PsycheUp: Difference between revisions
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<center><small>''For the skill of the name "Psyche Up" that appears in [[Dragon Quest VIII]], [[Dragon Quest IX]] and [[Super Smash Bros. Ultimate]], ''see'' '''[[Psyche Up]]'''.</small></center> | |||
{{Spell Infobox | |||
|image = | |||
|japanese = きあいをためる | |||
|romaji = kiai wo tameru | |||
|old = None | |||
|type = Skill | |||
}} | |||
'''PsycheUp''' (きあいをためる ''kiai wo tameru'' roughly translated "Accumulate Fighting Spirit") is an ability that appears in [[Dragon Quest Monsters]] and [[Dragon Quest Monsters 2]]. When this skill is used by a monster, that monster will be the final one to attack for that turn, but in exchange their attack will do 50% more damage. | |||
This ability is not to be confused with the skill [[Psyche Up]] that first appeared in [[Dragon Quest VIII]], which is known as ためる ''tameru'' in Japanese (roughly translated as Accumulate) and has entirely different properties, nor is it to be confused with [[Focus Strength]] (known as きあいため ''kiai tame'' in Japanese) which is also a different skill. | |||
==={{DQM}}=== | |||
This ability can be learned by a variety of monsters once they reach at least level 12 with at least 72 HP, 82 strength, and 68 defense. It is naturally learned by the [[DarkHorn]], [[Golem]], [[MadCandle]], [[ManEater]] and [[Saccer]]. | |||
==={{DQM2}}=== | |||
The requirements to learn PsycheUp are unchanged. It is naturally learned by the [[Moray]]. | |||
[[Category:Dragon Quest Monsters skills]] | |||
[[Category:Dragon Quest Monsters 2 skills]] | |||