The church or chapel is a recurring element in the Dragon Quest series. Every main-series game since Dragon Quest II has had churches, and many spinoff games feature them as well.

File:Dq8-church.jpg

Churches are devoted to various religions depending on the game, but usually profess the worship of a particular creator deity such as Rubiss, the Goddess, the Almighty, etc. Churches are most commonly serviced by a pastor, but may also be found under the care of nuns, Zenithians or others.

Churches provide several important services to players:

  • Confession: The pastor will record all of the Hero's deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play.
  • Resurrection: Resurrect party members who have fallen in battle, reviving them with a small amount of HP (usually 1/8th of their max, or simply 1 HP).
  • Exorcism or Benediction: Remove curse status effect from an afflicted party member.
  • Purification: Remove poison status effect from an afflicted party member.
  • Divination: States the number of Experience Points the party members must gain in order to reach their next levels of experience.

All services except for confession and divination require a donation to the church, which escalates as characters level up.

Notes

  • In Dragon Quest IX, allocating skill points into the Priest's "Faith" skill allows characters to learn how to perform divinations and benedictions on the field.


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