Sword Dance
Sword Dance is a skill that debuted in Dragon Quest VII. It is a multi-striking dance that hits four random enemies for 70%~75% of a normal attack's power.
| Sword Dance | |
|---|---|
| Japanese | つるぎのまい |
| Rōmaji | Tsurugi no mai |
| Type | Skill |
| Older names | Swordanc |
Appearances
Dragon Quest VI: Realms of Revelation
An antic very similar to Sword Dance appears as one of the Lucky Dip possibilities for the Hero, Terry, Goowain, and the Overkilling machine. It is functionally identical to Multifists but is described as being a dance of blades.
Dragon Quest VII: Fragments of the Forgotten Past
In the PSX version of VII, Sword Dance could only be learned as a hybrid skill by reaching rank 5 in the Warrior or Dancer vocations immediately after completing the other. Because Aishe has mastered the Dancer vocation prior to joining, she is capable of learning it faster than other characters after under-going a 30 battle "rehabilitation" period to fulfill the skill's requirement check.
- In the 3DS version, Sword Dance is learned by reaching rank 8 of the Pirate vocation and rank 3 of the Hero vocation.
In both versions the skill can activate a weapon's special effect per hit, such as the Poison needle's instant-death chance, and despite the name Sword Dance is unaffected by Ban Dance.
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
The Hero will learn sword dance for 16 points in his Swordmastery skill tree. It costs 8 MP to use and will target random enemies.
Dragon Quest Monsters: Joker 2 Professional
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Dragon Quest Monsters: Joker 3
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Dragon Quest Monsters: Terry's Wonderland 3D
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Dragon Quest Heroes II
Sword Dance is one of Maya's skills.