Ranger: Difference between revisions
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==Characteristics== | ==Characteristics== | ||
The Ranger's statistics vary from game to game. In '' | The Ranger's statistics vary from game to game, though there is a consistent focus on evasiveness and providing party support. In ''Dragon Quest VI'', the Ranger increases Agility, Wisdom, and gives the party an increased chance to flee from battle at higher ranks, though it decreases several other attributes as well. In ''Dragon Quest IX'', the Ranger is most Deft of all vocations, and serves as a physically oriented jack-of-all-trades by providing buffs, healing, and above-average damage output even from the back row. Though the vocation's only high stat is deftness, their tool-set is broad enough to cover a wide variety of circumstances while providing relief for the party's main healer, and also inflict tremendous damage through the powerful Wolf Whistle skill. ''Dragon Quest X'' slightly modifies the Ranger from ''IX'', giving it access to the lightening element via a high-voltage arrow skill. | ||
Thematically, the Ranger's focus on avoiding combat through navigating the field and dungeons without detection, having a greater chance to flee from foes, and the ability to summon animals to aid in battle makes them closer to the typical Ninja seen in RPGs more than the usual forest-dwelling sniper seen in other games. | |||
== | =={{DQ6}}== | ||
A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. Note that vocation flee rates stack with base encounter flee rates; I.E. being at rank 1 does not cut the base chance in half. | A character requires mastery of the [[Merchant]], [[Thief]] and [[Monster Master]] vocations to become a Ranger. Becoming a Ranger allows a character to flee battle more easily at higher ranks. Note that vocation flee rates stack with base encounter flee rates; I.E. being at rank 1 does not cut the base chance in half. | ||
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== | =={{DQ7}}== | ||
The Ranger vocation does not appear at all in either version of ''Dragon Quest VII''; due to a localization error, the [[Armamentalist]] vocation was dubbed the Ranger in the PSX script. | The Ranger vocation does not appear at all in either version of ''Dragon Quest VII''; due to a localization error, the [[Armamentalist]] vocation was dubbed the Ranger in the PSX script. | ||
== | =={{DQ9}}== | ||
[[Hero (Dragon Quest IX)|The Hero]] must finish the quest Ranger Changer to unlock this vocation. By talking to a person at the base of the [[Heights of Loneliness]], the player can accept a quest which involves poisoning [[Chimaera|Hocus Chimeras]] and then letting them die by poison, nothing else. After doing this 3 times, the ranger vocation is unlocked. | [[Hero (Dragon Quest IX)|The Hero]] must finish the quest Ranger Changer to unlock this vocation. By talking to a person at the base of the [[Heights of Loneliness]], the player can accept a quest which involves poisoning [[Chimaera|Hocus Chimeras]] and then letting them die by poison, nothing else. After doing this 3 times, the ranger vocation is unlocked. | ||
[[File:DQIX Ranger Male.png|right|border|195px]][[File:DQIX Ranger Female.png|right|border|200px]] | [[File:DQIX Ranger Male.png|right|border|195px]][[File:DQIX Ranger Female.png|right|border|200px]] | ||
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{{DQIXClasses}} | {{DQIXClasses}} | ||
{{DQXClasses}} | {{DQXClasses}} | ||
[[Category:Dragon Quest VI vocations]] | |||
[[Category:Dragon Quest VI | [[Category:Dragon Quest IX vocations]] | ||
[[Category:Dragon Quest IX | [[Category:Dragon Quest X vocations]] | ||
[[Category:Dragon Quest X | |||