Hocus Pocus
Hocus Pocus is a spell in the Dragon Quest series. It causes completely random effects, some of which benefit the party and other cause catastrophe.
| Hocus Pocus | |
|---|---|
| Japanese | パルプンテ |
| Rōmaji | Parupunte |
| Type | Other |
| Older names | Chance |
Appearances
Dragon Quest II
Learned by the Princess of Moonbrooke at level 25. The spell costs 15 MP to cast.
| Description | Boss vulnerability |
Dragon Quest III
Hocus Pocus is learned by Magi and Sages at level 40, and it costs 20 MP to cast.
| Description | Boss vulnerability |
Dragon Quest IV
Hocus Pocus is learned by the hero at level 39. It costs 20 MP to cast.
| Description | Boss vulnerability |
Dragon Quest V
The spell is learned by the following characters, and again costs 20 MP to cast.
| Name | Level |
|---|---|
| Hero | * |
| King cureslime | 17 |
| Minidemon | 23 |
- The hero learns Hocus Pocus in Zoomingale, during Generation 3.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| Hocus pocus echos into the distance (nothing happens). | Yes |
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies, ignores defence. | Yes |
| Everything's HP is restored. | Yes |
| Everything's MP is restored. | Yes |
| Revives dead party members and monsters. | Yes |
| Revives dead party members and restores HP to party. | Yes |
| Everything falls asleep | Yes |
| Casts Puff! on the party. | Yes |
| Rays of blinding light shine down on the caster. If catser survives 400~1000 damage they will become a brilliant dragon with immunity to fire and ice. | Yes |
| Time flows backwards. | Yes |
| Dusty goes crazy all of a sudden! 20~30 damage to one enemy, only activates when the wagon is present. | No |
| Allies and enemies are dazzled. | No |
| Allies and enemies are befuddled. | No |
| Allies and enemies become paralyzed. | No |
| Party musters their strength. | No |
| Allies and enemies lose MP | No |
| Allies lose MP | No |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Summon something scary, enemies flee. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
Dragon Quest VI
Hocus Pocus can only be learned by mastering the Gadabout vocation. The spell costs 20 MP to cast, and is not blocked by Bound nor Bounce.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies, ignores defence. | Yes |
| Everything's wounds are healed, does not revive dead party members. | Yes |
| Revives dead party members. | Yes |
| Time flows backwards. | Yes |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Summon something scary, enemies flee. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Everything's wounds are healed, revives dead party members. | No |
| Everything regains their MP. | No |
| Everything loses their MP. | No |
| Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
| Casts Puff! on the party. | No |
| All enemies fall asleep. | No |
Dragon Quest VII
Hocus pocus is learned by reaching rank 6 of the Vigilantern vocation.
| Description | Boss vulnerability |
| Caster's voice amplifies and echos across the area, sound of something breaking in the distance (nothing happens). | Yes |
|---|---|
| An enormous genie the size of a mountain appears, laughing a deep, sinister laugh. 100~120 damage to all enemies, ignores defence. | Yes |
| Everything's wounds are healed, does not revive dead party members. | Yes |
| Time flows backwards. | Yes |
| Caster's body emits a fishy fog that cancels all magic for the battle. | No |
| Summon something scary, enemies flee. | No |
| Meteorites hit everyone, HP to 1 and will kill if used twice. | No |
| The party is filled with strange power until the end of battle, doesn't work with multi-target weapons and skills. | No |
| Enemies explode into a thousand fragments, no EXP or gold. | No |
| Everything's wounds are healed, revives dead party members. | No |
| Everything regains their MP. | No |
| Everything loses their MP. | No |
| Freezing cold wind slices into the enemies, freezing them solid for 4~7 turns. | No |
| Casts Puff! on the party. | No |