Skeleton swordsman (recurring)

For the similarly named monster with only one set of arms, see Skeleton swordsman (Dragon Quest IV)

The Skeleton swordsman is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest III.

Characteristics

A sextuple-armed menace, the Skeleton swordsman engages in the unscrupulous act of skeleton modification by augmenting itself with the amputated limbs of its fallen enemies. Having gained newfound dexterity, it puts it to devastating effect by cutting the whole party's defense in half with Kasap before eviscerating an unlucky sucker all in one turn.

Appearances

Dragon Quest III: The Seeds of Salvation

Skeleton swordsman (がいこつけんし Gaikotsu kenshi)
Bestiary Number: #098
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
File:Skeletor DQIII NES.gif File:Skeletonsoldier3snes.png File:Skeletom swordsman III gbc.png File:Skeleton soldier erdrick trilogy switch.png 31 75 18 843 58 95 58 75 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 25% 25% 25% 70% 0% 25% 70% 25% 70% 25% 70% 25% 0%
Additional information
Spells Skills Locations Item Drop
Kasap Acts twice per turn. Manoza Cave
Phantom Ship
Steel broadsword1128


Dragon Quest XI: Echoes of an Elusive Age

Skeleton swordsman (がいこつけんし, Gaikotsu kenshi )
Defeated Monster List No. : #203
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Undead 157 8 431 67 113 126 109
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-150% 25% 0% 0% 0% 25% -150% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 100% 0% 25% 100% 100% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap None Heliodor Region (second act, night only)
Heliodor Castle (second act)
The Manglegrove (second act)
The Costa Valor (second act)
Big bone18
Iron headgear1128
Description They start out with just one pair of arms, but augment themselves with the limbs of their enemies, until finally attaining their six-armed state.

A Skeleton swordsman is faced in the boss battle with the Headless honcho, along with a Skelegon, a Chasmonaut, and a Vicious grim gryphon. In the 3DS version and the 2D mode of the Definitive Edition, four Chasmonauts fight alongside the Headless honcho instead.

Vicious skeleton swordsman (がいこつけんし・強, Gaikotsu kenshi・kyō )
Defeated Monster List No. : #621
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Undead 761 16 2553 517 377 352 259
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-150% 25% 0% 0% 0% 25% -150% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
75% 100% 0% 25% 100% 100% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap None The Sage's Trial - Hoarder's Keep (third act, night only) Big bone18
Iron headgear1128
Description Skeleton swordsmen driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Monsters

Skeletor (がいこつけんし, Gaikotsu kenshi )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
  ? Zombie 55 2/5 3/5 3/5 3/5 4/5 3/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
None None None Weak Strong Weak Strong None None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
None None Weak Immune Immune Strong Strong Strong Strong
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Weak None None None None None Strong
Additional information
Description Attacks with a sword in each of its 6 hands
Skills Sap, BirdBlow, BiAttack
Location Gate of Sleep
Breeding Chart MadSpirit x Dragon family
BoneSlave x BoneSlave

Dragon Quest Monsters 2

Skeletor (がいこつけんし, Gaikotsu kenshi )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
  ? Zombie 55 6/10 6/10 7/10 7/10 6/10 4/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
None None None Weak Strong Weak Strong None Weak
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None None None Weak Immune Immune Strong Strong Strong
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Strong Weak None None None None None Strong
Additional information
Description
Skills BiAttack, BirdBlow, Sap
Location
Breeding Chart BoneSlave x BoneSlave
CaptDead x EvilBeast
DeadNite x Golem
Hork x Grizzly
Mudron x GulpBeast
Mummy x MadCat, MadCondor, MadRaven, Ogre, StoneMan
MadSpirit x Dragon family

Dragon Quest Monsters: Caravan Heart


Dragon Quest Monsters: Terry's Wonderland 3D


Dragon Quest Monsters: Super Light


Dragon Quest Tact

Skeleton swordsman appears as an A-rank monster of the Undead family alongside the Bones of Baramos on its banner.

[[File:Tact Icon  
Undead.png|link= 
Undead family|30px]] [[File:DQTact Rank Icon  .png|24px]] Skeleton swordsman (がいこつけんし Gaikotsu kenshi)
Image
 
Attributes
Role Max level HP MP Move
[[File:DQTact  
AttackType.png|30px]]  
Attack
120 976 260 2-3
Attack Defence Agility Wisdom Weight
507 298 437 150 35
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Normal Very Weak Very Weak Half Res Normal
  Zap   Zam   Snooze   Poison   Physical Lock
Half Res Normal Half Res Half Res Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Normal Normal Super Weak Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Super Weak Normal Immune Normal Normal
Skills
Basic skills Awakening skills
Sap
Rolling Break*
Hexaslash*
Move +1/Stats Up
Woosh Res +25/Stats Up
Physical Potency +5%/Stats Up
AGL +20
Zap Res +25/Stats Up
Physical Potency +5%/Stats Up
AGL +20
Perks
Basic perks Max HP +20
ATK +10
Hexaslash Potency +2%
Leader perk Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Move +1: Raises Move by 1.


Similar species

Gallery