Aquapothecary
Aquapothecary is a skill introduced in Dragon Quest Monsters: Joker.
Dragon Quest Monsters: Joker
Aquapothecary is learned by the Khalamari kid, Merman, and See urchin. It grants the following abilities:
| Ability | Skill Points |
|---|---|
| Heal | 5 |
| Crack | 10 |
| Sultry Dance | 15 |
| Midheal | 23 |
| Mist Me | 33 |
| Crackle | 45 |
| Amor Seco Rain | 60 |
| Song of Salvation | 80 |
| Water Guard | 100 |
Dragon Quest Monsters: Joker 2
Waterspout replaces Crack as the 10 point ability, Geyser replaces Crackle for 45 points, and Magic Regenerator replaces Water Guard as the final ability. The other abilities remain unchanged.