The War Goddess Togamihime, or only Togamihime, is a new monster that was introduced in Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key.

Characteristics edit

Togamihime is a monster who resembles an ancient oriental deity with the appearance of a young japanese maiden surrounded by a script. She wears a white tunic with red and yellow details that could be similar to a kimono, however the area over the abdomen is uncovered, the inferior part of this cloth is held to the body thanks to a purple belt. Over these clothes there are two accesories made of gold with sun emblems and light symbols on them, the first one is located in the collar of the tunic and has a ruby on it and the second one is located in the waist of Togamihime. At her head there is a headdress with imitates the sun, and behind her there is floating a wheel similar to the Dharma wheel or Dharmachakra. Also, floating around her there are 9 orbs of different colors (each one with a different symbol on it). Togamihime is seeing wielding a silver or platinum scepter that is taller than herself, this scepter ends making a U-form decorated with golden wings at the top of it where a light orb is seeing floating at the center.

Appearances edit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit

Dragon Quest Tact edit

War Goddess Togamihime appears as a S-rank monster of the ??? family as part of the limited Cherry Blossom Gourmet Travelog: Turn flowers into dumplings! event on her own banner alongside Dango slime. She can participate in Crème caraslime's Battle Road as a party member.

    War Goddess Togamihime (軍神トガミヒメ軍神トガミヒメ Gunshin Togamihime)
Image
 
Attributes
Role Max level HP MP Move
  Support 130 1,310 556 2
Attack Defence Agility Wisdom Weight
223 402 512 281 50
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Normal Normal Very Weak Half Res Very Weak
  Zap   Zam   Snooze   Poison   Physical Lock
Normal Half Res Immune Normal Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Half Res Normal Normal Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Normal Super Weak Half Res Super Weak Normal
Skills
Basic skills Awakening skills
Prayer Whistle
Life Whistle*
War Goddess Whistle*
Soil's Judgement / Stats Up
Woosh Res +25 / Stats Up
Wind's Judgement: When any other ally makes a breath attack: Attacks with Wind's Judgement if enemy is within 1 to 4-space range / Martial MP Cost -5% / Stats Up
Zam Res +25 / Stats Up
Auto MP Regen (S): Action start: Restores 4% of max MP / Martial MP Cost -5% / Stats Up
Perks
Basic perks Heavenly Raiment: Battle start: Raises AGL and Move for 3 turns
Max MP +15
Max HP +30
Martial MP Cost -2%
Leader perk Raises martial potency/recovery of all allies, including herself, by 10% in a 5x5 square around her.
Awakening perk Soil's Judgement: hen any other ally makes a martial attack: Attacks with Soil's Judgement if enemy is within 1 to 4-space range


Gallery edit

Trivia edit

  • Togamihime is really similar to the Japanese goddess Amaterasu. Both of them are depicted as black-haired young women wearing a white and red tunic and with the Dharma wheel floating at their backs. It should be mentioned that Amaterasu was the solar goddess in Japan and Togamihime's clothes have sun symbols on them (she even wears one in her hair). However, Amaterasu has never been depicted as goddess of war but, Togamihime's title is translated as War Goddess.
  • Each orb represents one of the monsters named as God wills that were also introduced in this game: Benihi (orange orb), Geppaku (white orb), Kogane (yellow orb), Seiran (blue orb), Shion (purple orb), Suou (pink orb), Taisha (red orb), Tetsuguro (black orb) and Tokiwa (green orb).

References edit

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