Bishop Ladja is one of the highest-ranking members of the Order of Zugzwang (the highest-ranking member in the DS version), frequently being paired with other cultists for missions on the surface world. He is a being of utmost evil, delighting in causing untold grief for others, spreading misery through the land by orchestrating political upheavals and ordering the abduction of innocents for slave labor. Behind this sadistic persona lies a cunning intellect and shrewd sense of practicality, as Ladja will do all he can to snuff out obstacles to the Order's goals before they have the chance to fully materialize.
While Ladja appears to be outranked by King Korol, he is the true right-hand man of the devil and did not hesitate to kill the King for outliving his usefulness. Ironically, Ladja's final moments would show that he is just as dispensable as all the other minions of Grandmaster Nimzo, with his master forsaking aiding him for his repeated failures and allowing the group of heroes to penetrate the defenses of Mt. Zugzwang.
Bishop Ladja is first seen in the Ancient Ruins, blocking a young Hero and Prince Harry from escaping, and easily defeats them in an unwinnable battle. Note that if the player somehow defeats Ladja in this battle, the game will carry on as if though the player lost. When Pankraz arrives, he summons Kon the Knight and Slon the Rook to kill him, but fail to harm the man. Ladja changes his tactics and levies his scythe against the Hero's neck, threatening to kill the boy if Pankraz resists any further. The doomed father is beaten senseless by Kon and Slon, and is slain by Ladja with Kafrizzle mere seconds after telling the boy that his mother still lives. Mocking Pankraz in death, Ladja notices a peculiar bauble among the Hero's possessions, and crushes it between his palms while uttering foreboding words of relief at its destruction. Their business finished, Ladja and his minions carry the boys off to Mount Azimuth as slave labor for constructing a temple for the Order of Zugzwang, ignoring Saber and expecting the cat to return to the wild.
He is not seen again until the events of Knightmare Towers, after the Hero defeats Kon and rescues his wife. He reveals that the woman is of Zenithian descent and is destined to bear the Legendary Hero, so he petrifies both of them to prevent this. Unbeknownst to him, she had already given birth to the legendary hero, who along with his twin sister would eventually rescue their father eight years hence.
The Hero and his children eventually encounter Ladja in the Talon Tower, searching for one of the dragon eyes that can restore the castle of Zenithia to its full power. Ladja is looking for the eye in order to destroy it, when he comes upon the Hero, recognising him after many years. After a boss battle, he flees in order to warn his boss of the legendary hero’s arrival and his impending progress. Ladja is seen again in Crocodilopolis, where he kills off King Korol, who was no longer needed by Nimzo after the reptile's defeat. He is encountered for the last time in Mt. Zugzwang where he strikes down and wounds Madalena. The Hero and his party finally avenge Pankraz's death, with Ladja being killed by Nimzo’s power shortly after being beaten in a boss fight.
Bishop Ladja, first battle Big Book of Beasts No. : Unnumbered boss
In the original SFC release he dies following his loss at Talon Tower, whereas in the remakes, he showed up at Crocodilopolis, he kills King Korol as punishment for his failure, while in the Super Famicom Version, the power of Grandmaster Nimzo did so as he tried to open a pathway to Nadiria.
A heretical priest who hides under a thin veil of courtesy and counts Slon and Kon as his disciples. Many is the man he has consigned to oblivion for the crime of oppossing him
Bishop Ladja appears as an S-rank monster of the Undead family as part of the limited True Dragon Quest V event where he can be confronted in the event story Chapter 5, Episode 3. Bishop Ladja also appears on his own banner alongside Mandrake marshal and he can participate in King Korol's Battle Road as a party member.
Imperious Grin / Stats Up Woosh Res +25 / Stats Up Killer Kafrizz Potency +5% / Stats Up Grim Gardez: Battle start or action start: Reduces damage by 30% if user's HP is 50% or over. Zap Res +25 / Stats Up Killer Kafrizz Potency +5% / Stats Up Wicked Bounce: Battle start: Grants a barrier that reflects spells for 2 turns.
Perks
Basic perks
WIS +15 Max MP +15 Wicked Obsession: Heals 50% of the user's max HP and grants x1.5 spell and martial potency/recovery for 1 turn when user's HP drops below 70% or less, 1 time per battle. Killer Kafrizz Potency +2%
Leader perk
Raises Frizz-type potency of all allies, including himself, by 15% in a 5x5 square around him.
Awakening perk
Imperious Grin: Battle start: Greatly raises AGL and evasion rate for 3 turns.
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Etymology
Ladja is an alternate transliteration of ladya (ладья), the Russian word for the rook chess piece. This is likely an mix-up with Slon the Rook, whose own name means "bishop".