Purification: Difference between revisions
Created page with "'''Purification''' is a recurring mechanic in the Dragon Quest series. ==''In Mainline games''== Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the church. This service consists on removing the poison status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game. The same effect can be obtained by casting the..." |
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'''Purification''' is a recurring mechanic in the Dragon Quest series. | '''Purification''' is a recurring mechanic in the Dragon Quest series. | ||
=='' | ==''Mainline games''== | ||
Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game. | Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game. | ||
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== | ==Notes== | ||
*While the item for using this mechanic in Builders is a bottle of [[Holy water]], it's icon resembles the [[Magic water|Magic Water]] bottle. | *While the item for using this mechanic in Builders is a bottle of [[Holy water]], it's icon resembles the [[Magic water|Magic Water]] bottle. | ||
*The Dragonstone block is unobtainable in both Builders games. | *The Dragonstone block is unobtainable in both Builders games. | ||