Sage
The Sage is a character in the Dragon Quest series. Proficient with both weapons and magic, they are often the most powerful combatants in their respective games.
Requirements
Dragon Quest III
In order for a party member to become a Sage, that member must be level 20 and have the Book of Satori and take it to the Temple of Dharma. There, they may become a Sage. The Goof-off is the only class that doesn't need the Book of Satori to become a Sage. All they need is to become level 20.
Dragon Quest VII
In order to become a sage in Dragon Quest VII, the party member must first master both the Cleric and Mage classes. As a Sage, that particular party member's spells will cost less MP. The higher tier the Sage is, lesser MP is expended for spells.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Strength | -30 Percent |
| Agility | +5 Percent |
| Guard | -20 Percent |
| Intelligence | +20 Percent |
| Appearance | Null |
| Max HP | -20 Percent |
| Max MP | +20 Percent |
| Mastery Bonus | +20 Bonus to Intelligence |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Student | Defeat | 1 | One Group | Has a low chance of instantly killing one group of enemies | 7 |
| 2 | Counsel | Barrier | 15 | All Allies | Reduces the damage of fire and ice attacks | 3 |
| 3 | Arbiter | Blizzard | 38 | All Enemies | Causes ~100 in ice damage | 12 |
| 4 | Seer | Magic Wall | 65 | All Allies | Reduces the damage of magic attacks to all allies | 3 |
| 5 | Oracle | Heal Us | 110 | All Allies | Heals ~100HP to all allies | 10 |
| 6 | Wise One | Revive | 150 | One Ally | Revives one fallen ally with full HP | 15 |
| 7 | Elder | Summon | 200 | Self | Summons one of four deities to fight for the party | 20 |
| 8 | Prophet | Explodet | 250 | All Enemies | Causes ~140HP in explosion damage | 15 |