The drackal is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest VI it is a green, rat-like beast of hellish size.

Characteristics

Great green ghastly beasts that supposedly roam the wilds on seldom stood shores, sending bold adventurers to the afterlife. However, their bark, and beastly visage, are much worse than their bite, since then seldom attack by doing anything other than sinking their sharp fangs into frightened foes.

Appearances

Dragon Quest VI

Drackal
Big Book of Beasts No. : 116
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
  ? 200 0 285 88 157 87 92 0%
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 100% 100% 60% 25% 0% 50% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 15% 100% 50% 15% 100% 15% 15% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Bites character (125% damage) Steel fangs1⁄64
Notable changes in the remakes None


Dragon Quest IX

#118 - Drackal
HP MP Experience Gold
230 20 1000 150
Attack Defense Speed
148 123 87
Dropped Item Lambswool (common, 1/16)
Platinum ore (rare, 1/128)
Locations Mt. Ulzuun
Khaalag Coast
Grotto
Family Beast family
Bestiary # 118
Game Dragon Quest IX
Console DS
Description They bite with the best of them, and batter with their big bodies to boot, but sometimes prefer to just bail from battle.

Mention 'those huge, scary things' to a seasoned traveller to set them squirming at the mere memory of these monsters.

Dragon Quest Monsters

 

Dragon Quest Monsters 2

 

Dragon Quest Monsters: Caravan Heart

Etymology

Given their somewhat dragon-like bodies, and heads vaguely reminiscent of jackals, the origin of the name is obvious.

Related Enemies