The Maulrus is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IV.
It is a purple seafaring variant of the Tuskateer.
Characteristics
Maulruses are burly anthropomorphic walruses with golden tusks whose bodies are covered in a thick purple hide. In an unused sprite for the NES version, it originally had a grey hide with white tusks. The pinnipeds can only be encountered at sea and their bulk allows them to slowly recover from their injuries in battle. In spinoff games, the Maulrus has gained an affinity with ice attacks.
Appearances
Maulrus (シーライオン Shīraion)
Original (NES)
- Sprite
- Bestiary No.
- #184
- Spell(s)
- None
- Skill(s)
- Recovers 20 HP per turn
Flees
- Sprites
- Notable Changes
- Only appears in remade versions of the game.
Maulrus appears as an A-rank monster of the Nature family on a banner alongside Gracos as part of the 1-Year Wrap Party post-anniversary event. It can participate in the King kelp's Battle Road as a party member.
Maulrus (シーライオン Shīraion)
Stats
| First |
| Raises physical potency of Nature family allies by 10% in a 5x5 square around it. |
| First |
Second |
Third |
| Max HP +20 |
ATK +10 |
Ice Stomp Potency +2% |
| Frizz Resistance * |
Sizz Resistance * |
Crack Resistance * |
Woosh Resistance * |
| Half Res |
Half Res |
Normal |
Very Weak |
| Bang Resistance * |
Zap Resistance * |
Zam Resistance * |
Snooze Resistance |
| Normal |
Very Weak |
Normal |
Super Weak |
| Poison Resistance |
Physical Lock Resistance |
Spell Lock Resistance |
Martial Lock Resistance |
| Normal |
Half Res |
Normal |
Normal |
| Breath Lock Resistance |
Hobble Resistance * |
Stun Resistance * |
Dazzle Resistance |
| Normal |
Half Res |
Immune |
Super Weak |
| Curse Resistance |
Paralysis Resistance |
Confusion Resistance |
Charm Resistance |
|
| Normal |
Normal |
Normal |
Normal |
Trivia
Gallery