |- | ||
| HP || 19 || 420 | | {{HP}} || 19 || 420 | ||
|- | |- | ||
| MP || 14 || 315 | | {{MP || 14 || 315 | ||
|- | |- | ||
| Strength || 9 || 201 | | {{Strength}} || 9 || 201 | ||
|- | |- | ||
| Agility || 14 || 312 | | {{Agility}} || 14 || 312 | ||
|- | |- | ||
| Resilience || 9 || 204 | | {{Resilience}} || 9 || 204 | ||
|- | |- | ||
| Magical Might || 0 || 0 | | {{Magical Might}} || 0 || 0 | ||
|- | |- | ||
| Magical Mending || 18 || 400 | | {{Magical Mending}} || 18 || 400 | ||
|- | |- | ||
| Deftness || 9 || 206 | | {{Deftness}} || 9 || 206 | ||
|- | |- | ||
| Charm || 7 || 146 | | {{Charm}} || 7 || 146 | ||
|} | |} | ||
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|Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level. | |Believer||8||[[Divination]]||Tells its caster the experience needed to climb a level. | ||
|- | |- | ||
|Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to | |Acolyte/Postulant||16||Natural Magical Mending +20||Permanently adds 20 to {{Magical Mending}}. | ||
|- | |- | ||
|Mendicant/Votary||28||[[Benediction]]||Lifts a curse from a single ally. | |Mendicant/Votary||28||[[Benediction]]||Lifts a [[Curses|curse]] from a single ally. | ||
|- | |- | ||
|Parish Priest/Nun of the Parish||40||Natural Max MP +10||Permanently adds 10 to Max MP | |Parish Priest/Nun of the Parish||40||Natural Max {{MP}} +10||Permanently adds 10 to Max {{MP}}. | ||
|- | |- | ||
|Presbyter/Missionary||48||[[Rotstopper]]||Protects the party from | |Presbyter/Missionary||48||[[Rotstopper]]||Protects the [[party]] from {{Undead}} enemies' attacks. | ||
|- | |- | ||
|Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to | |Abbot/Abbess||56||Natural Magical Mending +60||Permanently adds 60 to {{Magical Mending}}. | ||
|- | |- | ||
|Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks. | |Bishop/Prioress||70||[[Alma Mater]]||Offers up a prayer to prevent instant death attacks. | ||
|- | |- | ||
|Archbishop/Mother Superior||80||Natural Max MP +20||Permanently adds 20 to Max MP | |Archbishop/Mother Superior||80||Natural Max {{MP}} +20||Permanently adds 20 to Max {{MP}}. | ||
|- | |- | ||
|Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase | |Cardinal/Beatificant||90||[[Care Prayer]]||Offers up a prayer to increase {{Magical Mending}}. | ||
|- | |- | ||
|Saint||100||Natural Magical Mending +100||Permanently adds 100 to | |Saint||100||Natural {{Magical Mending}} +100||Permanently adds 100 to {{Magical Mending}}. | ||
|} | |} | ||
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!style="background:#4682B4; color: white;"|Description | !style="background:#4682B4; color: white;"|Description | ||
|- | |- | ||
|[[Heal]]||1||2||Restores at least 30 HP to a single ally. | |[[Heal]]||1||2||Restores at least 30 {{HP}} to a single ally. | ||
|- | |- | ||
|[[Squelch]]||3||2||Cures a single ally of the effects of | |[[Squelch]]||3||2||Cures a single ally of the effects of {{Poison}}. | ||
|- | |- | ||
|[[Snooze]]||6||3||Puts a group of enemies to | |[[Snooze]]||6||3||Puts a group of enemies to {{Sleep}}. | ||
|- | |- | ||
|[[Buff]]||8||3||Raises the | |[[Buff]]||8||3||Raises the {{Defence}} of a single [[party]] member. | ||
|- | |- | ||
|[[Cock-A-Doodle-Doo]]||11||2||Awakens any | |[[Cock-A-Doodle-Doo]]||11||2||Awakens any {{Sleep}}ing [[party]] members. | ||
|- | |- | ||
|[[Insulate]]||14||4||Protects a party member from [[breath]]-based attacks. | |[[Insulate]]||14||4||Protects a [[party]] member from [[breath attack|breath]]-based attacks. | ||
|- | |- | ||
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally. | |[[Midheal]]||16||4||Restores at least 75 {{HP}} to a single ally. | ||
|- | |- | ||
|[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails. | |[[Zing]]||18||8||Resurrects a fallen ally, but sometimes fails. | ||
|- | |- | ||
|[[Whack]]||20||5||A | |[[Whack]]||20||5||A {{Cursed}} incantation that sends an enemy to the hereafter. | ||
|- | |- | ||
|[[Tingle]]||22||2||Cures all | |[[Tingle]]||22||2||Cures all [[Party]] members of the effects of [[Paralysis]]. | ||
|- | |- | ||
|[[Moreheal]]||31||8||Restores at least 165 HP to a single ally. | |[[Moreheal]]||31||8||Restores at least 165 {{HP}} to a single ally. | ||
|- | |- | ||
|[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter. | |[[Thwack]]||34||10||A curse that sends a group of enemies to the hereafter. | ||
|- | |- | ||
|[[Multiheal]]||38||16||Restores at least 100 HP to all party members. | |[[Multiheal]]||38||16||Restores at least 100 {{HP}} to all [[party]] members. | ||
|- | |- | ||
|[[Insulatle]]||43||8||Protects the whole party from breath-based attacks. | |[[Insulatle]]||43||8||Protects the whole party from [[Breath attack|breath]]-based attacks. | ||
|- | |- | ||
