Description
The pirate is toughened by the high seas and a life of banditry. The pirate has high agility and has a chance of stealing items from enemies after battle. The pirate combines the skills of a Mariner and a Thief.
Dragon Quest VII
Stat Changes
| Statistics
|
Change
|
| Battles to Master
|
200
|
| Strength
|
+10 Percent
|
| Agility
|
+10 Percent
|
| Guard
|
+20 Percent
|
| Intelligence
|
-10 Percent
|
| Appearance
|
Null
|
| Max HP
|
+5 Percent
|
| Max MP
|
-10 Percent
|
| Mastery Bonus
|
+15 Bonus to Agility
|
Abilities
| Level
|
Title
|
Learns
|
Battles Needed
|
Target
|
Info
|
MP
|
| 1
|
Shipwreck
|
Antidote
|
1
|
One Ally
|
Cures one ally of poison
|
2
|
| 2
|
Barnacle
|
Fair Wind
|
20
|
Self
|
Reflects fire and ice breath once
|
0
|
| 3
|
Swab
|
Hurricane
|
50
|
One group
|
Causes ~60HP in wind damage to one group of enemies
|
0
|
| 4
|
Cut Throat
|
Step Guard
|
80
|
Field
|
Protects the party from swamp and trap damage on the field
|
2
|
| 5
|
Buccaneer
|
Map Magic
|
110
|
Field
|
Makes hidden treasure sparkle on the screen
|
2
|
| 6
|
Smuggler
|
StrongD
|
140
|
Self
|
Reduces damage to 90 percent for one turn
|
0
|
| 7
|
Marauder
|
Coral Rain
|
170
|
All Enemies
|
Causes ~90HP in wind damage
|
8
|
| 8
|
Sea Dog
|
Whirlpool
|
200
|
One Group
|
Causes ~140HP in wind damage
|
12
|