The trap box is a recurring boss monster in the Dragon Quest series that was introduced in Dragon Quest VIII: Journey of the Cursed King.
Originally appearing as the boss of the Swordsman's Labyrinth, it has gone on to make regular appearances in other games in the series.
It is the first Mimic in the series not to remain hidden in its treasure chest, revealing a ghastly skeleton within.
Characteristics
The trap box is able to levitate in midair under its own power. The lid of the trap box's treasure chest is split into two and serve as the monster's hands, being used in vicious crushing attacks. From inside of the bottom half of the treasure chest peers out a frightful skeleton with a flexible serpentine spine, horns on either side of its skull, and a sickening tongue even longer than that of a normal mimic's. Despite its skeletal appearance, the trap box still belongs to the material family rather than being one of the undead. Much like the other mimics, it can inflict a variety of different status effects on unfortunate adventurers including sleep and confusion.
Appearances
Trap box (トラップボックス Torappubokkusu)
A single Trap box can be found on Infern Mountain.
Trap box appears as an A-rank monster of the Inorganic family as part of the limited Dragon Quest VIII}} event. It will join the party in Chapter 3, Episode 1: Another World and it can be fully awakened by completing the Pickham Region stage from Journey of the Cursed King at any difficulty. The Trap box also stars in its own Battle Road.
Trap box (トラップボックス Torappubokkusu)
Stats
| First |
Second |
Third |
| Chaos Catastrophe / Stats Up |
Frizz Res +25 / Stats Up |
Chaotic Stab Potency +5% / Stats Up Confusion Success Rate +5% |
| Fourth |
Fifth |
| Sizz Res +25 / Stats Up |
Chaotic Stab Potency +5% / Stats Up Confusion Success Rate +5% |
| First |
| Raises DEF of inorganic allies, including itself, by 15% in a 5x5 square around it. |
| First |
Second |
Third |
| Max HP +20 |
AGL +15 |
Chaotic Stab Potency +2% |
| First |
| Chaos Catastrophe: Greatly raises ATK and AGL for 1 turn when user's ability confuses enemy. |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Half Res |
Half Res |
Normal |
Very Weak |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Normal |
Very Weak |
Normal |
Normal |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Immune |
Half Res |
Normal |
Normal |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Super Weak |
Normal |
Normal |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Half Res |
Normal |
Super Weak |
Other languages
| Language |
Translation |
Meaning |
Español | Caja trampa | Spanish for "trap box". |
Français | Boîtes à pièges | French for "trap box". |
Deutsch | Fallenkiste | German for "trap box". |
中文 (繁體) | 陷阱箱 | Xiànjǐng xiāng |
Carnivorous chests
Gallery
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-
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The Trap box and other
monsters encountered in Journey of the Cursed King in
Tact.
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