Anchorman

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The Anchorman is a recurrent monster in the Dragon Quest series and it was introduced in Dragon Quest VIII.

Characteristics

Anchormen are animated anchor monsters. Their body consists a rusted iron anchor, with two yellow eyes in one of the sides of it, and a rusted chain that makes this monster to attack the player from the depths of the ocean. They are probably the anchors of wrecked ships, that came to life thanks to the possession of the souls of those who died in the shipwreck.

Appearances

Dragon Quest VIII

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
242 Aquatic
Experience Gold HP MP
37 9 80 16
Attack Defense Agility Evasion
75 82 50 064
In-Game Description The anchor of a ship that sunk with all hands on board, given new life as a vengeful monster. Launches itself from the sea bed in an attempt to bring other ships down to share its fate.
Spell(s) Bang
Snooze
Skill(s) Tension-lowering attack
Location(s) East Argonia
Ocean
Item(s) Dropped Tough guy tattoo164
Assassin's dagger1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 50% 50% 50%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 50% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 50% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 50% 50% 100%
Sap Resistance *
50%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Other appearances

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2 and Pro

The anchorman can be synthesized by fusing a monster from the demon family and a dingaling.

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Related monsters

Foul anchor

Foul anchors are animated anchor monsters. Their body consists in a rusted blue bronze anchor, with two yellow eyes in one of the sides of it, and a rusted chain that makes this monster to attack the player from the depths of the ocean. They are probably the anchors of wrecked ships, that came to life thanks to the possession of the souls of those who died in the shipwreck.

Dragon Quest VIII

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
252 Aquatic
Experience Gold HP MP
121 33 47 16
Attack Defense Agility Evasion
109 184 68 064
In-Game Description Fearsome and angry wharf-monsters. Use spells to attack them, as weapons have little or no effect on their tough steel bodies.
Spell(s) None
Skill(s) Tension-lowering attack
Wind Sickles
Location(s) Ocean
Item(s) Dropped Iron lance132
Farmer's scythe164
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 50% 50% 50%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 50% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 15% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 15% 50% 100%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None


Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Gallery