Alarmour

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Revision as of 05:48, 19 May 2021 by dragon>Aphelion
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The alarmour is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VII. It is a stronger, magenta-colored variant of the Harmour.

Characteristics

Scary and stubborn suits of armour that refuse to fall in battle, armed with only the sharpest halberd and a massive monstrous shield, embossed with a stunning motif. They posses a wild and wide range of strong skills to strike their enemies down, from element slash attacks, to Harvest Moon used to slice through groups, and even a strike strong enough to bring down dragons.

Appearances

Dragon Quest VII

#235 - Alarmour
File:Satanmail.gif
HP MP Experience Gold
420 0 420 140
Attack Defense Speed
238 170 118
Dropped Item Platinum Mail
Locations Bonus Dungeon 1
Skills Harvest Moon
Dragon Slash
Flame Slash
Gust Slash
Critical Hit
Family Material
Capture Rate 164
Bestiary # 235
Game Dragon Quest VII
Console PSX

Dragon Quest IX

#222 - Alarmour
HP MP Experience Gold
454 24 5200 134
Attack Defense Speed
454 612 109
Dropped Item Iron mask (common, 1/64)
Ruinous shield (rare, 1/256)
Locations Grotto
Skills Whipping Boy
Spells Bounce
Family Material
Bestiary # 222
Game Dragon Quest IX
Console DS
Description Animated suits of armour that have high defence, don't feel wind, lightning or dark attacks, and cause bother with Bounce.

Lately, they've been getting a little tired of having to be at the beck and call of their fickle masters all the time.

Related enemies

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