The Tiger jackal is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI.

Characteristics

Tiger jackals are tough tussling man-beasts with bold blue fur, garish gold wrestling get-up and freakishly long clawed gauntlets designed to deal devastating damage to foes. They'll curiously use their crushing claws to try and entirely throw an opponent right out of battle, sending them sailing back to the wagon. The terrifying beasts love to build up tension, ready to deal extra damage with their next awesome attack.

Appearances

Dragon Quest VI: Realms of Revelation

Tiger jackal (タイガークロー, Taigākurō )
Big Book of Beasts No. : #131
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
    192 0 348 120 188 88 102 1⁄64
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 60% 0% 50% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 50% 100% 100% 50% 100% 50% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Cop Out
Focus Strength
Heave-Ho
Slashes with claws (125% damage)
Greedmore Valley region Fire claw1⁄128
Notable changes in the remakes None


Dragon Quest XI

Tiger jackals appear as enemies exclusively in the Nintendo 3DS version and 2D mode of the Definitive Edition of the game. "Masterful martial artists that have honed their craft to the point of perfection. Clash with one of these claw some canines and you're sure to be left sore."

Dragon Quest Tact

Tiger jackal appears as a B-rank monster of the Beast family as part of the limited Dragon Quest VI event. It can be recruited from Chapter 2, Episode 4: Jamirus Appears of the event quests at any difficulty and it can participate in Carver's Battle Road as a party member.

[[File:Tact Icon  
Beast.png|link= 
Beast family|30px]] [[File:DQTact Rank Icon  .png|24px]] Tiger jackal (タイガークロー Taigākurō)
Image
 
Attributes
Role Max level HP MP Move
[[File:DQTact  
AttackType.png|30px]]  
Attack
110 763 235 2-3
Attack Defence Agility Wisdom Weight
422 225 350 130 25
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Half Res Half Res Normal Very Weak Normal
  Zap   Zam   Snooze   Poison   Physical Lock
Very Weak Normal Super Weak Normal Super Weak
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Normal Normal Normal Half Res Immune
  Dazzle   Curse   Paralysis   Confusion   Charm
Half Res Normal Normal Normal Normal
Skills
Basic skills Awakening skills
Tackle
Violent Roar*
Mince*
Move +1 / Stats Up
Frizz Res +25 / Stats Up
Mince Potency +5% / Stats Up
Sizz Res +25 / Stats Up
Mince Potency +5% / Stats Up
Perks
Basic perks ATK +5
Mince Potency +2%
N/a
Leader perk N/a
Awakening perk Move +1: Raises Move by 1.


Related monsters

Similar species

Gallery