|[[Fullheal]]||47||24||Restores all HP to a single ally. | |[[Fullheal]]||47||24||Restores all {{HP}} to a single ally. | ||
|- | |- | ||
|[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter. | |[[Kathwack]]||55||20||A curse that sends all enemies to the hereafter. | ||
|- | |- | ||
|[[Omniheal]]||65||128||Restores all HP to all party members. | |[[Omniheal]]||65||128||Restores all {{HP}} to all [[party]] members. | ||
|} | |} | ||
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=={{DQWalk}}== | =={{DQWalk}}== | ||
[[File:Walk priests.jpg|right|thumb|A character changing from a warrior to a priest in ''Walk''|200px]] | [[File:Walk priests.jpg|right|thumb|A character changing from a warrior to a priest in ''Walk''|200px]] | ||
The | The Priest {{Vocation}} is available to players at the beginning of the game, and gives access to {{Boomerang}}s, {{Staves}}, and {{Wand}}s. | ||
{{Clear}} | {{Clear}} | ||
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*Selectable class in {{Dragon Quest III}}. | *Selectable class in {{Dragon Quest III}}. | ||
*[[Kiryl]] is an apprentice training under the resident priest in castle [[Zamoksva]] | *[[Kiryl]] is an apprentice training under the resident priest in castle [[Zamoksva]] | ||
* | *{{Hero 5}} of {{Dragon Quest V}} has abilities from the Priest set, and resembles a wandering monk. | ||
*[[Nevan]] is a pious prodigy of Ghent, gaining world renown despite his young age. | *[[Nevan]] is a pious prodigy of [[Ghent]], gaining world renown despite his young age. | ||
*[[Sir Mervyn]] learns several abilities from the | *[[Sir Mervyn]] learns several abilities from the {{Vocation}}, and is styled after a real life Templar. | ||
*[[Angelo]] is an ex-clergyman who is disgusted with the seediness of the church. | *[[Angelo]] is an ex-clergyman who is disgusted with the seediness of the [[church]]. | ||
*[[Sellma]]'s default | *[[Sellma]]'s default {{Vocation}} is a priest when she joins the [[party]] in {{IX}}. | ||
*{{Serena 11}} is a Keeper from [[Arboria]] destined to protect the {{Luminary}}. | *{{Serena 11}} is a Keeper from [[Arboria]] destined to protect the {{Luminary}}. | ||
*[[Goobriel]], an opportunist [[Healslime]] priest from who uses his healing magic to turn a profit. | *[[Goobriel]], an opportunist [[Healslime]] priest from who uses his healing magic to turn a profit. | ||
==Trivia== | ==Trivia== | ||
*The male priest from | *The male priest from {{Dragon Quest III}} makes a cameo appearance as an {{NPC}} in {{Dragon Quest VII}}. | ||
*The female priest from | *The female priest from {{Dragon Quest III}} makes a cameo appearance as an {{NPC}} in {{Dragon Quest XI}}. | ||
*Most of the crosses worn by priests throughout the series has been altered starting with | *Most of the crosses worn by priests throughout the series has been altered starting with {{Dragon Quest VIII}} in order to avoid any resemblance to real world religious iconography. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQIII Priest Male Famicom.png|Male priest, {{ | DQIII Priest Male Famicom.png|Male priest, {{III}} {{Famicom}} artwork. | ||
DQIII Priest Female Famicom.png|Female priest, {{ | DQIII Priest Female Famicom.png|Female priest, {{III}} {{Famicom}} artwork. | ||
DQIIIPriestClass.png|Male and female priest, {{ | DQIIIPriestClass.png|Male and female priest, {{III}} {{Famicom}} artwork. | ||
DQIII Male Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | DQIII Male Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
DQIII Female Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | DQIII Female Priest Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series. | ||
DQ3 priests.png|Male and female priest, {{ | DQ3 priests.png|Male and female priest, {{III}} {{Super Famicom}} artwork. | ||
Dq3gbart10.jpg|Male priest, {{Dragon Quest III}} {{Game Boy Color}} artwork | Dq3gbart10.jpg|Male priest, {{Dragon Quest III}} {{Game Boy Color}} artwork | ||
Dq3gbart09.jpg|Female priest, {{Dragon Quest III}} {{Game Boy Color}} artwork. | |||
Curate_Rollo.png|Curate Rollo from ''[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]''. | Curate_Rollo.png|Curate Rollo from ''[[Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest]]''. | ||
DQ Heroines.png|Admonishing the | DQ Heroines.png|Admonishing the [[Marital Artist]] and Tsarevna Alena. | ||
DQ Stars Android Female Priest 1.jpg|Appearance in {{Stars}}. | DQ Stars Android Female Priest 1.jpg|Appearance in {{Stars}}. | ||
DQ Stars Android Female Priest 2.jpg| | DQ Stars Android Female Priest 2.jpg| | ||
DQ Stars Android Female Priest 3.jpg| | DQ Stars Android Female Priest 3.jpg| | ||
DQ Stars Android Female Priest 4.jpg| | DQ Stars Android Female Priest 4.jpg| | ||
DQT Goobriel.png|Goobriel from | DQT Goobriel.png|Goobriel from {{Tact}}. | ||
</gallery></center> | </gallery></center> | ||