Hall of Perdition

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The Halls of Perdition are dungeons in Dragon Quest: The Adventure of Dai: A Hero's Bonds created by Xevallo in order to break the stability in Milladosia. Ace and his team are the ones tasked with gathering information about them, and the Luminary Leader and company are the ones who clear them.

New halls are added permanently into the game from time to time, and can be challenged with other players after being completed in single player mode.

Beating Hall of Perdition quests might award the player with trophies, equippable items that grant damage bonuses to certain enemy types and sometimes one ailment resistance. Each trophy has 1* and 3* variants, and the 3* variants might present 2 traits out of a pool of 3. In order to see the trophy's traits, the player must either long-press the desired trophy, or bring it into the "upgrade trophy" screen.

Wild Ebony King

Manticore Trophy
Manticore Trophy

This is the first Hall available to the players, available starting from September 28, 2021.

The denizen of this hall is the Manticore, a strong member of the Beast family who is only weak to Slash type damage and resists everything else, including all status ailments. It's trophy can have the following Trait combinations:

Manticore Trophy
Trait 1 Trait 2
Beast Killer Lv. 5
Raises the user's damage dealt to Beast enemies. (22%)
Beast Killer Lv. 5
Raises the user's damage dealt to Beast enemies. (22%)
Faint Resist Lv. 1
Raises the user's Faint Resistance by 10.
Beast Killer+ Lv. 5
Raises the user's damage dealt to Beast enemies. (23%)
Beast Killer+ Lv. 5
Raises the user's damage dealt to Beast enemies. (23%)
Faint Resist Lv. 1
Raises the user's Faint Resistance by 10.

Mechanised Soldier from Ancient Times

A3G15 Trophy
A3G15 Trophy

The Mechanised Soldier from Ancient Times Hall is available starting from October 28, 2021.

The master of this hall is the A3G15, a strong member of the Material family who is very weak to Fire damage, weak to Ice damage, and resists Thrust, Thunder and Light damage. It also resists Poison, Wound, Stun, Paralyse and Sleep. It's trophy can have the following Trait combinations:

A3G15 Trophy
Trait 1 Trait 2
Material Killer Lv. 5
Raises the user's damage dealt to Material enemies. (22%)
Material Killer Lv. 5
Raises the user's damage dealt to Material enemies. (22%)
Poison Resist Lv. 1
Raises the user's Poison Resistance by 10.
Material Killer+ Lv. 5
Raises the user's damage dealt to Material enemies. (23%)
Material Killer+ Lv. 5
Raises the user's damage dealt to Material enemies. (23%)
Poison Resist Lv. 1
Raises the user's Poison Resistance by 10.

Undead King & Commander of the Night

Night Knight Trophy
Night Knight Trophy

The third hall of perdition became available starting from November 22, 2021.

The boss of this hall is the Night knight, a powerful member of the Undead family. As a boss, it is weak to Thrust and very weak to Light, and it has strong resistance to every other element. It also has moderate to strong resistance to most status ailments, except Seal, to which it is neutral. It's trophy can have the following Trait combinations:

Night Knight Trophy
Trait 1 Trait 2
Undead Killer Lv. 5
Raises the user's damage dealt to Undead enemies. (22%)
Undead Killer Lv. 5
Raises the user's damage dealt to Undead enemies. (22%)
Paralyse Resist Lv. 1
Raises the user's Paralyse Resistance by 10.
Undead Killer+ Lv. 5
Raises the user's damage dealt to Undead enemies. (23%)
Undead Killer+ Lv. 5
Raises the user's damage dealt to Undead enemies. (23%)
Paralyse Resist Lv. 1
Raises the user's Paralyse Resistance by 10.

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