Roundhouse Kick
| Roundhouse Kick | |
|---|---|
| Japanese | まわしげり |
| Rōmaji | Mawashi geri |
| Type | Skill |
| Older names | Roundhouse SpinKick |
Roundhouse Kick is a recurring martial arts ability in the Dragon Quest series. It damages a group of enemies from left to right with a kick, weakening with each blow. From left to right, the damage modifiers are 100%, 80%, 70%, 50%, 30%, and 20% for the sixth target onwards.
Appearances
Dragon Quest IV
Roundhouse Kick appears as an enemy-only skill used by Chow Mein in remake versions of the game.
Dragon Quest VI
Roundhouse Kick is obtained by advancing to rank 2 of the Martial Artist vocation. On the enemy side, it can be used by Jackal rippers, Commander Brutus, Zozagel, and Mortamor in his second form.
Dragon Quest VII
The skill is learned by advancing to rank 4 as a Martial Artist. On the enemy side, it can be used by Wyatt.
Dragon Quest Rivals
Roundhouse Kick appeared in the standard card pack as a normal card for Martial Artist leaders. It cost 3 MP to use and would deal 4 damage to all enemy units in the front row.
Dragon Quest Walk
Roundhouse Kick costs 8 MP to use and inflicts 110% physical damage to all enemies. It can be learned by Martial Artists and Champions at level 25 and can also be learned from various weapons.