The Scarfish is a recurring aquatic monster in the series, being introduced in Dragon Quest VII. It is an anthropomorphic sea star capable of spellcasting and performing various dances against their enemies.
Characteristics
Scary scarred sea stars with a mean mouth and monstrous staring evil eyes. They stand up-right on ships by sticking to the floor with their two bottom legs, waving their other three fearsome arms menacingly. Despite their fishy appearance, they love firing off Frizz spells at wandering sailors, along with using their. In battle they flop face first on to their foes, tiny sharp teeth at the ready to snap and sink in. Even more worrisome is that they use their five feet to do a weird dance so shocking that it drains the very magic force out of adventurers.
Appearances
Scarfish (おばけヒトデ Obakehitode)
- Bestiary No.
- 258
- Army resistance *
- 0%
A much stronger Scarfish is faced as a boss in the Temple Palace during the quest to awaken the Earth Spirit. It should pose no trouble to a sufficiently leveled party.
Scarfish (おばけヒトデ Obakehitode)
- Bestiary No.
- 258
- Recruit Rate
- N/a
- Item(s) Dropped
- N/a
- Army resistance *
- 0%
Scarfish became reclassified as members of the Zombie family, as the obake in their original name is a type of supernatural being from Japanese mythology.
Related Enemies
Gallery