Appearances
Dragon Quest III
Merman Bestiary Number: 066
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| Resistances
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| Additional information
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Merman Big Book of Beasts No. : 184
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| Additional information
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| Spells
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Skills
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Locations
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Dropped item
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| Sap
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Claw swipe (125% damage)
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Ocean
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Iron Claw1⁄32
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| Notable changes in the remakes
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None
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Merman Defeated Monster List No. : 247
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| Additional information
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| Spells
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Skills
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Locations
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Dropped item
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| Sap
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Rake with claws (125% damage)
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Pickham Region
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Medicinal herb1⁄32 Scale armour1⁄64
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| Description
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A fearsome hunter of the sea. Uses magic to decrease a foe's defense before slashing at it with its razor-sharp tale.
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| Notable changes in the remake
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| Resistances
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| Frizz*
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Sizz*
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Fire Breath*
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Bang*
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Crack*
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Cool Breath*
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Woosh*
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Rock*
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Water*
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| Strong
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Strong
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Strong
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Strong
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None
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None
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Weak
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Weak
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Strong
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| Zap*
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Gigaslash
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Magic Burst
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Drain Magic *
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Whack*
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Kamikazee*
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Poison*
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Paralysis*
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Fuddle*
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| Weak
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None
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None
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Weak
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None
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Weak
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Strong
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Weak
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Weak
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| Snooze*
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Dazzle*
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Fizzle
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Ban Dance
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Gobstopper
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Stun*
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Sap*
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Decelerate*
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Curse
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| Strong
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None
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Weak
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Weak
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Strong
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Weak
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None
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Strong
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Weak
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The merman is a Rank C monster in Dragon Quest Monsters: Joker 2.
Related enemy
King merman
See also
Gallery
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Famicom art.
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DQM I&II sprite.
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Caravan heart sprite.
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Joker 1 model.
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Joker 2 model.