Ghoul
| Dragon Quest monster | |
|---|---|
| Ghoul | |
Art by Akira Toriyama | |
| Japanese | グール |
| Romaji | ' |
| First appearance | Dragon Quest II |
A Ghoul is an undead enemy in the Dragon Quest series, introduced in Dragon Quest II. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.
Appearances
Dragon Quest II
Dragon Quest III
Dragon Quest VIII
| Bestiary No. | Family | |||||
| 128 | Undead | |||||
| Experience | Gold | HP | MP | |||
| 98 | 17 | 182 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 102 | 42 | 66 | 0⁄64 | |||
| In-Game Description | Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor. |
| Spell(s) | None |
| Skill(s) | Call for help |
| Location(s) | Arcadia Region East Argonia |
| Item(s) Dropped | Antidotal herb1⁄8 Gold ring1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 30% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 50% | 50% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 15% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 50% | 100% | 15% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 50% | 50% | 50% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX
| #111 - Ghoul | |||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
| Dropped Item | Manky mud (common, 1/16) Tough guy tattoo (rare, 1/64) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | The Plumbed Depths Urdus Marshland Khaalag Coast Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Call for backup | ||||||||||||||||||||||||||||||||||||||||||
| Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 111 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup. When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further. | ||||||||||||||||||||||||||||||||||||||||||
Related enemies
Gallery
-
Famicom art
-
Alternate concept art
-
Slime MoriMori Dragon Quest
-
Dragon Quest Builders
|
|
This article is a stub. You can help by expanding it. |