Leading Light
| Leading Light | |
|---|---|
| Japanese | ジェネラル |
| Rōmaji | Jeneraru |
| Type | Talent |
| Older names | None |
Leading Light is a talent that teaches monsters to take charge of battle and lead by example, slaying enemies with variety of swordplay techniques.
Appearances[edit | edit source]
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Fizzy's shop sells scrolls that teach the talent on Sundays for 9,000 gold. Leading Light is naturally learned by bamboogiemen and shogums.
| Ability | Description | Talent Points |
|---|---|---|
| Dragon Slash | Double damage to dragons, other families take 60% damage | 3 |
| Kabuff | Raises the party's defence by up to 80% for 4~7 turns | 10 |
| Mercurial Thrust | Instantly attack one foe at 40% strength at the start of a turn | 20 |
| Multislash | Damages all enemies by 80%, 60%, 40%, & 20% physical damage from left to right | 30 |
| Oomphle | Raises party's attack by up to 50% for 2~5 turns | 50 |
| HP +12 | Increases max HP by twelve points | 70 |
| Flamesplitter | 120% physical Fire damage to all enemies | 85 |
| Brightsplitter | 120% physical Light damage to all enemies | 100 |
| HP +32 | Increases max HP by thirty two points | 120 |
| Kazapple | Deals approximately 800 Lightning spell damage to all foes at 3,999 wisdom | 150 |