Merman

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The Merman is a monster in the series.

Characteristics

Mermen are monstrous fishmen known for menacing both seafaring adventurers and fishing villages alike. They have blue scales and mossy green fins on their heads and tails, along with the webs between their claws. Though just as sentient as humans are, mermen are ruthless savages who shred their sea-faring prey to bits with their razor sharp claws. They has a tendency to make their opponents more vulnerable by casting Sap and/or Kasap.

Appearances

Dragon Quest III: The Seeds of Salvation

Merman (マーマン Māman)
Bestiary Number: #066
Dragon Quest III: The Seeds of Salvation
Sprites Attributes
NES SFC GBC Switch Level HP MP EXP Gold Attack Defence Agility Evasion
20 54 5 240 38 65 45 30 064
Resistances
Fire Crack Woosh Zap Whack Kamikazee Poof Dazzle Snooze Drain Magic Fizzle Fuddle Sap Deceleratle
25% 70% 0% 0% 70% 0% 100% 25% 70% 25% 25% 25% 25% 0%
Additional information
Spells Skills Locations Item Drop
Kasap None Ocean Seed of strength1256


Dragon Quest III HD-2D Remake

Merman (マーマン, Māman )
Defeated Monster List number: #050
Dragon Quest III HD-2D Remake
Attributes
Sprite Family HP MP EXP Gold Attack Defence Agility Evasion
Beast & Floating 86 22 404 19 94 146 64 064
Resistances
Fire Explosion Ice Wind Strike Lightning Drain Magic Whack Kamikazee Poof
0% 0% 50% 0% 0% -25% 0% 25% 0% 0%
Dazzle Fizzle Fuddle Paralysis Snooze Stumble Stun Deceleratle Blunt Sap
0% 0% -25% -25% -25% 100% 0% -25% -25% 0%
Additional information
Spells Skills Locations Item Drop
Crackle
Kasap
None Ocean Seed of strength164
Description Fishy freaks with strong scales and sharp claws that attack ships in schools despite never receiving a formal education.


Dragon Quest V: Hand of the Heavenly Bride

Merman (マーマン, Māman )
Big Book of Beasts No. : #184
Dragon Quest V: Hand of the Heavenly Bride
Sprites Attributes
SFC PS2 DS & Mobile HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
78 9 105 45 85 72 51 064 N/A
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Zap Whack Kamikazee
20% 20% 20% 20% 0% 0% 0% 0% 67% 0%
Drain Magic Poison Stun Poof Dazzle Sleep Fizzle Confusion Sap
? 20% 20% 20% 67% 67% 0% 20% 0%
Additional information
Spells Skills Locations Dropped item
Sap Claw swipe (125% damage) Ocean Iron Claw132
Notable changes in the remakes None


Dragon Quest VIII: Journey of the Cursed King

Merman (マーマン, Māman )
Defeated Monster List No. : #247
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Aquatic 101 12 106 19 92 86 65 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 25% 25% 25% 25% 0% 0% 25% 0% 25% 15%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 50% 50% 15% 50% 50% 50% 15% 50% 100%
Additional information
Spells Skills Locations Dropped item
Sap Rake with claws (125% damage) Pickham Region (water's edge)
Kingdom of Argonia (water's edge)
Medicinal herb132
Scale armour164
Description A fearsome hunter of the sea. Uses magic to decrease a foe's defence before slashing at it with its razor-sharp tale.
Notable changes in the remake


Dragon Quest XI: Echoes of an Elusive Age

Merman (マーマン, Māman )
Defeated Monster List No. : #075
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Nature 102 8 132 40 93 65 62
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 25% 0% -25% 25% 0% 0% 0% -25%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 0% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 100% 0% 100% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Sap Sharp Claws (Attacks character twice) The Inland Sea (first act)
The Costa Valor (first act)
Terra Incognita (first act, 2D mode of 3DS and Definitive Edition only)
Grotta della Fonte (second act)
Pitch pearl116
Tortoise shell164
Description Hellish fish men with cruel claws and slimy scales who hang around in gangs waiting for ships to sail by so they can drag them to the bottom of the sea.

