Phantom fencer

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Appearances

Dragon Quest VIII: Journey of the Cursed King

[[File:DQ8 Undead Family Icon.png|link=Undead family]] Phantom fencer (ぼうれい剣士, bō rei kenshi )
Defeated Monster List No. : 69
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
HP MP EXP Gold Attack Defence Agility Evasion
65 0 68 12 71 62 50 1⁄32
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
30% 0% 0% 0% 0% 25% 25% 100% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 50% 15% 50% 50% 100% 50% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Lightning Slash Swordsman's Labyrinth Leather cape1⁄128
Templar's sword1⁄256
Description A ragged cape enchanted by powerful magic. Invulnerable to air-based spells.
Notable changes in the remake


Dragon Quest X

Dragon Quest Monsters: Joker

[[File:DQMJ Icon Undead.png|link=Undead family|20x20px|class=pixels]] Phantom fencer
Dragon Quest Monsters: Joker
Sprite Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
D ? ? ? ? ? ?
Traits Skills Resistances
Artful Dodger Wind Blower Wooshproof, Vulnerable to Zap, Whackproof
Additional information
Description Those felled by the blade often take it up in the afterlife.
Weapons Swords, Spears, Axes, Staves
Location Celeste Isle (Temple of the Moon)
Breeding chart Mummy boy x Dessert demon

Dragon Quest Monsters: Joker 2

[[File:DQMJ2 Icon Undead.png|link=Undead family|14px|class=pixels]] Phantom fencer
Dragon Quest Monsters: Joker 2
Sprite Attributes
Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
D S ? ? ? ? ? ?
Traits Skills Resistances
Artful Dodger, Giant Killer Wind Blower Vulnerable to Zap, Immune to Woosh and Whack
Additional information
Weapons Swords, Axes, Spears, Staves
Location Unshore (fog), Bemusoleum (night)
Breeding chart Skeleton x Cross eye
Stump chump x Mecha-mynah

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Dragon Quest Tact

Phantom fencer appears as a C-rank monster of the Undead family. It can be recruited from Chapters 9-5, 11-4, 12-6, 14-3, 14-6, and 14-8 of the main storyline and it can participate in the Walking corpse's Battle Road as a party member.

[[File:Tact Icon
Undead.png|link=
Undead family|30px]] [[File:DQTact Rank Icon .png|24px]] Phantom fencer (ぼうれい剣士 Bōrei kenshi)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
AttackType.png|30px]]
Attack
105 658 190 2
Attack Defence Agility Wisdom Weight
316 205 262 180 20
Resistances
Frizz Sizz Crack Woosh Bang
Very Weak Very Weak Half Res Normal Half Res
Zap Zam Snooze Poison Physical Lock
Normal Normal Half Res Half Res Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Super Weak Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Super Weak Normal Immune Normal Normal
Skills
Basic skills Awakening skills
Dark Blow
Hades Pit*
N/a
Zam-type Martial Potency +5% / Stats Up
Crack Res +25 / Stats Up
Hades Pit Potency +5% / Stats Up
Bang Res +25 / Stats Up
Hades Pit Potency +5% / Stats Up
Perks
Basic perks ATK +3
Hades Pit Potency +2%
N/a
Leader perk None
Awakening perk Zam-type Martial Potency +5%: Raises Zam-type martial potency by 5%.


Gallery

Related enemies