Purification: Difference between revisions

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Created page with "'''Purification''' is a recurring mechanic in the Dragon Quest series. ==''In Mainline games''== Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the church. This service consists on removing the poison status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game. The same effect can be obtained by casting the..."
 
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'''Purification''' is a recurring mechanic in the Dragon Quest series.
'''Purification''' is a recurring mechanic in the Dragon Quest series.


==''In Mainline games''==
==''Mainline games''==
Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.
Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.


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==''Notes''==
==Notes==
*While the item for using this mechanic in Builders is a bottle of [[Holy water]], it's icon resembles the [[Magic water|Magic Water]] bottle.
*While the item for using this mechanic in Builders is a bottle of [[Holy water]], it's icon resembles the [[Magic water|Magic Water]] bottle.
*The Dragonstone block is unobtainable in both Builders games.
*The Dragonstone block is unobtainable in both Builders games.

Revision as of 16:40, 13 February 2022

Purification is a recurring mechanic in the Dragon Quest series.

Mainline games

Present in all mainline games starting with Dragon Quest II, purification is a service provided by the church. This service consists on removing the poison status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.

The same effect can be obtained by casting the Squelch spell or consuming an Antidotal herb or similar items.

Dragon Quest Builders

Only existing in the first Dragon Quest Builders game, purification is a mechanic that turns cursed blocks and items into their clear and healthy equivalents. The effect can be triggered by using a vial of Holy water.

The area of effect is a circular area of 9x9 blocks, with a total heigh of 5 blocks: the area of effect extends two blocks below the Builder's feet and one block over their head.

This process cannot be reversed, once a block or item has been purified it cannot be cursed again.

Purification list
Before After

Ash block

Earth block

Bonestone block

Coal vein block

Bloodstone block

Clay block

Dragonstone block

Iron vein block

Infernal ivy

Ivy

Frogstool

Marshroom

Septic shrub

Medical shrub

Bones

Milkblossom

Shadowgrass

Stalwort

Dead tree

Plumberry Tree

Huge horn

Plumberry Sapling

Blighted branch

Branch

Dragon bones

Tree Stump

Notes

  • While the item for using this mechanic in Builders is a bottle of Holy water, it's icon resembles the Magic Water bottle.
  • The Dragonstone block is unobtainable in both Builders games.

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