Contrarian

Revision as of 05:30, 27 February 2016 by dragon>Rigel Kent (+DQX)

Contrarian (ひねくれもの, hinekuremono?, lit. translated as twisted in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances

Main series

Dragon Quest III remakes

In the Dragon Quest III remakes, contrarian is a personality that improves agility, wisdom, and luck growth, but reduces strength and resilience growth.

The hero cannot become a contrarian at the start of the game.

Other party members have a chance to be a contrarian when recruited as any class except mage or priest, depending on their stat bonuses.

Class / gender Stat bonuses for contrarian (chance)
                
  • Wisdom bonus highest, 10+ (4⁄9)
  • Agility bonus highest, ≤6, wisdom bonus second (1⁄8)
                
  • Wisdom bonus highest, 10+ (4⁄9)
  • Agility bonus highest, ≤6, resilience bonus second (1⁄5)
                
  • Wisdom bonus highest, 10+ (4⁄9)
  • Agility bonus highest, ≤6, resilience bonus second (1⁄4)
                
  • Agility bonus highest, ≤6, wisdom bonus second (1⁄8)
                
  • Agility bonus highest, ≤6, resilience bonus second (1⁄5)
                
  • Agility bonus highest, ≤6, resilience bonus second (1⁄4)

An existing character cannot become a contrarian through items.