The Shell slime is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III . It is a green variant of a Seaslime with a copper-colored conch shell that appears more commonly on land than at sea.
Dragon Quest monster
Shell slime
Art by Akira Toriyama
Japanese
スライムつむり
Romaji
Suraimu tsumuri
First appearance
Dragon Quest III
Old localisation
Slime Snail Snaily
Appearances
Shell slime (スライムつむり Suraimu tsumuri )
Bestiary No.
#058
Level
19
Skill(s)
Call for help Flee
Fire resistance *
100%
Shell slime (スライムつむり Suraimu tsumuri )
Original (SFC)
Sprite
Bestiary No.
#092
Recruit Rate
N/a
Skill(s)
Call for back up (Healslime ) Defend Flee
Army resistance *
0%
Sprites
Notable Changes
None
Shell slime (スライムつむり Suraimu tsumuri )
Sprite
Bestiary no.
#066
In-game description
Supposedly, these slimes are self-conscious about their soft skin that they spontaneously sprouted shells to shield themselves from harm.
Skill(s)
Defend Flees
Fire resistance *
50%
Ice resistance *
50%
Wind resistance *
50%
Earth resistance *
-125%
Light resistance *
0%
Dark resistance *
0%
Stumble resistance *
0%
Beguile resistance *
0%
Elemental resistance *
0%
Vicious
Vicious shell slime (スライムつむり・強 Suraimu tsumuri・kyō )
Sprite
Bestiary no.
#257
In-game description
Shell slimes driven to dangerous extremes by the dark power of the Lord of Shadows.
Skill(s)
Defend
Fire resistance *
50%
Ice resistance *
50%
Wind resistance *
50%
Earth resistance *
-125%
Light resistance *
0%
Dark resistance *
0%
Stumble resistance *
0%
Beguile resistance *
0%
Elemental resistance *
0%
Snaily (スライムつむり Suraimu tsumuri )
Snaily (スライムつむり Suraimu tsumuri )
Shell slime appears as a D-rank monster of the Slime family. It can be recruited from Chapters 4-5, 11-3, 12-1, and 13-3 of the main storyline, as well as Chapter 1, Episode 3 and Chapter 2, Episode 1 of the Slime Fest at any difficulty. The shell slime can participate in the Battle Roads of the Slime knight , Bubble slime , and King bubble slime as a party member.
Shell slime (スライムつむり Suraimu tsumuri )
Stats
First
Second
Third
WIS +5 / Stats Up
Sizz Res +25 / Stats Up
Crack Potency +5% / Stats Up
Fourth
Fifth
Frizz Res +25 / Stats Up
Crack Potency +5% / Stats Up
First
Second
Third
Crack Potency +2%
N/a
N/a
First
WIS +5 : Raises WIS by 5.
Frizz Resistance *
Sizz Resistance *
Crack Resistance *
Woosh Resistance *
Half Res
Half Res
Normal
Very Weak
Bang Resistance *
Zap Resistance *
Zam Resistance *
Snooze Resistance
Normal
Very Weak
Normal
Super Weak
Poison Resistance
Physical Lock Resistance
Spell Lock Resistance
Martial Lock Resistance
Normal
Normal
Super Weak
Normal
Breath Lock Resistance
Hobble Resistance *
Stun Resistance *
Dazzle Resistance
Normal
Normal
Normal
Immune
Curse Resistance
Paralysis Resistance
Confusion Resistance
Charm Resistance
Half Res
Normal
Normal
Half Res
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