Example
|
| Resistances
|
| Frizz*
|
Sizz*
|
Fire Breath*
|
Bang*
|
Crack*
|
Cool Breath*
|
Woosh*
|
Rock*
|
Zap*
|
| None
|
None
|
None
|
None
|
None
|
None
|
None
|
None
|
None
|
| Gigaslash
|
Magic Burst
|
Drain Magic *
|
Whack*
|
Kamikazee*
|
Poison*
|
Paralysis*
|
Fuddle*
|
Snooze*
|
| None
|
Strong
|
Strong
|
Strong
|
Strong
|
None
|
None
|
Strong
|
Strong
|
| Dazzle*
|
Fizzle
|
Ban Dance
|
Gobstopper
|
Stun*
|
Sap*
|
Decelerate*
|
Curse
|
| Strong
|
Strong
|
None
|
None
|
None
|
Strong
|
Strong
|
None
|
|
Due to the title not receiving a modern localization, the skill names in the resistance tables will use those featured in the game itself for player convenience. As the precise percentages of the resistance rates themselves are currently unknown, the template will use none, weak, strong, & immune to mark a monster's durability to an element or ailment.
Usage
{{DQMEnemy
|name=
|kanji=
|romanji=
|sprite=
|level=
|hp=
|mp=
|attack=
|defense=
|wisdom=
|agility=
|family=
|in-game-description=
|abilities=
|habitat=
|breeding=
|frizz-resist=
|sizz-resist=
|fire-breath-resist=
|bang-resist=
|crack-resist=
|ice-breath-resist=
|woosh-resist=
|rock-resist=
|zap-resist=
|gigaslash-resist=
|magic-burst-resist=
|drain-resist=
|whack-resist=
|kamikazee-resist=
|poison-resist=
|paralysis-resist=
|fuddle-resist=
|snooze-resist=
|dazzle-resist=
|sap-resist=
|decelerate-resist=
|fizzle-resist=
|stun-resist=
|ban-dance-resist=
|gobstopper-resist=
|curse-resist=
}}