Kazam
Kazam is a spell in the series. It inflicts a heavy amount of Dark-elemental damage to a single enemy.
| Kazam | |
|---|---|
| Japanese | ドルモーア |
| Rōmaji | Dorumōa |
| Type | Offensive |
| First appearance | Dragon Quest Monsters: Joker |
Appearances edit
Dragon Quest IX: Sentinels of the Starry Skies edit
Kazam is learned by Sages at level 43, costing 20 MP to cast. It inflicts 120~180 Dark-elemental damage to a single enemy. It increases in power once the caster's Magical Might reaches 400, reaching to a maximum of 315~375 damage at 999 Magical Might.
- On the enemy side, it can be cast by Fowleye, Tyrannosaurus Wrecks, Psaro the Manslayer, and Dhoulmagus. Both Psaro and Dhoulmagus will stop casting Kazam once they have reached level 41.
| Game | Description |
| Smashes a single enemy with the power of darkness.[1] |
Dragon Quest X edit
Sages and Demon swordsmen will learn Kazam upon reaching level 64, and it costs 14 MP to cast. Damage is calculated as (Magical Might - 340) × 0.39 +155~169 for a base range of 156~168 and a maximum range of 340~354. When the caster's Magical Might exceeds 999 then the calculation is modified to (Magical might - 999) /4 + 414~428 for a limit of 539-553 achieved through liberal application of buff effects.
Dragon Quest XI: Echoes of an Elusive Age edit
Rab will learn Kazam at level 52. It costs 18 MP and has a base range of 132~156, capping at 254~278 when Rab reaches 323 magical might. The level requirement for Kazam is much lower than that of Kafrizz, but this is balanced out by Veronica leveling up much faster than the wheezened wizard. As with all darkness spells, the haywire chance is twice as high with Kazam compared to other spells.
Dragon Quest Monsters: Joker edit
Kazam requires 10 MP to cast, deals a maximum of 321~375,and can be learned from:
- Bang & Zam II (43 points)
- Bang & Zam III (7 points)
- Crack & Zam II (62 points)
- Crack & Zam III (15 points)
- Cursader (35 points)
- Estark (43 points)
- Frizz & Zam II (44 points)
- Frizz & Zam III (16 points)
- Mortamor (70 points)
- Niflheim (100 points)
- Über Dark Dynamiter (8 points)
- Woosh & Zam II (62 points)
- Woosh & Zam III (15 points)
Dragon Quest Monsters: Joker 2 edit
Kazam deals a minimum of 142~156 damage and up to 350~362. It can no longer be learned from Cursader. It can now be learned from:
- Sizz & Zam II (44 points)
- Sizz & Zam III (16 points)
Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key edit
Kazam costs 10 MP and deals 147~162 damage. Upon reaching a wisdom state of 999, the spell will deal 327~362 damage.
Dragon Quest Monsters: Joker 3 edit
Kazam has the same MP cost and damage ranges as in the previous two games.
Dragon Quest Monsters: The Dark Prince edit
Kazam costs 10 MP and is learned through the Agent Provocateur, Dark Horse, Demoniac, Impactor, Pyrotechnician, and Zam Virtuoso talents. It has a base power of 155 and will deal an average of 345 damage at 999 Wisdom.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below edit
| Game | Description |
| Damages enemies over a wide area with an eldritch explosion.[2] |
Kazam is the second tier spell of Psaro, skipping over Zammle in this game, and can be learned by investing 8 skill points. After charging his Zam spell for a short time, Psaro will plant his sword into ground and unleashes a wide shockwave of dark lightning in front of him for 14 MP. It has a slight gravitational pull, attempting to bring any nearby targets closer to the center of the explosion.
- Psaro also casts Kazam against the party when he is faced as a boss during Quest #90: "A Monstrous Apparition". He will telegraph the attack when he plants his sword into the ground, while an orb of dark energy charges in front of him and a red magic circle surrounds Psaro. It takes a few seconds to charge and Psaro is stationary while he is casting it, giving players an opportunity to land a few hits on him or move out of the way of its blast radius.
Dragon Quest Treasures edit
Kazam launches an enormous blast of evil energy that homes in on the nearest target, dealing severe Dark-element damage. It costs 18 MP to cast and is learned by Drackies, Shadow ministers, Sham hamwitchs, and Umbras.
Dragon Quest Tact edit
Kazam can be learned by Spooky Valencia at level 31 as well as Vendor ghost through Talent Blossoming, and costs 72 MP to cast. It has a range of three squares away from the caster in any direction and inflicts major Zam-type spell damage to a single enemy. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.
| Kazam | |||
| Role * | Type * | Element | MP cost |
| Attack | Spell | 72 | |
| Range | Additional effects | ||
| 3 |
None | ||
| Description | |||
| Deals major Zam-type spell damage to 1 enemy | |||
| Naturally learnt by | |||
| Spooky Valencia, Vendor ghost | |||
In Other Languages edit
Trivia edit
- Because Kasizz is not present in Dragon Quest IX, the legacy bosses that originally cast that spell (Dhoulmagus and Psaro) were outfitted with Kazam instead.