Gyldenaut is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest XI. It is a gold-plated variant of the Deadnaut.

Characteristics edit

Gyldenauts are skeletal warriors whose bones and armaments are completely composed of gold. Despite their appearance, they actually belong to the Material family instead of being undead. They are distinguished by the Viking skull symbol emblazoned on their breastplate and on their shields, replacing the bat insignia of the Children of Hargon seen on other bone swordsmen. The symbol features a horned viking helmet and a pair of crossed swords. In battle, they are capable of paralysing their opponents with rapid sword strikes. These foot soldiers are completely loyal to the Spectral Sentinel Gyldygga and follow the orders of their captains, the Gyldenbritches.

Appearances edit

Dragon Quest XI: Echoes of an Elusive Age edit

Gyldenaut (黄金兵, Ōgon hei )
Defeated Monster List No. : #306
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Material 284 23 969 290 161 177 92
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-110% 0% 0% 0% 0% -150% 50% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 25% 100% 25% 25% 100% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Gets Pepped up
Jaw-dropping swordsmanship (attacks party member three times and can inflict paralysis)
Gyldebonk (Pep power, with Gyldenbritches)
Sniflheim x2 (second act)
Viking Hideout x2 (second act)
The Gyldenhal
Gold ore132
Pirate's hat1128
Description Glittering golden warriors who go around grabbing people's valuables, but always fail to find anything they like quite so much as their own twenty-four carat bones.

Vicious edit

Vicious gyldenaut (黄金兵・強, Ōgon hei・kyō )
Defeated Monster List No. : #620
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Material 583 37 1,680 420 277 369 148
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-110% 0% 0% 0% 0% -150% 50% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
75% 25% 100% 25% 25% 100% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Gets Pepped up
Jaw-dropping swordsmanship (attacks party member three times and can inflict paralysis)
Gyldebonk (Pep power, with Vicious Gyldenbritches)
The Sage's Trial - Hoarder's Keep (third act)
Summoned by All-Consuming Greed (third act)
Gold ore132
Pirate's hat1128
Description Gyldenauts driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Tact edit

Gyldenaut appears as a B-rank monster of the Inorganic family during the second part of the 1-Year Festival Eve "Invites to the Land of Golden Sands" limited event. It will join the player in Chapter 2, Episode 1 of the event quests and it can be fully awakened by completing the quest at any difficulty. The gyldenaut can participate in Gyldenbritches's Battle Road as a party member.

    Gyldenaut (黄金兵 Ōgon hei)
Image
 
Attributes
Role Max level HP MP Move
  Defence 110 928 222 2
Attack Defence Agility Wisdom Weight
345 265 302 130 25
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Very Weak Very Weak Normal Normal Half Res
  Zap   Zam   Snooze   Poison   Physical Lock
Normal Half Res Normal Immune Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Half Res Normal Super Weak Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Normal Half Res Super Weak Normal
Skills
Basic skills Awakening skills
Defensive Stance
Paralysing Swordplay*
Deceleratle Blade*
Revenge Tactic / Stats Up
Bang Res +25 / Stats Up
Deceleratle Blade Potency +5% / Stats Up
Zam Res +25 / Stats Up
Deceleratle Blade Potency +5% / Stats Up
Perks
Basic perks Max HP +15
Deceleratle Blade Potency +2%
N/a
Leader perk N/a
Awakening perk Revenge Tactic: Raises AGL and Move for 1 turn when hit by an enemy attack.


Gallery edit