Mortamor
Mortamor (デスタムーア Desutamuua)is the main antagonist in Enix's Dragon Quest VI and the final boss of the game. He is the mysterious Archfiend who sent Murdaw, Jamirus, Gracos, and Dhuran to conquer the Lower World and the Upper World. He lurks in his lair seated at the far reaches of a hellish dimension known as the Dread Realm.
| Mortamor | |
| Dragon Quest VI | |
| Japanese name | デスタムーア |
| Romaji | Desutamuua |
| Old localisation | Deathtamoor |
| Title | Archfiend |
| Age | Unknown |
Characteristics
When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely a facade and will, upon first defeat, emerge from the two fused golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied demonic face and pair of hands he is best known as.
Mortamor is similar to Zoma in that he influences the world through proxies, preferring to revel in the suffering of the humans trapped in his living nightmare than do his own dirty work. Mortamor's plans are more precise than his Erdrick trilogy counterpart, however; rather than sending one lieutenant to cause undirected chaos, Mortamor uses four agents to target specific bastions of the mortal realm that would inhibit his conquest. By sealing away Alltrades Abbey, Medford's manor, Sorceria, and Cloudsgate Citadel, Mortamor displays a keen understanding of the capabilities of humans and their potential to over throw him should he attack directly.
Personality-wise, Mortamor is extremely arrogant, condescending and egotistical, even in comparison to the other Demon Lords of the franchise. He does not view the heroes as threats whatsoever, even after they overcame his numerous assets. Even upon defeat, Mortamor remains in denial of the heroes' powers up to his last breath. When confronted by Nokturnus, Mortamor drops his narcissistic persona and expresses fear of being challenged by a stronger being but recklessly engages him in combat nevertheless.
Abilities
At this point, Mortamor appears as a disembodied head and two claws. The claws are independent targets that act on their own, and can revive other parts as needed. In order to restore peace to the world, all parts of Mortamor must be destroyed.
The head is very resistant to elemental damage, with all but frizz and zap dealing 40%. It can fight defensively with Lullab-Eye to send a character to slumber regardless of snooze resistance, or go on the offensive with defence ignoring skills like Pyre o' Fire and Raging Roar (120~150). Once the head drops to half health, it will hit the party with Magic Burst for 200~220 damage, and follow up with a meditation that restores it's MP. The head is also classified as a Zombie-family monster; exploit this weakness with Undead Undoer and Pearly Gates.Other Appearances
Outside his main role in Dragon Quest VI, Mortamor also makes appearances in these titles.
Dragon Quest IX
| #303 - Mortamor | |||||||||||||||||||||||||||||||||||||||||||
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| Family | |||||||||||||||||||||||||||||||||||||||||||
| Capture Rate | |||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 303 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Japanese Name | |||||||||||||||||||||||||||||||||||||||||||
| Description | "Stares enemies into a slumber, then clobbers them with a Kafrizz and Kafrizzle. Can be damaged with darkness.
Assesses opponents' strength, then assumes a disguise to suit the situation. No one knows what he really looks like..." | ||||||||||||||||||||||||||||||||||||||||||
| Additional Attributes | ||||||
|---|---|---|---|---|---|---|
| Fire | Ice | Wind | Earth | Light | Dark | |
| 100 | 50 | 100 | 100 | 100 | 150 | |
| Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
| 100 | 0 | 0 | 0 | 100 | 0 | |
| Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
| 0 | 0 | 0 | 0 | 5 | 25 | |
| Blunt | Sap | Decelerate | ||||
| 5 | 25 | 75 | ||||
Moratamor appears as a Legacy Boss, obtained after completing Quest #158 (or received at special events). He will become enraged once his health drops to orange range. Mortamor is unique among bosses in that he is accompanied by two enemies that are not found anywhere else, unlike Hootingham-Gore and Shogum, who are accompanied by common monsters. He is also unique among Legacy Bosses in that he is the only one who attacks a single time per turn (but the accompanying claws equate to one or two extra actions, depending on whether one or both are present).
Treasure
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Skills
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Dragon Quest Monsters
Mortamor is present in all of his forms from Dragon Quest VI, though his hands are part of his final form now and not separate monsters. The player will have to obtain nearly all other members of the boss family to breed all of Mortamor's forms. Mortamor is also the boss behind a gate full of members of the Dragon family that is guarded by an old man and is considered by the residents of GreatTree to be the strongest of the evil lords.
Dragon Quest Monsters 2
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker

Mortamor appears as a Rank X monster and the last member of the Demon family. He can only be obtained by synthesizing Nimzo and Estark.
Dragon Quest Monsters: Joker 2
Mortamor is a Rank X monster in Dragon Quest Monsters: Joker 2. One can be synthesized by mixing Nimzo with Estark.
Dragon Quest Monsters: Joker 2 Professional
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This article is a stub. You can help by expanding it. |
Trivia
- It is ironic that, Mortamor uses the spell "Magic Burst", Yet he had Gracos seal away Sorceria in fear of this spell being used against him.
- No origin story is given to Mortamor.
- It is reasonable to assume that Mortamor's yellow orbs are his source of energy (due too the fact they are used to transform him and they die with him in the DS remake instead of just disappearing when his sprite changes) Are they his "true form"?
- Using Ra's Mirror will not reveal his true form.
- It appears that Mortamor has some unknown history with Nokturnus.
Gallery
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2nd forme artwork (Super Famicom)
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3rd forme artwork (Super Famicom)
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3rd forme artwork (DS)
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DQM: 1st Forme (GBC)
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DQM: 2nd Forme (GBC)
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DQM: 3rd Forme (GBC)
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DQM II: 1st Forme (GBC)
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DQM II: 2nd Forme (GBC)
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DQM II: 3rd Forme (GBC)
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DQM: 1st Forme (PSX)
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DQM: 2nd Forme (PSX)
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DQM: 3rd Forme (PSX)
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DQMJ: 3rd Forme (PSX)
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Mortamor (Dragon Quest Sofubi Monster merchandise series)
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Mortamor in his second forme (Dragon Quest Sofubi Monster)









