| Dragon Quest monster
|
| Hammibal
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| Japanese
|
|
| Romaji
|
'
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Hammibal is a mid-to-high level treasure map boss in Dragon Quest IX.
Appearances
|
|
| 6000
|
255
|
60000
|
1822
|
| 372
|
442
|
188
|
|
|
|
|
|
| Psyche Up, Raging Roar, Swing Chain
|
|
|
| Beast
|
|
|
| 290
|
|
|
|
|
|
|
|
|
An impeccably-armoured and impressively massive monster who may look mean, but has a huge heart as well. Once lived in a lovely palace with his equally lovely daughter, but woke one day to find himself sealed away in a grotto.
|
| Fire
|
Ice
|
Wind
|
Earth
|
Light
|
Dark
|
| 100
|
150
|
100
|
100
|
100
|
100
|
| Blast
|
Dazzle
|
Sleep
|
Death
|
Drain MP
|
Confusion
|
| 100
|
0
|
0
|
0
|
100
|
0
|
| Fizzle
|
Inaction
|
Paralyze
|
Poison
|
Charm
|
Magic Res
|
| 0
|
0
|
0
|
0
|
0
|
50
|
| Blunt
|
Sap
|
Decelerate
|
| 0
|
0
|
0
|
Etymology
"Hammibal" is a pun on "ham" and "Hannibal" (a name associated with, among others, a character in the A-Team TV series and a Carthaginian general).
Related enemies
References