Flat Spin

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Revision as of 17:14, 9 April 2022 by dragon>Aphelion (Created page with "{{Spell Infobox |title = Flat Spin |image = |japanese = フラットスピン |romaji = {{tt|Furattosupin|Flat spin}} |old = |type = Skill }} '''Flat Spin''' is a skill that appears exclusively in {{DQTact}}. It is one of the Robo-robin's signature abilities, soaring forward at high speed and stunning any enemies in its flight path with a wind-infused thrust. ==Details== Flat Spin can be learned by Robo-robin at level 42 and costs 28 MP to use. It inflicts 160% pot...")
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Flat Spin is a skill that appears exclusively in Dragon Quest Tact. It is one of the Robo-robin's signature abilities, soaring forward at high speed and stunning any enemies in its flight path with a wind-infused thrust.

Details[edit | edit source]

Flat Spin can be learned by Robo-robin at level 42 and costs 28 MP to use. It inflicts 160% potency Woosh-type physical damage to all enemies in a straight line of three squares in front of it, has a chance to stun them, and moves it forward up to four spaces.

Flat Spin (フラットスピン Furattosupin)
Ability information
Flat Spin
Role * Type * Element MP cost
Debuff Physical 28
Range Additional effects

Straight line

Stun
Description
Deals 160% potency Woosh-type physical damage to all enemies in area of effect and moves up to 4 spaces, occasionally stuns
Naturally learnt by
Robo-robin

Related skills[edit | edit source]

Etymology[edit | edit source]

A flat spin is a term in aerodynamics in which an aircraft's nose is pointed towards the horizon, sinking towards the ground with no forward speed. It can be very hazardous as the aircraft is typically unresponsive to any control inputs, being nearly impossible to recover from.