Characteristics
Armfuls are skeletal warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of III. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling burning breath from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration.
Appearances
Armful (じごくのきし Jigoku no kishi) Bestiary Number: #100
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Armful (じごくのきし, Jigoku no kishi ) Defeated Monster List number: #099
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With six swords at their disposal, these skeletal psychopaths are hell incarnate, striking fear into the hearts of adventurers the second they start swinging
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Armful (じごくのきし, Jigoku no kishi ) Defeated Monster List No. : #330
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Malicious
Malicious armful (じごくのきし・邪, Jigoku no kishi・ja ) Defeated Monster List No. : #405
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Armful appears as an A-rank member of the Undead family as part of the limited Dragon Quest III event and it stars in its own Battle Road. It can be recruited from Chapter 4, Episode 1: To Baramos Castle of the event quests at any difficulty and it can also participate in the Skelegon's Battle Road as a party member.
Trivia
- Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose.
Similar species
Gallery