Pyramid: Difference between revisions

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|image = [[Image:DQIII_Pyramid_trap.png|center|400px]]
|image = [[Image:DQIII_Pyramid_trap.png|center|400px]]
|caption = '''Falling into a trap.'''
|caption = '''Falling into a trap.'''
|japanese=
|japanese=ピラミッド
|romanji=  
|romanji=  
|old=Same
}}
}}
The '''Pyramid''' is a dungeon in ''[[Dragon Quest III]]''.  It is located in the desert north of [[Isis]]. It is the most unique dungeon in the game and contains the [[Magic Key]].
The '''Pyramid''' is a dungeon in ''[[Dragon Quest III]]''.  It is located in the desert north of [[Isis]]. It is the most unique dungeon in the game and contains the [[Magic Key]], but it is guarded by some of the most clever traps in the series.


==Originality==
==Appearances==
The pyramid is the most original dungeon in ''Dragon Quest III'' as it is filled with traps, puzzles, and special limitations and items.  It also has a completely unique soundtrack, though the remakes of the game would incorporate it in both [[Asham]] (night) and the 4th floor of the [[Bonus Dungeon]], [[Zenithia|Cloudsgate Citadel]] (which is based off the 2nd floor of the Pyramid).
==={{DQ3}}===
The pyramid is the most original dungeon in ''Dragon Quest III'' as it is filled with traps, puzzles, and special limitations.  It also has a completely unique soundtrack, though the remakes of the game would incorporate it in both [[Asham]]'s night theme and the 4th floor of the [[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]] which uses the 2nd floor of the Pyramid.


===Magic Limitations===
====Sealed magic====
Spells are nullified in certain areas of the pyramid.  This includes spells cast in battle as well as from the map screen. This also includes monster spells.
Spells are nullified in the basement of the pyramid, making the room a harsh punishment for those who fall through the pitfalls on the first floor.  This includes spells cast in battle as well as from the map screen, as well as those cast by monsters. Because the A.I introduced in the smartphone version does not recognize the programming tag in the area, party members will attempt to cast spells until their tactics are changed or the player takes manual control.


===Button Puzzle===
====Third floor puzzle====
The button puzzle within the pyramid must be completed in order to retrieve the [[Magic Key]].  A hint on how to solve it is sung by the chilren in the throne room of [[Isis]] castle.  The buttons must be pressed in the correct order to receive the key.
The button puzzle within the pyramid must be completed in order to retrieve the [[Magic Key]].  A hint on how to solve it is sung by the children in the throne room of [[Isis]] castle.  The buttons must be pressed in the correct order to receive the key.


===Golden Claws===
====Golden Claws====
The [[Golden claws]] weapon is hidden in around a tomb in B2 of the pyramid. B2 is only accessible via a hidden staircase which can be found by searching a specific tile in B1. After collecting the claws, the party will encounter a battle at every step until they exit the pyramid. This makes it the most complex weapon to acquire in the game. Although it is accessible when the party first visits the pyramid, it is unlikely that the heroes have the strength to retrieve it and escape without dying until later in the game.
The [[Golden claws]] weapon is hidden in a tomb in B2 of the pyramid. B2 is only accessible via a hidden staircase which can be found by searching a specific tile in B1. After collecting the claws, the party will encounter a battle at every step until they exit the pyramid. This makes it the most complex weapon to acquire in the game. Although it is accessible when the party first visits the pyramid, it is unlikely that the heroes have the strength to retrieve it and escape without dying until later in the game. The reward is worth the trial by fire, however, as the golden claws provide a substantial attack boost over the [[Iron claw]]s.


==Other treasures==
====Treasures====
{| border="0" cellpadding="5" cellspacing="0" width="75%"
*7 empty chests (NES version)
| valign="top" width="25%" |
*4 empty chests (remakes)
===[[Nintendo Entertainment System|NES]] Version===
*816 [[Gold]] Coins (NES version)
*7 empty chests
*648 [[Gold]] Coins (remakes)
*[[Seed of resilience]]
*[[Chimaera wing]]
*[[Garish garb]] (remakes)
*[[Magical skirt]] (remakes)
*[[Medicinal herb]]
*[[Medicinal herb]]
*[[Chimaera wing]]
*[[Mini medal]] x3
*[[Seed of agility]]
*[[Morning star]] (remakes)
*[[Seed of strength]]
*[[Ruby wristband]] (remakes)
*[[Flashy clothes]]
*816 [[Gold]] Coins
| valign="top" width="25%" |
===Remakes===
*4 empty chests
*648 [[Gold]] Coins
*[[Chimaera wing]]
*[[Garish garb]]
*[[Magical skirt]]
*[[Mini medal]] (3)
*[[Morning star]]
*[[Ruby wristband]]
*[[Seed of agility]]
*[[Seed of agility]]
*[[Seed of resilience]]
*[[Seed of resilience]]
*[[Seed of strength]]
*[[Seed of strength]]
*[[Seed of wisdom]]
*[[Seed of wisdom]]
*[[Ten ton toupee]]
*[[Ten ton toupee]] (remakes)
|}


==Nearby monsters==
*[[Betterfly]]
*[[Crabber dabber doo]]
*[[Funghoul]]
*[[Grillerpillar]]
*[[Vampire cat]]


==Monsters==
==Monsters==
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*[[Walking corpse]] (Called by Mummy)
*[[Walking corpse]] (Called by Mummy)


==Version Differences==
*The layout of the pyramid is slightly altered in the remakes.
*The magic limitation is lifted in many areas of the pyramid in the remakes.  This makes these portions of the pyramid substantially easier.


==Map==
==Gallery==
[[File:DQ III NES Pyramid.png|200px]]
<gallery>
File:DQ III NES Pyramid.png|NES map
File:Pyramid 16-bit.png|16-bit map
</gallery>


==Locked doors==
<gallery captionalign="left">
Image:DW3 Door MagicKey.png|Magic Key Door (NES)
Image:DW3GBC_Door_MagicKey.png|Magic Key Door (GBC)
</gallery>


{{DQIII}}
{{DQIII}}
[[Category:Egyptian mythology]]
[[Category:Egyptian mythology]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest III locations]]