Malicious

Malicious merman (マーマン・邪, Māman・ja )
Defeated Monster List No. : #441
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Nature 489 16 1,503 304 259 240 175
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
25% 25% 0% -25% 25% 0% 0% 0% 25%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 25% 25% 25% 25% 0% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 100% 50% 100% 25% 0% 0%
Additional information
Spells Skills Locations Dropped item
Kasap Sharp Claws (Attacks character twice) The Inland Sea (third act) Pitch pearl116
Tortoise shell164
Description Merman who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters 2

Merman (マーマン, Māman )
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Water 35 6/10 6/10 5/10 7/10 5/10 4/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
Strong Strong Strong Strong None None Weak Weak Strong
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
Weak None None Weak None Weak Strong Weak Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong None Weak Weak Strong Weak None Strong Weak
Additional information
Description A fish that is as smart as people.
Skills Sap, SleepAir, Vivify
Location Sea World
Breeding Chart Water family x Devil family

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Merman
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Beast C ? ? ? ? ? ?
Traits Skills Resistances
- Aquapothecary Healed by Water, Dazzleproof
Additional information
Description Though most at home in water, these sea creatures have also learnt to travel on land.
Weapons Swords, Spears, Hammers, Axes
Location -
Breeding chart Bodkin archer x Imp
Hades condor x Fencing fox
Satyr x Dragon slime

Dragon Quest Monsters: Joker 2

Merman
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Beast C S ? ? ? ? ? ?
Traits Skills Resistances
Crafty Abiliterator Aquapothecary Vulnerable to Fire Breath, Immune to Dazzle
Additional information
Weapons Swords, Spears, Hammers, Staves
Location Unshore
Breeding chart Bodkin archer x Hacksaurus
Night emperor x Dragon slime

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: The Dark Prince

Merman (マーマン, Māman )
Monsterpedia No.: #372
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F 1,340 360 570 600 520 400
Talents Traits Large-size exclusive traits Dropped items
Aquapothecary (lv. 1) Ultra Crafty Spellbinder (lv. 1)
Health Professional (lv. 20)
Miraculous Touch (lv. 40)
Tactical Commander (lv. 1)
Über Bossesbane (lv. 1)
Ultra Crafty Debilitator (lv. 60)
N/A
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
0% 75% 0% 50% 0% 25% -25% 0% 25% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
0% 50% 0% 50% -25% 25% 25% 25% 0%
Additional information
Description These half-fish sea-dwellers often sojourn to the surface to test their strength against anyone they encounter. They've made many unwelcome visits to various fishing villages.
Location This monster has no natural habitat
Synthesis
Breeding chart
X
(Either parent must be F-rank.)
Notable fusions
Merman X =


Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Dragon Quest Builders 2

Dragon Quest of the Stars

Dragon Quest Rivals

Dragon Quest Tact

Merman appears as a C-rank monster of the Nature family as part of the limited The Second Adventure of Dai event. It can be recruited from the Dermline Island stage of In Search of the Strongest Sword at any difficulty and it can participate in Dark Armour Spear Hyunckel's Battle Road as a party member.

Merman (マーマン Māman)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 115 784 257 2-3
Attack Defence Agility Wisdom Weight
250 319 321 137 20
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Half Res Normal Very Weak Normal
Zap Zam Snooze Poison Physical Lock
Very Weak Normal Normal Normal Half Res
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Normal Super Weak Normal Super Weak
Dazzle Curse Paralysis Confusion Charm
Immune Normal Normal Normal Half Res
Skills
Basic skills Awakening skills
Sap
Sprinkling (Level 18)
Move +1 / Stats Up
Frizz Res +25/Stats Up
Sprinkling Potency +5%/Stats Up
Sizz Res +25/Stats Up
Sprinkling Potency +5%/Stats Up
Perks
Basic perks AGL +5
Sprinkling Potency +2%
Leader perk N/a
Awakening perk Move +1: Raises Move by 1.


Dragon Quest: The Adventure of Dai

A merman makes an appearance at the beginning of the story as one of the friendly monsters living in the waters off the coast of Dermline Island. It assists Dai when he needs water transportation.

Gallery