Warmonger is a talent in Dragon Quest Monsters: The Dark Prince.

Appearances edit

Dragon Quest Monsters: The Dark Prince edit

Warmonger is naturally learned by Balzack, Barbatos, Goreham-Hogg, and Pruslas. Fizzy's shop sells a scroll teaching the talent on Sundays for 10,000 gold. It teaches various physical abilities for battle.

Warmonger
Ability Description Talent Points
Mercurial Thrust A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else. 10
Frenzy A risky technique that inflicts a critical hit on a single enemy or ally at random. 20
Roundhouse Kick A kicking technique that damages all enemies, regardless of their defence. Enemies that are further to the right-hand side of the battlefield receive less damage. 30
Hatchet Man Inflicts slashing damage on a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. 50
Knuckle Sandwich Focuses strength in order to inflict heavy damage on a single enemy in the next turn, ignoring their defence attribute. 70
Miracle Slash Inflicts slashing damage on a single enemy. Approximately half the amount of damage inflicted is restored to the user as HP. Can heal up to a maximum of 200 HP. 85
Parallax Inflicts heavy slashing damage on a single enemy and occasionally paralyses it for 2 to 5 turns. 100
Anchorman Acts after everyone else to inflict extreme impact damage on the enemy. 70
Multifists A punching technique that damages enemies at random, 4 times in total. 150
Shining Shot Inflicts light-elemental damage on enemies at random, 4 to 12 times in total. 200