Notso macho

From Dragon Quest Wiki
Jump to navigation Jump to search
For the monster vocation in Dragon Quest VII, see Notso macho (Vocation).


The Notso Macho is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest VII, it is an obese, yellow humanoid armed with a sword and savage expression.

Characteristics

Notso machos are rather fat humanoid creatures with yellow skin, albeit the green tops of their heads and 'ears', and black eyes with red irises. They are constantly slack-jawed with tongue lolling out and wear metal bands around their wrists and ankles. Their weapon of choice is a very large single-edged sword, which they constantly have at the ready to draw.

While intelligence may be the last word one would attach to these creatures, they are far more versatile than their appearances would let on. Already boasting impressive attack power, notso machos can typically bolster this with Oomph to make themselves an even greater threat. Their entire bodies shake as they cast their spells.

A recurring animation of the notso macho is when it swings its sword with too much strength, causing itself to pivot around and visibly fall back on its rear-end.

Appearances

Dragon Quest VII

Notso macho (ダンビラムーチョ, Danbiramūcho )
Big Book of Beasts No. : 66
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
File:Notsomacho DQVII PSX.gif HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
99 7 42 (PS1)
64 (3DS)
22 (PS1)
33 (3DS)
80 75 65 064 132
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 0% 0% 100% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
25% 0% 15% 80% 15% 50% 0% 50% 0% 15% 100%
Additional information
Spells Skills Locations Dropped item
Oomph Body Slam Hardlypool Tunnel
Highendreigh Tower
Copper sword 164
Notso macho heart 164
Notable changes in the remakes None


Dragon Quest VIII

Notso macho (ダンビラムーチョ, Danbiramūcho )
Defeated Monster List No. : 124
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Humanoid 147 12 120 38 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 15%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 50% 15% 15% 50% 0% 50% 0% 15% 100%
Additional information
Spells Skills Locations Dropped item
Oomph Body Slam East Argonia Medicinal herb132
Gold bracer164
Description A monster whose enormous, flabby body and lolling tongue belie its intelligence. Generally uses spells to raise its attacks before unleashing a powerful strike.
Notable changes in the remake


Dragon Quest Monsters 2

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

The notso macho is a Rank C monster in Dragon Quest Monsters: Joker 2. One can be created by synthesizing a platypunk and a hunter mech.

Etymology

Notso macho's name is meant to be interpreted as 'not so macho'. 'Macho' is a term adopted from the Spanish word for 'male' used to characterize something that is manly, either in appearance or demeanor. While these monsters' mannerisms may be befitting the word, their blubbery bodies certainly aren't.

Notso macho's original Japanese, danbiramucho, is a combination of the word 'danbira', a type of Japanese broadsword similar to the ones the monsters carry and the word 'mucho', a Spanish word which means a lot, possibly referring to their excess fat on their bodies.

Related Monsters

See Also

Trivia

Notso macho are one of the few monsters, alongside the Cyclops family, that are shown to be left-handed.

Gallery